Player Matchup

Mulan
Mulan
Ailnok
Mulan
Level 158
God Stats
8W - 6L
1,628 SR
Queue Stats
265W - 238L
1,583 Elo+
Party 4
Poseidon
Poseidon
Big Pewp138
Poseidon
Level 143
God Stats
5W - 5L
1,651 SR
Queue Stats
125W - 115L
1,582 Elo+
Party 4
Danzaburou
Danzaburou
Hanezs
Danzaburou
Level 110
God Stats
5W - 1L
1,850 SR
Queue Stats
169W - 161L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
bingolingo878
Ah Puch
Level 129
God Stats
6W - 5L
1,530 SR
Queue Stats
209W - 202L
1,599 Elo+
Party 1
Sol
Sol
pokemaster75
Sol
Level 124
God Stats
4W - 3L
1,662 SR
Queue Stats
111W - 105L
1,533 Elo+
Party 1
Team Averages
Level 133
1,664 SR
1,559 Elo+

VS

Team Averages
Level 105
1,680 SR
1,587 Elo+
Kuzenbo
Kuzenbo
Fastmike3194
Kuzenbo
Level 83
God Stats
12W - 14L
1,510 SR
Queue Stats
223W - 204L
1,553 Elo+
Party 2
Apollo
Apollo
Razide
Apollo
Level 134
God Stats
10W - 5L
1,825 SR
Queue Stats
211W - 191L
1,640 Elo+
Party 3
Agni
Agni
Saayga_
Agni
Level 61
God Stats
10W - 2L
1,848 SR
Queue Stats
103W - 60L
1,609 Elo+
Party 3
Bastet
Bastet
TheYoungJoey
Bastet
Level 124
God Stats
21W - 13L
1,632 SR
Queue Stats
393W - 344L
1,597 Elo+
Party 3
Loki
Loki
Voishe
Loki
Level 122
God Stats
5W - 4L
1,584 SR
Queue Stats
332W - 291L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ailnok
Mulan
13
3 / 10 / 6
8,589
477
13,498
24,806
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Big Pewp138
Poseidon
16
6 / 5 / 5
10,219
568
10,019
15,176
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Hanezs
Danzaburou
13
2 / 7 / 7
8,359
464
7,550
16,593
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
16
3 / 3 / 1
9,907
550
10,629
12,524
10,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 5 / 3
9,183
510
10,786
12,420
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fastmike3194
Kuzenbo
14
4 / 1 / 16
9,702
539
8,746
15,999
22,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
Razide
Apollo
16
7 / 7 / 8
10,127
563
14,918
17,064
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Saayga_
Agni
15
7 / 6 / 7
10,078
560
16,273
12,815
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
18
8 / 2 / 12
11,124
618
17,670
13,277
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Voishe
Loki
16
4 / 3 / 4
9,942
552
5,843
9,959
4,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
19
Kills
30
30
Deaths
19
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ailnok
Mulan
3
10
6
0.6
L
Poseidon
Big Pewp138
Poseidon
6
5
5
1.7
W
Kuzenbo
Fastmike3194
Kuzenbo
4
1
16
12
L
Danzaburou
Hanezs
Danzaburou
2
7
7
0.79
W
Apollo
Razide
Apollo
7
7
8
1.57
W
Agni
Saayga_
Agni
7
6
7
1.75
W
Bastet
8
2
12
7
W
Loki
Voishe
Loki
4
3
4
2
L
Ah Puch
3
3
1
1.17
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,482
Damage
63,450
81,519
Taken
69,114
38,448
Mitigated
43,478
18,673
Healing
23,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ailnok
Mulan
13,498
2,363
0
2,832
24,806
14,592
0
10,878
13,618
4,251
34,834
L
Poseidon
Big Pewp138
Poseidon
10,019
1,810
0
2,242
15,176
4,791
0
3,019
12,031
71,263
0
W
Kuzenbo
Fastmike3194
Kuzenbo
8,746
2,777
453
5,017
15,999
22,772
0
7,792
8,207
21,730
0
L
Danzaburou
Hanezs
Danzaburou
7,550
2,433
0
5,385
16,593
4,878
0
5,866
10,379
0
44,349
W
Apollo
Razide
Apollo
14,918
10,753
0
6,308
17,064
6,567
1,131
7,750
9,314
0
69,662
W
Agni
Saayga_
Agni
16,273
960
0
3,131
12,815
4,904
0
5,097
7,718
65,362
0
W
Bastet
17,670
4,251
0
7,956
13,277
5,208
564
5,200
8,077
0
76,267
W
Loki
Voishe
Loki
5,843
1,131
0
913
9,959
4,027
0
5,907
4,052
0
60,918
L
Ah Puch
10,629
662
0
3,784
12,524
10,512
0
1,161
11,307
72,334
0
L
10,786
3,756
0
4,430
12,420
3,675
0
3,189
9,165
55,024
6,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,257
Gold Earned
50,973
540
Minions Killed
489
0
Camps Cleared
0
1,671,571
Distance Traveled
1,840,985
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,589
477
52
3
0
324,609
1
L
Poseidon
10,219
568
126
7
0
372,513
1
W
Kuzenbo
9,702
539
23
1
0
374,585
4
L
Danzaburou
8,359
464
84
5
0
334,593
6
W
Apollo
10,127
563
115
6
0
326,819
1
W
Agni
10,078
560
107
6
0
351,942
1
W
Bastet
11,124
618
114
6
0
409,836
0
W
Loki
9,942
552
130
7
0
377,803
3
L
Ah Puch
9,907
550
159
9
0
310,265
5
L
Sol
9,183
510
119
7
0
329,591
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role