Player Matchup

Hercules
Hercules
BessieJoe
Hercules
Level 42
God Stats
4W - 8L
1,301 SR
Queue Stats
15W - 28L
1,207 Elo+
Party 2
Hel
Hel
Cyyrix
Hel
Level 26
God Stats
0W - 2L
1,250 SR
Queue Stats
13W - 24L
1,215 Elo+
Party 2
Izanami
Izanami
Fail-Bot3000
Izanami
Level 18
God Stats
4W - 4L
1,456 SR
Queue Stats
10W - 16L
1,254 Elo+
Party 2
Team Averages
Level 29
1,336 SR
1,225 Elo+

VS

Team Averages
Level 32
1,493 SR
1,258 Elo+
Merlin
Merlin
Tactical__Crab
Merlin
Level 49
God Stats
1W - 0L
1,735 SR
Queue Stats
35W - 45L
1,284 Elo+
Party 1
Cernunnos
Cernunnos
The_Big_Bounce_
Cernunnos
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,244 Elo+
Party 1
Khepri
Khepri
thiccydamoose
Khepri
Level 21
God Stats
1W - 2L
1,242 SR
Queue Stats
20W - 33L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BessieJoe
Hercules
13
1 / 5 / 3
8,940
596
6,060
17,545
13,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Cyyrix
Hel
13
2 / 3 / 1
9,157
610
3,075
12,001
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Fail-Bot3000
Izanami
12
3 / 9 / 2
9,508
634
12,487
15,804
3,975
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 8
11,307
754
18,045
7,958
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
The_Big_Bounce_
Cernunnos
15
7 / 3 / 9
10,768
718
18,740
12,266
5,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 14
9,651
643
3,081
10,587
6,010
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
17
17
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
BessieJoe
Hercules
1
5
3
0.5
L
Hel
Cyyrix
Hel
2
3
1
0.83
L
Izanami
Fail-Bot3000
Izanami
3
9
2
0.44
W
9
1
8
13
W
Cernunnos
The_Big_Bounce_
Cernunnos
7
3
9
3.83
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,622
Damage
39,866
45,350
Taken
30,811
20,875
Mitigated
14,635
14,183
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BessieJoe
Hercules
6,060
1,120
0
3,550
17,545
13,777
0
6,765
10,780
605
15,096
L
Hel
Cyyrix
Hel
3,075
470
3,847
4,555
12,001
3,123
0
6,906
5,095
18,868
0
L
Izanami
Fail-Bot3000
Izanami
12,487
9,325
0
2,231
15,804
3,975
0
7,699
8,105
0
38,331
W
18,045
1,884
1,469
2,928
7,958
3,337
434
655
7,164
51,659
0
W
Cernunnos
The_Big_Bounce_
Cernunnos
18,740
9,622
583
4,832
12,266
5,288
1,725
1,879
10,014
0
48,658
W
3,081
438
227
1,250
10,587
6,010
301
711
9,431
11,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,605
Gold Earned
31,726
125
Minions Killed
158
3
Camps Cleared
4
724,914
Distance Traveled
750,180
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,940
596
21
1
1
262,115
0
L
Hel
9,157
610
39
3
1
247,062
0
L
Izanami
9,508
634
65
4
1
215,737
0
W
Merlin
11,307
754
78
5
1
252,103
1
W
Cernunnos
10,768
718
57
4
3
250,786
1
W
Khepri
9,651
643
23
2
0
247,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role