Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
FacedHales
Camazotz
Level 155
God Stats
4W - 4L
1,600 SR
Queue Stats
486W - 450L
1,606 Elo+
Solo
Izanami
Izanami
FiloDelOlimpo
Izanami
Level 127
God Stats
4W - 3L
1,239 SR
Queue Stats
24W - 20L
1,582 Elo+
Solo
Geb
Geb
Joshuan34
Geb
Level 85
God Stats
20W - 11L
1,678 SR
Queue Stats
136W - 163L
1,493 Elo+
Party 2
Scylla
Scylla
TurdManJoe36
Scylla
Level 127
God Stats
4W - 3L
1,757 SR
Queue Stats
487W - 418L
1,525 Elo+
Party 2
Team Averages
Level 124
1,555 SR
1,541 Elo+

VS

Team Averages
Level 156
1,681 SR
1,565 Elo+
Skadi
Skadi
FossilizedNara
Skadi
Level 149
God Stats
23W - 22L
1,579 SR
Queue Stats
560W - 563L
1,599 Elo+
Party 3
Tyr
Tyr
Itsumy
Tyr
Level 156
God Stats
5W - 1L
1,717 SR
Queue Stats
85W - 88L
1,490 Elo+
Solo
Bastet
Bastet
Moodyknows
Bastet
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 99L
1,575 Elo+
Party 1
Chang'e
Chang'e
ReportCarryBoi
Chang'e
Level 156
God Stats
5W - 3L
1,811 SR
Queue Stats
294W - 292L
1,563 Elo+
Party 3
Geb
Geb
maybachmoney
Geb
Level 160
God Stats
9W - 1L
1,796 SR
Queue Stats
184W - 159L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
8 / 1 / 9
10,625
559
12,571
16,160
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Camazotz
FacedHales
Camazotz
17
1 / 1 / 2
10,453
550
7,549
17,388
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
16
5 / 2 / 6
10,773
567
14,435
12,758
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 14
9,674
509
7,108
15,524
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
18
11 / 2 / 9
11,351
597
17,574
9,476
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,176
483
11,120
14,596
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
Itsumy
Tyr
15
1 / 5 / 2
8,934
470
13,710
19,502
17,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Moodyknows
Bastet
16
3 / 3 / 2
9,363
493
10,923
13,314
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 10 / 1
7,545
397
6,076
14,530
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 3
8,013
422
5,206
15,535
15,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
27
Kills
7
7
Deaths
27
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
9
12.5
W
Camazotz
FacedHales
Camazotz
1
1
2
2
W
Izanami
5
2
6
4
L
2
6
2
0.5
L
Tyr
Itsumy
Tyr
1
5
2
0.4
W
2
1
14
9
L
Bastet
Moodyknows
Bastet
3
3
2
1.33
L
1
10
1
0.15
W
Scylla
11
2
9
7.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,237
Damage
47,035
71,306
Taken
77,477
38,591
Mitigated
47,377
32,120
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,571
2,388
0
7,712
16,160
6,095
0
1,665
14,095
0
58,046
W
Camazotz
FacedHales
Camazotz
7,549
3,071
0
11,159
17,388
8,576
595
581
16,122
0
78,091
W
Izanami
14,435
10,736
0
2,324
12,758
4,601
4,134
2,523
10,131
0
89,045
L
11,120
4,056
0
2,874
14,596
4,783
1,366
3,098
11,408
0
68,245
L
Tyr
Itsumy
Tyr
13,710
2,216
0
7,679
19,502
17,149
574
5,885
12,883
701
63,802
W
7,108
555
1,531
5,602
15,524
15,759
111
4,123
11,124
18,561
0
L
Bastet
Moodyknows
Bastet
10,923
1,755
0
4,905
13,314
4,845
0
3,429
9,629
0
60,930
L
6,076
75
1,029
3,150
14,530
4,710
0
6,520
7,713
38,965
0
W
Scylla
17,574
2,973
0
3,792
9,476
3,560
834
2,346
6,958
86,161
0
L
5,206
464
0
2,123
15,535
15,890
0
5,016
10,352
22,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
43,031
571
Minions Killed
470
0
Camps Cleared
0
1,837,466
Distance Traveled
1,731,761
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,625
559
101
5
0
418,898
7
W
Camazotz
10,453
550
143
8
0
335,063
3
W
Izanami
10,773
567
160
8
0
349,282
0
L
Skadi
9,176
483
130
7
0
340,080
3
L
Tyr
8,934
470
120
6
0
326,002
2
W
Geb
9,674
509
20
1
0
380,728
2
L
Bastet
9,363
493
108
6
0
371,770
0
L
Chang'e
7,545
397
81
4
0
323,641
4
W
Scylla
11,351
597
147
8
0
353,495
3
L
Geb
8,013
422
31
2
0
370,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role