Player Matchup

Skadi
Skadi
Deathguy
Skadi
Level 159
God Stats
2W - 0L
1,778 SR
Queue Stats
32W - 8L
1,709 Elo+
Party 2
Geb
Geb
Gabeethan
Geb
Level 160
God Stats
11W - 0L
2,018 SR
Queue Stats
86W - 30L
1,797 Elo+
Party 2
Zhong Kui
Zhong Kui
Glonzo
Zhong Kui
Level 111
God Stats
3W - 0L
1,848 SR
Queue Stats
30W - 7L
1,788 Elo+
Party 2
Nemesis
Nemesis
JustTin
Nemesis
Level 160
God Stats
2W - 0L
1,672 SR
Queue Stats
27W - 9L
1,777 Elo+
Party 2
Freya
Freya
wearejapan
Freya
Level 17
God Stats
17W - 6L
1,701 SR
Queue Stats
58W - 21L
1,727 Elo+
Party 2
Team Averages
Level 121
1,803 SR
1,759 Elo+

VS

Team Averages
Level 54
1,536 SR
1,522 Elo+
Arachne
Arachne
ArrogantNINJA
Arachne
Level 140
God Stats
1W - 2L
1,615 SR
Queue Stats
17W - 13L
1,553 Elo+
Solo
Hachiman
Hachiman
DoctorFate0118
Hachiman
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,375 Elo+
Party 1
Vulcan
Vulcan
JOVONG
Vulcan
Level 52
God Stats
110W - 86L
1,563 SR
Queue Stats
190W - 137L
1,563 Elo+
Party 3
Guan Yu
Guan Yu
Masworks
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,749 Elo+
Party 3
Scylla
Scylla
Shadowlion0131
Scylla
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Deathguy
Skadi
18
20 / 2 / 12
13,688
1,369
33,931
9,775
4,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 3 / 24
11,012
1,101
12,516
15,936
14,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Glonzo
Zhong Kui
18
8 / 0 / 17
11,356
1,136
16,237
7,469
5,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
JustTin
Nemesis
17
4 / 0 / 15
10,205
1,021
9,198
9,615
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
16
0 / 1 / 13
9,077
908
4,136
8,179
3,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

309

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
2 / 6 / 2
9,287
929
3,698
14,944
4,584
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hachiman
16
1 / 11 / 3
9,439
944
8,188
21,731
6,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
JOVONG
Vulcan
15
0 / 6 / 4
8,868
887
10,586
11,641
3,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Masworks
Guan Yu
15
2 / 5 / 1
9,196
920
8,840
15,257
12,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 4
8,909
891
8,499
15,141
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
19
34
Kills
5
6
Deaths
34
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
2
6
2
0.5
W
Skadi
Deathguy
Skadi
20
2
12
13
L
Hachiman
1
11
3
0.23
W
2
3
24
4.67
W
Zhong Kui
Glonzo
Zhong Kui
8
0
17
16.5
L
Vulcan
JOVONG
Vulcan
0
6
4
0.33
W
Nemesis
JustTin
Nemesis
4
0
15
11.5
L
Guan Yu
Masworks
Guan Yu
2
5
1
0.5
L
0
6
4
0.33
W
Freya
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,018
Damage
39,811
50,974
Taken
78,714
30,687
Mitigated
31,693
17,772
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
3,698
2,201
0
1,495
14,944
4,584
0
3,937
11,007
0
9,525
W
Skadi
Deathguy
Skadi
33,931
17,398
0
2,409
9,775
4,260
0
2,304
7,294
0
62,489
L
Hachiman
8,188
4,095
0
0
21,731
6,396
0
11,579
10,152
0
35,662
W
12,516
1,010
1,082
4,500
15,936
14,454
0
5,366
8,928
22,469
0
W
Zhong Kui
Glonzo
Zhong Kui
16,237
1,238
0
4,926
7,469
5,081
0
3,608
3,648
38,595
0
L
Vulcan
JOVONG
Vulcan
10,586
4,606
70
700
11,641
3,806
0
5,580
6,061
28,563
0
W
Nemesis
JustTin
Nemesis
9,198
3,499
0
2,678
9,615
3,486
0
3,854
5,435
0
26,916
L
Guan Yu
Masworks
Guan Yu
8,840
458
992
3,172
15,257
12,796
0
5,995
9,262
140
12,972
L
8,499
1,613
0
294
15,141
4,111
0
5,798
9,343
18,776
0
W
Freya
4,136
1,638
0
2,177
8,179
3,406
0
3,451
4,539
11,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,338
Gold Earned
45,699
226
Minions Killed
153
8
Camps Cleared
5
1,033,649
Distance Traveled
884,810
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,287
929
9
1
3
210,853
1
W
Skadi
13,688
1,369
77
8
1
188,848
0
L
Hachiman
9,439
944
65
7
1
157,256
0
W
Geb
11,012
1,101
15
2
0
201,735
1
W
Zhong Kui
11,356
1,136
65
7
3
207,322
0
L
Vulcan
8,868
887
40
4
1
214,557
2
W
Nemesis
10,205
1,021
54
5
3
254,572
0
L
Guan Yu
9,196
920
8
1
0
142,157
2
L
Scylla
8,909
891
31
3
0
159,987
0
W
Freya
9,077
908
15
2
1
181,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role