Player Matchup

Thoth
Thoth
 
Thoth
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Pcake1
Cthulhu
Level 19
God Stats
36W - 23L
1,668 SR
Queue Stats
44W - 34L
1,630 Elo+
Party 1
Susano
Susano
liontamermike
Susano
Level 80
God Stats
10W - 12L
1,518 SR
Queue Stats
311W - 212L
1,582 Elo+
Party 1
Team Averages
Level 48
1,562 SR
1,571 Elo+

VS

Team Averages
Level 99
1,877 SR
1,944 Elo+
Sun Wukong
Sun Wukong
DI0RIX
Sun Wukong
Level 123
God Stats
2W - 0L
1,735 SR
Queue Stats
206W - 100L
1,808 Elo+
Solo
Hel
Hel
FullMetalJackie
Hel
Level 155
God Stats
176W - 40L
1,969 SR
Queue Stats
915W - 277L
2,028 Elo+
Party 2
Geb
Geb
XxIndicaxX
Geb
Level 18
God Stats
5W - 0L
1,928 SR
Queue Stats
84W - 7L
1,996 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 3 / 0
5,554
617
2,603
10,040
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pcake1
Cthulhu
8
0 / 1 / 0
5,814
646
3,391
6,717
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 1 / 0
5,361
596
3,577
8,942
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DI0RIX
Sun Wukong
11
4 / 0 / 1
7,165
796
12,154
9,387
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 4
6,829
759
6,143
2,868
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 4
6,381
709
5,027
9,260
7,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
0
0
W
Sun Wukong
DI0RIX
Sun Wukong
4
0
1
4.5
W
1
0
4
3
L
Cthulhu
Pcake1
Cthulhu
0
1
0
0
W
0
0
4
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,571
Damage
23,324
25,699
Taken
21,515
10,577
Mitigated
12,277
2,031
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,603
234
0
483
10,040
2,777
0
3,450
5,955
18,298
0
W
Sun Wukong
DI0RIX
Sun Wukong
12,154
1,285
0
4,356
9,387
4,209
878
2,286
6,466
0
19,248
W
6,143
78
6,318
2,001
2,868
944
1,068
813
2,055
34,757
0
L
Cthulhu
Pcake1
Cthulhu
3,391
142
0
1,098
6,717
4,976
0
3,264
3,107
7,041
0
W
5,027
778
91
1,419
9,260
7,124
342
3,226
6,034
18,028
0
L
3,577
582
0
450
8,942
2,824
0
4,230
4,346
0
9,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,729
Gold Earned
20,375
57
Minions Killed
117
1
Camps Cleared
6
437,749
Distance Traveled
606,402
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,554
617
29
3
0
153,488
2
W
Sun Wukong
7,165
796
24
3
1
222,233
3
W
Hel
6,829
759
63
7
3
199,186
4
L
Cthulhu
5,814
646
14
2
1
159,553
0
W
Geb
6,381
709
30
3
2
184,983
2
L
Susano
5,361
596
14
2
0
124,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role