Player Matchup

Neith
Neith
ArKahType
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,317 Elo+
Party 2
Zhong Kui
Zhong Kui
FleJac12
Zhong Kui
Level 125
God Stats
0W - 1L
1,545 SR
Queue Stats
52W - 58L
1,584 Elo+
Party 2
Ymir
Ymir
fletchypoo
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,195 Elo+
Party 2
Team Averages
Level 45
1,515 SR
1,366 Elo+

VS

Team Averages
Level 104
1,520 SR
1,485 Elo+
Izanami
Izanami
AlphaSnoWulf
Izanami
Level 126
God Stats
33W - 33L
1,539 SR
Queue Stats
562W - 418L
1,574 Elo+
Party 1
Yemoja
Yemoja
RainbowZombies7
Yemoja
Level 157
God Stats
18W - 6L
1,693 SR
Queue Stats
635W - 505L
1,544 Elo+
Party 1
Fenrir
Fenrir
bigmankiller1
Fenrir
Level 28
God Stats
1W - 0L
1,329 SR
Queue Stats
24W - 31L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArKahType
Neith
16
9 / 7 / 8
13,600
680
16,068
16,500
6,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
FleJac12
Zhong Kui
17
7 / 6 / 7
13,075
654
18,206
21,157
15,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 14
12,390
620
4,779
22,928
29,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaSnoWulf
Izanami
20
12 / 2 / 7
16,006
800
30,972
13,238
5,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 3 / 13
14,190
710
16,426
16,226
21,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 13 / 6
12,589
629
5,811
15,792
5,230
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
18
Kills
19
19
Deaths
18
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlphaSnoWulf
Izanami
12
2
7
7.75
L
Neith
ArKahType
Neith
9
7
8
1.86
L
Zhong Kui
FleJac12
Zhong Kui
7
6
7
1.75
W
4
3
13
3.5
W
3
13
6
0.46
L
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,053
Damage
53,209
60,585
Taken
45,256
52,357
Mitigated
32,741
10,818
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlphaSnoWulf
Izanami
30,972
20,138
0
3,238
13,238
5,546
2,325
8,847
4,391
0
117,580
L
Neith
ArKahType
Neith
16,068
6,887
155
2,089
16,500
6,894
560
4,424
12,076
0
54,578
L
Zhong Kui
FleJac12
Zhong Kui
18,206
2,973
0
8,354
21,157
15,730
1,252
5,141
16,016
62,324
0
W
16,426
1,480
2,084
2,951
16,226
21,965
75
6,173
10,053
42,718
0
W
5,811
1,509
117
542
15,792
5,230
335
8,378
7,414
0
15,127
L
4,779
713
0
220
22,928
29,733
0
7,121
15,807
17,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
42,785
221
Minions Killed
231
5
Camps Cleared
12
1,006,987
Distance Traveled
956,935
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,006
800
172
9
9
343,865
6
L
Neith
13,600
680
86
4
0
332,247
0
L
Zhong Kui
13,075
654
102
5
5
336,333
0
W
Yemoja
14,190
710
48
2
2
324,845
1
W
Fenrir
12,589
629
11
1
1
288,225
0
L
Ymir
12,390
620
33
2
0
338,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role