Player Matchup

Zeus
Zeus
CalSav
Zeus
Level 129
God Stats
0W - 3L
1,459 SR
Queue Stats
95W - 80L
1,607 Elo+
Party 1
Chaac
Chaac
FuZeD98
Chaac
Level 67
God Stats
0W - 1L
1,667 SR
Queue Stats
4W - 9L
1,411 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OMR MegaMan
Kumbhakarna
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,664 Elo+
Party 1
Loki
Loki
Zombiesmurf420
Loki
Level 85
God Stats
5W - 5L
1,606 SR
Queue Stats
69W - 66L
1,563 Elo+
Party 1
Anhur
Anhur
pilsnerboy
Anhur
Level 87
God Stats
2W - 3L
1,639 SR
Queue Stats
79W - 53L
1,619 Elo+
Party 1
Team Averages
Level 79
1,574 SR
1,573 Elo+

VS

Team Averages
Level 99
1,551 SR
1,501 Elo+
Kuzenbo
Kuzenbo
DaddyJJK
Kuzenbo
Level 145
God Stats
10W - 9L
1,618 SR
Queue Stats
283W - 279L
1,529 Elo+
Solo
Zeus
Zeus
ExtenddWoodsman
Zeus
Level 44
God Stats
4W - 2L
1,724 SR
Queue Stats
179W - 159L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
Kxeja
Jing Wei
Level 106
God Stats
1W - 3L
1,161 SR
Queue Stats
139W - 148L
1,505 Elo+
Party 2
Yemoja
Yemoja
Wtue
Yemoja
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 187L
1,467 Elo+
Party 2
Awilix
Awilix
dirzuh
Awilix
Level 93
God Stats
5W - 2L
1,751 SR
Queue Stats
148W - 161L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CalSav
Zeus
20
6 / 7 / 6
13,522
483
20,393
21,901
8,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
FuZeD98
Chaac
15
1 / 5 / 4
9,943
355
6,798
23,129
22,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
OMR MegaMan
Kumbhakarna
16
0 / 4 / 6
9,769
349
4,246
23,822
16,068
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 2 / 6
14,579
521
12,256
16,408
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
19
5 / 6 / 5
12,774
456
15,231
23,563
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaddyJJK
Kuzenbo
20
4 / 4 / 7
15,248
545
24,884
24,600
35,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 4 / 5
16,069
574
24,810
15,907
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
Kxeja
Jing Wei
20
6 / 2 / 6
16,917
604
17,391
19,487
8,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Wtue
Yemoja
19
1 / 2 / 17
14,245
509
5,276
23,634
34,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
dirzuh
Awilix
19
6 / 7 / 4
14,342
512
7,684
17,051
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
19
Kills
24
24
Deaths
19
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zeus
CalSav
Zeus
6
7
6
1.29
W
Kuzenbo
DaddyJJK
Kuzenbo
4
4
7
1.88
W
7
4
5
2.38
L
Chaac
FuZeD98
Chaac
1
5
4
0.6
W
Jing Wei
Kxeja
Jing Wei
6
2
6
4.5
L
Kumbhakarna
OMR MegaMan
Kumbhakarna
0
4
6
0.75
W
Yemoja
Wtue
Yemoja
1
2
17
4.75
L
7
2
6
5
W
Awilix
dirzuh
Awilix
6
7
4
1.14
L
Anhur
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,924
Damage
80,045
108,823
Taken
100,679
62,476
Mitigated
91,675
29,936
Healing
42,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
CalSav
Zeus
20,393
3,934
0
7,969
21,901
8,586
219
12,225
9,058
106,226
0
W
Kuzenbo
DaddyJJK
Kuzenbo
24,884
7,339
0
7,645
24,600
35,789
1,438
6,799
17,801
94,661
0
W
24,810
1,594
0
5,980
15,907
5,853
2,074
7,745
8,162
121,655
0
L
Chaac
FuZeD98
Chaac
6,798
927
0
4,053
23,129
22,763
0
13,164
9,085
12,214
42,209
W
Jing Wei
Kxeja
Jing Wei
17,391
10,476
0
12,689
19,487
8,782
10,501
4,550
14,937
0
148,123
L
Kumbhakarna
OMR MegaMan
Kumbhakarna
4,246
763
1,233
3,390
23,822
16,068
0
13,742
9,610
26,985
0
W
Yemoja
Wtue
Yemoja
5,276
1,337
3,038
8,483
23,634
34,782
1,172
7,923
15,711
34,279
0
L
12,256
2,186
0
7,792
16,408
6,643
0
3,354
12,923
0
117,025
W
Awilix
dirzuh
Awilix
7,684
2,611
0
4,679
17,051
6,469
2,224
2,985
14,066
0
83,741
L
Anhur
15,231
6,818
0
5,499
23,563
8,416
414
10,275
12,865
0
92,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,587
Gold Earned
76,821
670
Minions Killed
743
0
Camps Cleared
0
2,460,457
Distance Traveled
2,577,302
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,522
483
166
6
0
440,632
10
W
Kuzenbo
15,248
545
142
5
0
484,734
9
W
Zeus
16,069
574
216
8
0
505,679
11
L
Chaac
9,943
355
105
4
0
520,118
4
W
Jing Wei
16,917
604
225
8
0
495,556
8
L
Kumbhakarna
9,769
349
43
2
0
483,561
3
W
Yemoja
14,245
509
42
2
0
510,035
1
L
Loki
14,579
521
190
7
0
557,307
9
W
Awilix
14,342
512
118
4
0
581,298
4
L
Anhur
12,774
456
166
6
0
458,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role