Player Matchup

Guan Yu
Guan Yu
HauntedPropaneT
Guan Yu
Level 150
God Stats
3W - 4L
1,570 SR
Queue Stats
223W - 201L
1,574 Elo+
Party 1
Geb
Geb
Sadman17
Geb
Level 81
God Stats
8W - 5L
1,596 SR
Queue Stats
129W - 164L
1,500 Elo+
Party 1
Hel
Hel
Skummies
Hel
Level 54
God Stats
2W - 13L
1,160 SR
Queue Stats
305W - 274L
1,536 Elo+
Party 1
Team Averages
Level 95
1,442 SR
1,537 Elo+

VS

Team Averages
Level 27
1,432 SR
1,162 Elo+
Set
Set
BASKNS
Set
Level 34
God Stats
0W - 1L
1,275 SR
Queue Stats
8W - 33L
1,192 Elo+
Party 2
Nox
Nox
CDRMaverick332
Nox
Level 27
God Stats
1W - 1L
1,521 SR
Queue Stats
3W - 17L
1,110 Elo+
Party 2
Tyr
Tyr
Clonkycell561
Tyr
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
9,229
769
8,470
9,240
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 9
8,899
742
6,886
12,943
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 8
8,349
696
10,192
3,775
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
BASKNS
Set
10
0 / 4 / 1
6,576
548
5,915
10,045
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 0
6,734
561
4,451
6,780
2,427
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 1
6,501
542
3,187
13,303
8,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
BASKNS
Set
0
4
1
0.13
L
1
6
0
0.17
L
0
3
1
0.17
W
8
1
5
10.5
W
2
0
9
6.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
13,553
25,958
Taken
30,128
21,101
Mitigated
14,800
14,738
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
BASKNS
Set
5,915
1,229
0
1,006
10,045
3,517
0
6,361
3,222
0
28,936
L
4,451
560
0
303
6,780
2,427
0
2,993
3,417
16,277
0
L
3,187
449
178
3,226
13,303
8,856
0
7,498
4,906
0
7,790
W
8,470
1,946
2,390
4,136
9,240
8,034
601
1,954
7,286
0
17,939
W
6,886
858
0
3,444
12,943
11,642
523
2,387
10,556
19,174
0
W
10,192
1,230
2,694
2,074
3,775
1,425
898
896
2,879
38,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
19,811
101
Minions Killed
80
9
Camps Cleared
3
685,328
Distance Traveled
587,764
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,576
548
45
4
2
202,800
1
L
Nox
6,734
561
28
2
0
162,338
1
L
Tyr
6,501
542
7
1
1
222,626
1
W
Guan Yu
9,229
769
14
1
2
245,830
3
W
Geb
8,899
742
22
2
2
210,956
1
W
Hel
8,349
696
65
5
5
228,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role