Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BoostedDingo
Guan Yu
Level 62
God Stats
3W - 2L
1,611 SR
Queue Stats
67W - 59L
1,478 Elo+
Solo
Ymir
Ymir
Lordblack00001
Ymir
Level 156
God Stats
9W - 8L
1,696 SR
Queue Stats
72W - 101L
1,524 Elo+
Party 1
Medusa
Medusa
MrBonyPantsGuy
Medusa
Level 142
God Stats
2W - 1L
1,887 SR
Queue Stats
222W - 176L
1,554 Elo+
Party 4
Thoth
Thoth
YourOmegaChad
Thoth
Level 109
God Stats
15W - 22L
1,463 SR
Queue Stats
134W - 141L
1,309 Elo+
Party 4
Team Averages
Level 121
1,631 SR
1,473 Elo+

VS

Team Averages
Level 102
1,628 SR
1,516 Elo+
Athena
Athena
BDChurch
Athena
Level 99
God Stats
19W - 14L
1,616 SR
Queue Stats
167W - 181L
1,540 Elo+
Party 2
Bellona
Bellona
Papalloryo
Bellona
Level 79
God Stats
41W - 45L
1,512 SR
Queue Stats
409W - 502L
1,437 Elo+
Solo
Achilles
Achilles
Partyboy778
Achilles
Level 124
God Stats
12W - 10L
1,589 SR
Queue Stats
343W - 304L
1,537 Elo+
Party 3
Chiron
Chiron
ZSMARTI
Chiron
Level 88
God Stats
22W - 11L
1,758 SR
Queue Stats
198W - 202L
1,530 Elo+
Party 2
Sol
Sol
bigginbean
Sol
Level 119
God Stats
7W - 4L
1,665 SR
Queue Stats
334W - 314L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 2 / 3
8,058
504
5,461
10,494
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
BoostedDingo
Guan Yu
13
3 / 2 / 0
7,806
488
7,474
11,458
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 4
7,854
491
4,639
11,351
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 7 / 1
7,775
486
9,997
10,956
3,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 9 / 2
7,343
459
9,548
11,881
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BDChurch
Athena
13
3 / 2 / 13
8,171
511
5,390
12,569
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Papalloryo
Bellona
14
1 / 3 / 5
8,426
527
7,824
12,413
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Partyboy778
Achilles
14
8 / 1 / 6
8,617
539
12,109
9,596
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
ZSMARTI
Chiron
15
8 / 2 / 4
9,159
572
10,081
11,750
4,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 7
8,317
520
7,579
9,051
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
11
Kills
23
23
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
3
1.25
W
Athena
BDChurch
Athena
3
2
13
4.75
L
Guan Yu
BoostedDingo
Guan Yu
3
2
0
1.5
L
2
3
4
1.33
L
3
7
1
0.5
W
Bellona
Papalloryo
Bellona
1
3
5
1.17
W
Achilles
Partyboy778
Achilles
8
1
6
11
L
2
9
2
0.33
W
Chiron
ZSMARTI
Chiron
8
2
4
5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,119
Damage
42,983
56,140
Taken
55,379
29,178
Mitigated
27,957
10,940
Healing
20,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,461
1,436
0
3,352
10,494
3,061
0
1,613
8,881
0
59,005
W
Athena
BDChurch
Athena
5,390
1,082
870
3,706
12,569
9,391
0
4,088
8,262
20,328
0
L
Guan Yu
BoostedDingo
Guan Yu
7,474
1,367
0
2,552
11,458
10,184
288
1,695
9,127
0
37,975
L
4,639
1,262
0
2,135
11,351
9,636
0
4,277
7,028
18,069
0
L
9,997
5,352
0
1,918
10,956
3,276
728
1,691
9,265
0
52,594
W
Bellona
Papalloryo
Bellona
7,824
2,459
0
3,532
12,413
8,208
932
829
10,910
0
53,639
W
Achilles
Partyboy778
Achilles
12,109
3,309
0
3,715
9,596
3,562
0
1,945
7,501
0
51,843
L
9,548
511
0
983
11,881
3,021
300
3,092
8,668
36,722
0
W
Chiron
ZSMARTI
Chiron
10,081
4,089
453
4,348
11,750
4,096
1,138
372
11,360
0
64,830
W
7,579
2,410
0
3,914
9,051
2,700
837
6,471
2,231
41,337
5,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,836
Gold Earned
42,690
405
Minions Killed
443
0
Camps Cleared
0
1,509,993
Distance Traveled
1,575,381
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,058
504
100
6
0
375,105
3
W
Athena
8,171
511
26
2
0
353,443
5
L
Guan Yu
7,806
488
94
6
0
290,015
8
L
Ymir
7,854
491
25
2
0
291,764
1
L
Medusa
7,775
486
100
6
0
273,483
0
W
Bellona
8,426
527
120
8
0
280,502
0
W
Achilles
8,617
539
80
5
0
345,228
2
L
Thoth
7,343
459
86
5
0
279,626
0
W
Chiron
9,159
572
116
7
0
307,450
2
W
Sol
8,317
520
101
6
0
288,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role