Player Matchup

Ares
Ares
CreatingChaos
Ares
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 8L
1,110 Elo+
Party 1
Ullr
Ullr
Jpjd5
Ullr
Level 13
God Stats
3W - 5L
1,272 SR
Queue Stats
3W - 7L
1,179 Elo+
Party 1
Scylla
Scylla
XxCrazyNoScopexX
Scylla
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,179 Elo+
Party 1
Team Averages
Level 17
1,424 SR
1,156 Elo+

VS

Team Averages
Level 44
1,409 SR
1,361 Elo+
Vamana
Vamana
TheCorruptedOnes
Vamana
Level 88
God Stats
0W - 1L
1,379 SR
Queue Stats
63W - 83L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
TheInfectedOnes
Danzaburou
Level 16
God Stats
1W - 4L
1,179 SR
Queue Stats
24W - 37L
1,366 Elo+
Party 2
Olorun
Olorun
TheLiftedOnes
Olorun
Level 28
God Stats
2W - 3L
1,668 SR
Queue Stats
25W - 42L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
6,182
773
3,508
9,154
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Jpjd5
Ullr
11
7 / 0 / 4
7,331
916
7,280
4,279
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 6
6,625
828
5,432
5,253
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,267
658
2,413
6,728
3,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TheInfectedOnes
Danzaburou
8
0 / 4 / 1
5,316
665
3,268
5,553
1,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
5,021
628
6,308
6,638
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Ullr
Jpjd5
Ullr
7
0
4
9
L
1
3
0
0.33
L
Danzaburou
TheInfectedOnes
Danzaburou
0
4
1
0.13
L
0
4
1
0.13
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
11,989
18,686
Taken
18,919
11,261
Mitigated
8,194
3,281
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,508
310
0
2,247
9,154
7,786
267
2,967
6,187
10,275
0
W
Ullr
Jpjd5
Ullr
7,280
3,052
0
874
4,279
1,715
1,395
1,470
2,809
0
26,798
L
2,413
1,090
102
1,940
6,728
3,836
0
3,900
2,580
0
6,878
L
Danzaburou
TheInfectedOnes
Danzaburou
3,268
1,458
0
377
5,553
1,790
145
2,160
3,253
0
10,796
L
6,308
2,565
566
1,357
6,638
2,568
0
2,422
4,062
12,925
2,002
W
5,432
376
0
160
5,253
1,760
440
1,538
3,715
12,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,138
Gold Earned
15,604
74
Minions Killed
52
4
Camps Cleared
3
417,498
Distance Traveled
343,384
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,182
773
14
2
1
145,712
1
W
Ullr
7,331
916
44
6
3
138,353
1
L
Vamana
5,267
658
11
1
1
115,999
1
L
Danzaburou
5,316
665
26
3
0
120,073
0
L
Olorun
5,021
628
15
2
2
107,312
3
W
Scylla
6,625
828
16
2
0
133,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role