Player Matchup

Baron Samedi
Baron Samedi
DevonXVII
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,775 Elo+
Party 2
Hera
Hera
VulgarTwink
Hera
Level 63
God Stats
1W - 3L
1,243 SR
Queue Stats
10W - 27L
1,340 Elo+
Party 2
Scylla
Scylla
earth2josh
Scylla
Level 7
God Stats
3W - 5L
1,460 SR
Queue Stats
3W - 5L
1,495 Elo+
Party 2
Team Averages
Level 29
1,401 SR
1,537 Elo+

VS

Team Averages
Level 30
1,226 SR
1,310 Elo+
Neith
Neith
FrogsRevolution
Neith
Level 35
God Stats
4W - 8L
1,166 SR
Queue Stats
128W - 199L
1,313 Elo+
Party 1
Geb
Geb
MateusPanda13
Geb
Level 29
God Stats
1W - 1L
1,239 SR
Queue Stats
164W - 241L
1,285 Elo+
Party 1
Sobek
Sobek
OFNextzada
Sobek
Level 27
God Stats
2W - 6L
1,272 SR
Queue Stats
68W - 107L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DevonXVII
Baron Samedi
10
2 / 10 / 1
7,624
586
5,930
11,159
5,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 5
7,739
595
13,343
10,349
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
earth2josh
Scylla
11
3 / 4 / 3
8,030
618
6,989
11,118
3,706
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 10
10,483
806
15,822
6,700
2,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
5 / 3 / 10
9,159
705
7,553
13,258
11,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
14
5 / 2 / 13
10,369
798
5,516
15,691
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
19
19
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DevonXVII
Baron Samedi
2
10
1
0.25
W
9
1
10
14
W
5
3
10
3.33
W
Sobek
5
2
13
5.75
L
1
5
5
0.7
L
Scylla
earth2josh
Scylla
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
28,891
32,626
Taken
35,649
12,413
Mitigated
30,638
6,057
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DevonXVII
Baron Samedi
5,930
759
1,186
896
11,159
5,046
112
4,310
6,849
13,580
0
W
15,822
8,274
0
2,468
6,700
2,611
2,320
4,413
2,067
0
55,819
W
7,553
828
256
1,810
13,258
11,963
0
10,977
1,914
17,039
0
W
Sobek
5,516
584
93
5,040
15,691
16,064
413
10,262
5,029
22,783
0
L
13,343
4,150
0
2,940
10,349
3,661
185
4,195
6,154
29,633
0
L
Scylla
earth2josh
Scylla
6,989
674
0
1,035
11,118
3,706
0
4,802
6,316
22,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
30,011
113
Minions Killed
143
3
Camps Cleared
8
568,466
Distance Traveled
697,414
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,624
586
26
2
1
159,379
1
W
Neith
10,483
806
87
7
7
224,107
0
W
Geb
9,159
705
25
2
0
241,580
1
W
Sobek
10,369
798
31
2
1
231,727
3
L
Hera
7,739
595
62
5
2
197,082
4
L
Scylla
8,030
618
25
2
0
212,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role