Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
IlIRemIlI
Jormungandr
Level 69
God Stats
3W - 0L
1,543 SR
Queue Stats
43W - 58L
1,401 Elo+
Party 1
Team Averages
Level 104
1,514 SR
1,467 Elo+

VS

Team Averages
Level 93
1,600 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GONERSGONERS
Nox
Level 115
God Stats
21W - 20L
1,612 SR
Queue Stats
127W - 115L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Vinster 213
Sylvanus
Level 102
God Stats
10W - 8L
1,689 SR
Queue Stats
272W - 287L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
4 / 1 / 4
7,131
713
7,397
9,390
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
 
Osiris
10
0 / 3 / 8
6,651
665
4,591
7,257
5,190
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
IlIRemIlI
Jormungandr
12
7 / 0 / 4
8,304
830
7,750
11,181
9,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 1
7,003
700
11,174
6,800
2,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 5 / 1
6,535
654
3,945
7,283
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Vinster 213
Sylvanus
9
0 / 5 / 3
6,672
667
4,878
10,473
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
4
6
W
Osiris
 
Osiris
0
3
8
1.33
L
Neith
 
Neith
2
2
1
1.25
L
2
5
1
0.5
W
Jormungandr
IlIRemIlI
Jormungandr
7
0
4
9
L
Sylvanus
Vinster 213
Sylvanus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,738
Damage
19,997
27,828
Taken
24,556
20,417
Mitigated
11,991
4,861
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,397
898
0
1,592
9,390
5,241
0
2,198
7,192
21,080
0
W
Osiris
 
Osiris
4,591
892
625
909
7,257
5,190
0
3,027
4,230
0
15,605
L
Neith
 
Neith
11,174
5,840
0
955
6,800
2,392
100
3,355
3,321
0
34,160
L
3,945
366
56
436
7,283
2,773
0
5,650
1,439
14,213
0
W
Jormungandr
IlIRemIlI
Jormungandr
7,750
2,381
329
1,406
11,181
9,986
88
3,959
7,222
22,798
0
L
Sylvanus
Vinster 213
Sylvanus
4,878
1,372
539
3,656
10,473
6,826
0
6,395
3,816
10,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,086
Gold Earned
20,210
110
Minions Killed
100
5
Camps Cleared
4
455,193
Distance Traveled
453,173
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,131
713
51
5
4
145,984
1
W
Osiris
6,651
665
32
3
1
136,502
4
L
Neith
7,003
700
70
7
2
166,667
1
L
Nox
6,535
654
20
2
1
137,113
2
W
Jormungandr
8,304
830
27
3
0
172,707
2
L
Sylvanus
6,672
667
10
1
1
149,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role