Player Matchup

Raijin
Raijin
Avadrasteia
Raijin
Level 145
God Stats
3W - 0L
1,811 SR
Queue Stats
85W - 60L
1,599 Elo+
Party 2
Cliodhna
Cliodhna
GarbyFoxy
Cliodhna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,519 Elo+
Party 2
Achilles
Achilles
MajorSinclair
Achilles
Level 160
God Stats
2W - 0L
1,712 SR
Queue Stats
77W - 67L
1,551 Elo+
Party 2
Horus
Horus
Ugh Bruh Bruh
Horus
Level 157
God Stats
1W - 0L
1,742 SR
Queue Stats
16W - 15L
1,505 Elo+
Party 2
Odin
Odin
sovietspys
Odin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,470 Elo+
Party 2
Team Averages
Level 129
1,653 SR
1,529 Elo+

VS

Team Averages
Level 137
1,506 SR
1,530 Elo+
Izanami
Izanami
Andly
Izanami
Level 158
God Stats
1W - 1L
1,368 SR
Queue Stats
43W - 40L
1,557 Elo+
Solo
Kukulkan
Kukulkan
ManMeatMike
Kukulkan
Level 128
God Stats
1W - 2L
1,595 SR
Queue Stats
135W - 109L
1,516 Elo+
Party 1
Merlin
Merlin
MonikerZero
Merlin
Level 128
God Stats
6W - 16L
1,336 SR
Queue Stats
556W - 532L
1,531 Elo+
Party 3
Terra
Terra
TheDevilsWolfPup
Terra
Level 149
God Stats
1W - 2L
1,612 SR
Queue Stats
218W - 197L
1,513 Elo+
Party 1
Da Ji
Da Ji
lzAcezl
Da Ji
Level 120
God Stats
2W - 2L
1,618 SR
Queue Stats
308W - 318L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
3 / 9 / 13
13,320
784
15,430
19,330
7,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
GarbyFoxy
Cliodhna
19
6 / 7 / 12
12,317
725
16,123
18,202
9,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
MajorSinclair
Achilles
20
10 / 6 / 10
13,970
822
28,836
30,309
47,220
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 5 / 13
12,546
738
10,872
31,264
39,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 7 / 9
12,101
712
14,121
20,925
18,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andly
Izanami
19
11 / 6 / 13
13,058
768
24,587
21,126
9,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ManMeatMike
Kukulkan
19
6 / 7 / 14
12,556
739
22,034
16,601
8,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
20
9 / 4 / 17
13,240
779
25,594
17,522
8,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 3 / 25
12,512
736
10,075
23,600
29,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
lzAcezl
Da Ji
19
8 / 9 / 13
13,193
776
14,638
18,255
11,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
116
29
Kills
34
34
Deaths
29
57
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Izanami
Andly
Izanami
11
6
13
2.92
W
Raijin
3
9
13
1.06
W
Cliodhna
GarbyFoxy
Cliodhna
6
7
12
1.71
W
Achilles
MajorSinclair
Achilles
10
6
10
2.5
L
Kukulkan
ManMeatMike
Kukulkan
6
7
14
1.86
L
Merlin
9
4
17
4.38
L
0
3
25
4.17
W
4
5
13
2.1
L
Da Ji
lzAcezl
Da Ji
8
9
13
1.61
W
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,382
Damage
96,928
120,030
Taken
97,104
122,352
Mitigated
67,686
45,348
Healing
26,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Andly
Izanami
24,587
15,201
759
4,028
21,126
9,168
2,485
4,023
16,033
0
39,149
W
Raijin
15,430
956
2,093
1,628
19,330
7,768
1,424
8,268
11,062
54,150
0
W
Cliodhna
GarbyFoxy
Cliodhna
16,123
751
0
3,550
18,202
9,908
1,737
8,331
9,871
0
30,641
W
Achilles
MajorSinclair
Achilles
28,836
6,986
2,271
8,300
30,309
47,220
564
14,444
15,865
1,004
38,635
L
Kukulkan
ManMeatMike
Kukulkan
22,034
1,609
1,357
2,068
16,601
8,541
962
3,014
12,818
48,054
0
L
Merlin
25,594
1,223
2,346
2,336
17,522
8,186
1,279
2,029
14,541
47,662
0
L
10,075
1,100
6,860
6,022
23,600
29,920
675
4,193
17,323
16,418
0
W
10,872
5,384
12,417
11,878
31,264
39,407
683
13,509
17,755
0
14,853
L
Da Ji
lzAcezl
Da Ji
14,638
3,551
774
393
18,255
11,871
1,142
2,207
15,142
0
22,443
W
14,121
2,089
1,102
2,109
20,925
18,049
1,290
13,151
7,774
0
23,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,254
Gold Earned
64,559
143
Minions Killed
177
0
Camps Cleared
0
1,465,294
Distance Traveled
1,391,727
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,058
768
43
3
0
268,462
4
W
Raijin
13,320
784
86
5
0
234,877
2
W
Cliodhna
12,317
725
25
1
0
323,283
0
W
Achilles
13,970
822
14
1
0
294,600
0
L
Kukulkan
12,556
739
61
4
0
241,040
1
L
Merlin
13,240
779
39
2
0
308,628
2
L
Terra
12,512
736
20
1
0
323,175
0
W
Horus
12,546
738
3
0
0
313,021
1
L
Da Ji
13,193
776
14
1
0
250,422
0
W
Odin
12,101
712
15
1
0
299,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role