Player Matchup

Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Apocalipsex09
Hera
Level 91
God Stats
2W - 1L
1,287 SR
Queue Stats
567W - 608L
1,402 Elo+
Solo
Fenrir
Fenrir
CptRiel
Fenrir
Level 61
God Stats
3W - 1L
1,819 SR
Queue Stats
155W - 186L
1,405 Elo+
Party 1
Mulan
Mulan
ElPiggy69
Mulan
Level 56
God Stats
8W - 4L
1,159 SR
Queue Stats
176W - 191L
1,425 Elo+
Party 1
Ares
Ares
TiGeb
Ares
Level 28
God Stats
6W - 4L
1,563 SR
Queue Stats
29W - 25L
1,425 Elo+
Party 2
Team Averages
Level 65
1,466 SR
1,431 Elo+

VS

Team Averages
Level 64
1,314 SR
1,382 Elo+
King Arthur
King Arthur
ChinhNem
King Arthur
Level 69
God Stats
17W - 31L
1,406 SR
Queue Stats
197W - 235L
1,507 Elo+
Solo
Zeus
Zeus
FonyFish
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,391 Elo+
Party 3
Xbalanque
Xbalanque
Frisky
Xbalanque
Level 69
God Stats
1W - 2L
1,245 SR
Queue Stats
38W - 38L
1,356 Elo+
Party 3
Cerberus
Cerberus
YRH InvasiveClk
Cerberus
Level 67
God Stats
5W - 8L
1,226 SR
Queue Stats
130W - 135L
1,384 Elo+
Solo
Geb
Geb
Yeehti
Geb
Level 56
God Stats
0W - 2L
1,195 SR
Queue Stats
20W - 19L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 3 / 2
6,194
516
4,713
7,354
2,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 4
7,196
600
6,275
5,939
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
CptRiel
Fenrir
11
5 / 4 / 2
6,891
574
6,016
10,883
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
ElPiggy69
Mulan
13
3 / 0 / 1
7,428
619
7,904
8,629
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
TiGeb
Ares
9
3 / 1 / 1
6,465
539
4,107
8,336
5,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChinhNem
King Arthur
9
1 / 4 / 0
5,674
473
4,974
11,390
4,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
5 / 4 / 0
6,860
572
4,775
6,329
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Frisky
Xbalanque
11
4 / 2 / 3
6,460
538
5,945
7,141
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
9
0 / 3 / 5
5,422
452
4,882
12,062
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Yeehti
Geb
9
1 / 1 / 7
5,858
488
2,395
6,088
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
14
Kills
11
11
Deaths
14
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
2
0.67
W
2
3
4
1.33
L
King Arthur
ChinhNem
King Arthur
1
4
0
0.25
W
Fenrir
CptRiel
Fenrir
5
4
2
1.5
W
Mulan
ElPiggy69
Mulan
3
0
1
3.5
L
Zeus
5
4
0
1.25
L
Xbalanque
Frisky
Xbalanque
4
2
3
2.75
W
Ares
TiGeb
Ares
3
1
1
3.5
L
Cerberus
0
3
5
0.83
L
Geb
Yeehti
Geb
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
22,971
41,141
Taken
43,010
17,529
Mitigated
16,812
16,085
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,713
1,602
224
1,235
7,354
2,299
1,039
1,597
5,709
0
38,079
W
6,275
1,503
59
1,980
5,939
1,719
256
3,191
2,510
42,040
0
L
King Arthur
ChinhNem
King Arthur
4,974
784
0
2,270
11,390
4,922
0
0
10,857
0
31,341
W
Fenrir
CptRiel
Fenrir
6,016
2,477
0
5,069
10,883
3,540
0
4,264
6,569
0
31,900
W
Mulan
ElPiggy69
Mulan
7,904
1,550
0
4,282
8,629
4,589
1,496
705
7,924
0
45,102
L
Zeus
4,775
765
0
615
6,329
2,015
591
3,566
2,453
30,819
0
L
Xbalanque
Frisky
Xbalanque
5,945
3,049
0
3,575
7,141
2,173
0
2,070
5,071
0
40,181
W
Ares
TiGeb
Ares
4,107
50
1,338
1,898
8,336
5,382
25
2,063
6,267
10,116
0
L
Cerberus
4,882
627
619
4,689
12,062
3,991
0
1,642
10,244
30,220
0
L
Geb
Yeehti
Geb
2,395
500
0
1,152
6,088
3,711
0
2,620
3,396
3,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
30,274
328
Minions Killed
307
0
Camps Cleared
0
1,168,722
Distance Traveled
1,123,609
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,194
516
71
6
0
229,456
1
W
Hera
7,196
600
92
8
0
224,672
2
L
King Arthur
5,674
473
65
5
0
233,071
2
W
Fenrir
6,891
574
55
5
0
242,495
1
W
Mulan
7,428
619
97
8
0
237,085
6
L
Zeus
6,860
572
71
6
0
177,554
0
L
Xbalanque
6,460
538
85
7
0
216,043
1
W
Ares
6,465
539
13
1
0
235,014
1
L
Cerberus
5,422
452
80
7
0
236,476
0
L
Geb
5,858
488
6
1
0
260,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role