Player Matchup

Raijin
Raijin
ArKahType
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,234 Elo+
Party 2
Fenrir
Fenrir
FleJac12
Fenrir
Level 125
God Stats
3W - 2L
1,440 SR
Queue Stats
52W - 58L
1,570 Elo+
Party 2
Hercules
Hercules
fletchypoo
Hercules
Level 8
God Stats
4W - 4L
1,297 SR
Queue Stats
5W - 6L
1,147 Elo+
Party 2
Team Averages
Level 46
1,412 SR
1,317 Elo+

VS

Team Averages
Level 66
1,574 SR
1,390 Elo+
Set
Set
 
Set
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Fox7thGen
Bastet
Level 23
God Stats
1W - 1L
1,723 SR
Queue Stats
57W - 53L
1,471 Elo+
Party 1
Mulan
Mulan
NAHLAsDADDY
Mulan
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 42L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ArKahType
Raijin
13
6 / 3 / 14
8,653
865
9,064
6,996
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
FleJac12
Fenrir
14
16 / 3 / 7
10,121
1,012
13,867
9,152
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
fletchypoo
Hercules
12
1 / 2 / 19
7,704
770
4,621
7,516
4,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
7 / 6 / 0
8,275
828
8,981
11,960
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
Fox7thGen
Bastet
9
0 / 9 / 6
6,517
652
5,663
10,504
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 8 / 6
6,700
670
3,518
10,260
4,746
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
23
Kills
8
8
Deaths
23
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
7
6
0
1.17
W
Raijin
ArKahType
Raijin
6
3
14
4.33
W
Fenrir
FleJac12
Fenrir
16
3
7
6.5
L
Bastet
Fox7thGen
Bastet
0
9
6
0.33
L
1
8
6
0.5
W
Hercules
fletchypoo
Hercules
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,552
Damage
18,162
23,664
Taken
32,724
11,644
Mitigated
15,810
5,167
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,981
4,623
74
2,716
11,960
6,385
0
4,285
7,156
0
26,519
W
Raijin
ArKahType
Raijin
9,064
1,634
429
891
6,996
2,184
400
100
6,763
29,928
0
W
Fenrir
FleJac12
Fenrir
13,867
4,036
0
1,722
9,152
4,587
400
103
8,836
0
22,795
L
Bastet
Fox7thGen
Bastet
5,663
2,366
0
1,253
10,504
4,679
0
1,700
8,415
0
15,722
L
3,518
1,159
0
0
10,260
4,746
168
3,965
5,834
0
9,064
W
Hercules
fletchypoo
Hercules
4,621
1,000
0
2,125
7,516
4,873
169
701
6,644
3,614
8,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
21,492
112
Minions Killed
74
5
Camps Cleared
5
525,806
Distance Traveled
470,767
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,275
828
33
3
4
155,021
0
W
Raijin
8,653
865
67
7
1
166,604
0
W
Fenrir
10,121
1,012
22
2
3
183,197
0
L
Bastet
6,517
652
28
3
0
169,963
3
L
Mulan
6,700
670
13
1
1
145,783
0
W
Hercules
7,704
770
23
2
1
176,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role