Player Matchup

Zeus
Zeus
Bubzgetzdubz
Zeus
Level 128
God Stats
11W - 5L
1,679 SR
Queue Stats
171W - 132L
1,659 Elo+
Party 1
Fenrir
Fenrir
FlapenJacken
Fenrir
Level 82
God Stats
3W - 1L
1,314 SR
Queue Stats
21W - 31L
1,386 Elo+
Solo
Cabrakan
Cabrakan
IKnowKungFlu
Cabrakan
Level 126
God Stats
2W - 3L
1,462 SR
Queue Stats
359W - 367L
1,406 Elo+
Party 1
Team Averages
Level 112
1,485 SR
1,484 Elo+

VS

Team Averages
Level 64
1,563 SR
1,564 Elo+
Medusa
Medusa
ART3MIZ21
Medusa
Level 40
God Stats
3W - 3L
1,548 SR
Queue Stats
3W - 5L
1,514 Elo+
Solo
Ymir
Ymir
Vastpancakee
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,615 Elo+
Party 2
Zeus
Zeus
WoolyJayster
Zeus
Level 144
God Stats
6W - 4L
1,639 SR
Queue Stats
303W - 193L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 7
10,768
828
13,618
6,115
2,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
14
6 / 3 / 11
9,835
757
6,244
8,601
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
IKnowKungFlu
Cabrakan
14
4 / 4 / 11
10,389
799
7,188
16,335
16,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ART3MIZ21
Medusa
12
1 / 7 / 5
8,063
620
5,474
11,324
3,799
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 8 / 2
7,214
555
1,242
11,353
11,793
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
7 / 4 / 0
9,247
711
16,089
8,977
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
8
8
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
ART3MIZ21
Medusa
1
7
5
0.5
W
9
1
7
12.5
W
Fenrir
6
3
11
3.83
W
Cabrakan
IKnowKungFlu
Cabrakan
4
4
11
2.38
L
0
8
2
0.13
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
22,805
31,051
Taken
31,654
23,188
Mitigated
18,631
6,716
Healing
1,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ART3MIZ21
Medusa
5,474
3,023
344
886
11,324
3,799
42
8,246
2,891
0
23,382
W
13,618
1,035
0
2,390
6,115
2,177
1,212
3,379
2,485
49,456
0
W
Fenrir
6,244
1,013
0
1,224
8,601
4,097
847
5,647
2,705
0
14,593
W
Cabrakan
IKnowKungFlu
Cabrakan
7,188
669
232
2,870
16,335
16,914
0
7,815
8,002
25,211
0
L
1,242
131
0
0
11,353
11,793
0
7,860
3,384
9,813
0
L
16,089
1,549
0
653
8,977
3,039
0
5,110
3,792
40,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
24,524
146
Minions Killed
133
6
Camps Cleared
5
699,909
Distance Traveled
588,353
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,063
620
45
3
2
211,858
5
W
Zeus
10,768
828
88
7
5
231,104
3
W
Fenrir
9,835
757
27
2
1
239,345
4
W
Cabrakan
10,389
799
31
2
0
229,460
1
L
Ymir
7,214
555
22
2
0
143,837
0
L
Zeus
9,247
711
66
5
3
232,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role