Player Matchup

The Morrigan
The Morrigan
Blood250
The Morrigan
Level 137
God Stats
7W - 4L
1,409 SR
Queue Stats
185W - 143L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
Gilosh
Danzaburou
Level 28
God Stats
1W - 0L
1,692 SR
Queue Stats
70W - 38L
1,578 Elo+
Party 1
Hades
Hades
PlaguedMedic
Hades
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 46L
1,500 Elo+
Party 3
Ra
Ra
ZigzagBjorn
Ra
Level 85
God Stats
1W - 0L
1,689 SR
Queue Stats
88W - 77L
1,539 Elo+
Party 1
Loki
Loki
muridz
Loki
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 82L
1,243 Elo+
Party 3
Team Averages
Level 79
1,558 SR
1,479 Elo+

VS

Team Averages
Level 79
1,470 SR
1,513 Elo+
Izanami
Izanami
CBZx
Izanami
Level 15
God Stats
0W - 1L
1,586 SR
Queue Stats
5W - 2L
1,861 Elo+
Party 2
Kuzenbo
Kuzenbo
CornbreadMonsta
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
Romus2741
Sylvanus
Level 84
God Stats
2W - 3L
1,488 SR
Queue Stats
414W - 440L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
Xeklimer
Erlang Shen
Level 104
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 4L
1,284 Elo+
Solo
Zhong Kui
Zhong Kui
iHaveADome
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blood250
The Morrigan
15
3 / 6 / 17
10,209
681
13,811
9,264
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gilosh
Danzaburou
20
7 / 3 / 18
12,084
806
20,010
12,988
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 4 / 18
11,752
783
21,922
17,603
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 2 / 23
11,717
781
14,712
13,909
4,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
muridz
Loki
18
7 / 4 / 17
11,305
754
7,142
11,648
5,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CBZx
Izanami
17
7 / 7 / 6
10,630
709
14,463
14,251
5,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 7 / 13
10,468
698
13,593
18,984
20,234
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Romus2741
Sylvanus
15
2 / 8 / 10
9,592
639
4,784
20,255
11,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Xeklimer
Erlang Shen
19
2 / 1 / 9
10,966
731
8,390
13,969
7,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Zhong Kui
iHaveADome
Zhong Kui
16
3 / 7 / 9
10,195
680
12,154
17,506
9,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
64
30
Kills
17
19
Deaths
30
93
Assists
47
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Blood250
The Morrigan
3
6
17
1.92
L
Izanami
CBZx
Izanami
7
7
6
1.43
L
3
7
13
1.36
W
Danzaburou
Gilosh
Danzaburou
7
3
18
5.33
W
8
4
18
4.25
L
Sylvanus
Romus2741
Sylvanus
2
8
10
0.88
L
Erlang Shen
Xeklimer
Erlang Shen
2
1
9
6.5
W
5
2
23
8.25
L
Zhong Kui
iHaveADome
Zhong Kui
3
7
9
1.07
W
Loki
muridz
Loki
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,597
Damage
53,384
65,412
Taken
84,965
34,054
Mitigated
54,116
31,866
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Blood250
The Morrigan
13,811
1,771
1,849
2,843
9,264
3,145
441
3,845
5,419
21,141
3,682
L
Izanami
CBZx
Izanami
14,463
9,323
0
431
14,251
5,405
870
9,072
5,007
0
26,497
L
13,593
1,701
910
2,327
18,984
20,234
232
7,672
10,786
23,731
0
W
Danzaburou
Gilosh
Danzaburou
20,010
12,729
907
3,758
12,988
5,228
2,764
6,148
6,840
0
36,157
W
21,922
1,158
1,858
6,776
17,603
15,459
571
8,220
9,383
35,500
0
L
Sylvanus
Romus2741
Sylvanus
4,784
941
5,344
3,008
20,255
11,314
372
12,844
6,970
18,312
0
L
Erlang Shen
Xeklimer
Erlang Shen
8,390
932
0
7,202
13,969
7,168
256
8,409
5,214
0
22,823
W
14,712
742
5,948
5,383
13,909
4,724
1,502
5,614
6,756
42,899
0
L
Zhong Kui
iHaveADome
Zhong Kui
12,154
1,515
1,117
3,802
17,506
9,995
0
10,394
6,482
35,221
0
W
Loki
muridz
Loki
7,142
1,247
762
1,782
11,648
5,498
0
6,704
4,944
0
13,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,067
Gold Earned
51,851
192
Minions Killed
136
0
Camps Cleared
0
1,342,644
Distance Traveled
1,153,441
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,209
681
35
2
0
226,729
5
L
Izanami
10,630
709
27
2
0
205,722
0
L
Kuzenbo
10,468
698
15
1
0
244,706
3
W
Danzaburou
12,084
806
21
1
0
265,021
0
W
Hades
11,752
783
36
2
0
265,666
2
L
Sylvanus
9,592
639
28
2
0
186,224
4
L
Erlang Shen
10,966
731
29
2
0
317,270
0
W
Ra
11,717
781
75
5
0
299,931
1
L
Zhong Kui
10,195
680
37
2
0
199,519
2
W
Loki
11,305
754
25
2
0
285,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role