Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ROSETHE5NINE
Cupid
Level 104
God Stats
5W - 8L
1,428 SR
Queue Stats
384W - 427L
1,320 Elo+
Solo
Pele
Pele
RoninXCIV
Pele
Level 46
God Stats
10W - 17L
1,324 SR
Queue Stats
72W - 143L
1,165 Elo+
Party 1
Hades
Hades
VenomousToad
Hades
Level 76
God Stats
3W - 3L
1,511 SR
Queue Stats
286W - 357L
1,293 Elo+
Solo
Sol
Sol
hiddenleaf10107
Sol
Level 100
God Stats
5W - 13L
1,330 SR
Queue Stats
402W - 505L
1,349 Elo+
Solo
Team Averages
Level 75
1,419 SR
1,325 Elo+

VS

Team Averages
Level 66
1,488 SR
1,320 Elo+
Da Ji
Da Ji
DJ_Christensen
Da Ji
Level 86
God Stats
12W - 16L
1,408 SR
Queue Stats
346W - 430L
1,311 Elo+
Solo
Anubis
Anubis
JR TIGER KING
Anubis
Level 67
God Stats
4W - 8L
1,371 SR
Queue Stats
166W - 206L
1,334 Elo+
Solo
Ares
Ares
TOP12342
Ares
Level 69
God Stats
7W - 5L
1,496 SR
Queue Stats
140W - 106L
1,525 Elo+
Solo
Merlin
Merlin
mittel-Bote
Merlin
Level 44
God Stats
2W - 0L
1,703 SR
Queue Stats
8W - 26L
1,150 Elo+
Solo
Neith
Neith
rapidmoon
Neith
Level 63
God Stats
9W - 3L
1,463 SR
Queue Stats
31W - 24L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 4 / 2
7,472
415
4,774
11,720
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 5 / 2
8,444
469
11,290
12,441
2,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
0 / 6 / 3
7,629
424
2,024
11,425
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 4 / 1
7,989
444
6,247
11,397
4,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 0
6,926
385
4,275
6,287
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
9,043
502
4,117
11,384
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 2
10,624
590
8,385
9,600
4,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
11
0 / 4 / 8
8,321
462
4,417
16,646
17,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
14
3 / 1 / 1
9,111
506
5,469
5,522
2,470
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
rapidmoon
Neith
17
11 / 1 / 5
11,268
626
13,674
9,489
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
22
22
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
2
0.75
W
2
1
8
6
W
6
1
2
7
L
3
5
2
0.8
L
Pele
0
6
3
0.25
W
Ares
0
4
8
1
L
2
4
1
0.63
L
1
3
0
0.33
W
Merlin
3
1
1
3.5
W
Neith
rapidmoon
Neith
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
36,062
53,270
Taken
52,641
14,826
Mitigated
34,114
13,186
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,774
117
214
2,031
11,720
3,541
764
3,498
8,222
22,107
0
W
4,117
537
0
5,025
11,384
4,747
1,615
3,083
8,265
0
40,414
W
8,385
944
0
6,588
9,600
4,740
2,536
3,611
5,573
58,169
0
L
11,290
4,830
213
3,502
12,441
2,779
0
3,910
8,531
0
54,343
L
Pele
2,024
444
0
914
11,425
2,240
0
3,232
8,193
0
42,589
W
Ares
4,417
271
455
3,433
16,646
17,739
227
3,226
13,420
15,266
0
L
6,247
929
0
4,018
11,397
4,899
0
4,291
7,106
41,403
0
L
4,275
447
0
2,294
6,287
1,367
1,212
3,340
2,947
25,736
0
W
Merlin
5,469
229
0
371
5,522
2,470
1,217
2,610
2,912
49,105
0
W
Neith
rapidmoon
Neith
13,674
7,232
0
4,403
9,489
4,418
6,702
2,274
7,175
0
75,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
48,367
373
Minions Killed
459
0
Camps Cleared
0
1,291,809
Distance Traveled
1,537,508
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,472
415
39
2
0
288,978
0
W
Da Ji
9,043
502
84
5
0
341,151
5
W
Anubis
10,624
590
129
7
0
272,051
0
L
Cupid
8,444
469
105
6
0
295,264
3
L
Pele
7,629
424
80
4
0
301,975
0
W
Ares
8,321
462
20
1
0
296,258
4
L
Hades
7,989
444
87
5
0
240,851
1
L
Sol
6,926
385
62
3
0
164,741
2
W
Merlin
9,111
506
102
6
0
298,729
0
W
Neith
11,268
626
124
7
0
329,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role