Player Matchup

Morgan Le Fay
Morgan Le Fay
Deathhemorrhage
Morgan Le Fay
Level 139
God Stats
6W - 7L
1,530 SR
Queue Stats
489W - 505L
1,529 Elo+
Solo
Chang'e
Chang'e
LuluLuciferr
Chang'e
Level 81
God Stats
3W - 0L
1,819 SR
Queue Stats
105W - 102L
1,528 Elo+
Solo
Pele
Pele
Xeretx
Pele
Level 106
God Stats
2W - 2L
1,616 SR
Queue Stats
79W - 69L
1,551 Elo+
Solo
Persephone
Persephone
bBevanad
Persephone
Level 82
God Stats
2W - 1L
1,559 SR
Queue Stats
84W - 96L
1,493 Elo+
Solo
Janus
Janus
xRiskeySlayerX
Janus
Level 146
God Stats
5W - 2L
1,694 SR
Queue Stats
272W - 291L
1,518 Elo+
Solo
Team Averages
Level 111
1,644 SR
1,524 Elo+

VS

Team Averages
Level 118
1,413 SR
1,464 Elo+
Raijin
Raijin
FawnFather
Raijin
Level 120
God Stats
8W - 5L
1,640 SR
Queue Stats
662W - 623L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Jupprex
Xbalanque
Level 107
God Stats
2W - 4L
1,357 SR
Queue Stats
525W - 526L
1,495 Elo+
Solo
Ullr
Ullr
Sasa777
Ullr
Level 145
God Stats
0W - 3L
1,168 SR
Queue Stats
372W - 404L
1,446 Elo+
Solo
Sylvanus
Sylvanus
anduray555
Sylvanus
Level 127
God Stats
2W - 3L
1,441 SR
Queue Stats
552W - 553L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xsleepyyy
Ah Muzen Cab
Level 91
God Stats
1W - 2L
1,457 SR
Queue Stats
54W - 68L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deathhemorrhage
Morgan Le Fay
18
6 / 3 / 13
10,105
919
12,626
11,278
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LuluLuciferr
Chang'e
16
3 / 3 / 10
9,222
838
6,060
10,714
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Xeretx
Pele
19
14 / 3 / 7
10,982
998
17,516
14,696
6,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
bBevanad
Persephone
15
2 / 2 / 19
9,759
887
12,559
7,711
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 10
8,725
793
8,837
10,592
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FawnFather
Raijin
15
9 / 7 / 1
9,393
854
15,809
14,058
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Jupprex
Xbalanque
12
1 / 6 / 8
7,531
685
7,134
10,728
4,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
Sasa777
Ullr
16
2 / 5 / 9
9,033
821
6,489
11,093
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
anduray555
Sylvanus
17
1 / 4 / 10
9,701
882
5,347
15,151
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
xsleepyyy
Ah Muzen Cab
15
2 / 5 / 7
8,656
787
9,840
12,278
5,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
27
Kills
15
15
Deaths
27
59
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Deathhemorrhage
Morgan Le Fay
6
3
13
4.17
L
Raijin
FawnFather
Raijin
9
7
1
1.36
L
Xbalanque
Jupprex
Xbalanque
1
6
8
0.83
W
Chang'e
LuluLuciferr
Chang'e
3
3
10
2.67
L
Ullr
Sasa777
Ullr
2
5
9
1.3
W
Pele
Xeretx
Pele
14
3
7
5.83
L
Sylvanus
anduray555
Sylvanus
1
4
10
1.5
W
Persephone
bBevanad
Persephone
2
2
19
5.75
W
2
4
10
1.75
L
Ah Muzen Cab
xsleepyyy
Ah Muzen Cab
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,598
Damage
44,619
54,991
Taken
63,308
19,933
Mitigated
40,122
29,746
Healing
21,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Deathhemorrhage
Morgan Le Fay
12,626
1,558
1,947
2,714
11,278
4,532
1,121
4,621
6,657
28,739
0
L
Raijin
FawnFather
Raijin
15,809
229
509
2,479
14,058
6,595
0
10,262
3,796
24,873
0
L
Xbalanque
Jupprex
Xbalanque
7,134
722
596
1,589
10,728
4,217
560
6,965
3,763
0
15,956
W
Chang'e
LuluLuciferr
Chang'e
6,060
281
6,754
4,490
10,714
3,302
1,247
4,391
6,323
15,355
0
L
Ullr
Sasa777
Ullr
6,489
1,463
836
1,713
11,093
5,496
722
6,644
4,449
0
17,966
W
Pele
Xeretx
Pele
17,516
2,384
1,410
5,538
14,696
6,104
1,068
4,424
10,272
0
24,875
L
Sylvanus
anduray555
Sylvanus
5,347
1,076
4,819
5,428
15,151
18,252
151
9,885
5,266
12,065
0
W
Persephone
bBevanad
Persephone
12,559
76
1,961
1,825
7,711
2,967
889
3,276
4,433
20,507
0
W
8,837
91
837
2,270
10,592
3,028
707
4,444
6,148
20,836
0
L
Ah Muzen Cab
xsleepyyy
Ah Muzen Cab
9,840
1,496
539
2,498
12,278
5,562
323
6,326
5,952
0
26,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,793
Gold Earned
44,314
162
Minions Killed
114
0
Camps Cleared
0
1,059,992
Distance Traveled
916,442
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,105
919
41
4
0
208,269
1
L
Raijin
9,393
854
28
3
0
169,692
0
L
Xbalanque
7,531
685
21
2
0
171,163
0
W
Chang'e
9,222
838
30
3
0
223,452
0
L
Ullr
9,033
821
25
2
0
189,231
2
W
Pele
10,982
998
27
2
0
248,541
1
L
Sylvanus
9,701
882
12
1
0
203,714
2
W
Persephone
9,759
887
34
3
0
184,965
0
W
Janus
8,725
793
30
3
0
194,765
1
L
Ah Muzen Cab
8,656
787
28
3
0
182,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role