Player Matchup

Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BloodySnipeJ22
Izanami
Level 61
God Stats
2W - 1L
1,481 SR
Queue Stats
20W - 26L
1,399 Elo+
Party 1
Bastet
Bastet
JordidelBronx
Bastet
Level 79
God Stats
37W - 25L
1,559 SR
Queue Stats
928W - 993L
1,509 Elo+
Solo
Poseidon
Poseidon
NightCrawler5304
Poseidon
Level 108
God Stats
18W - 6L
1,708 SR
Queue Stats
732W - 764L
1,449 Elo+
Solo
Jormungandr
Jormungandr
countytwo8617
Jormungandr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,410 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,453 Elo+

VS

Team Averages
Level 92
1,543 SR
1,438 Elo+
Atlas
Atlas
LucasBearBrasil
Atlas
Level 134
God Stats
3W - 7L
1,570 SR
Queue Stats
51W - 55L
1,512 Elo+
Solo
Hou Yi
Hou Yi
MiniPokos
Hou Yi
Level 89
God Stats
10W - 9L
1,421 SR
Queue Stats
513W - 548L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
Ninshu x DRAGO
Zhong Kui
Level 87
God Stats
6W - 2L
1,797 SR
Queue Stats
212W - 221L
1,418 Elo+
Party 2
Hercules
Hercules
Ninshu x SABO
Hercules
Level 86
God Stats
7W - 11L
1,381 SR
Queue Stats
145W - 165L
1,416 Elo+
Party 2
Da Ji
Da Ji
ZooiBoB
Da Ji
Level 64
God Stats
21W - 14L
1,547 SR
Queue Stats
138W - 142L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 0 / 17
12,363
1,030
13,359
15,630
16,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 2 / 7
11,751
979
20,503
12,901
4,627
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
10 / 3 / 10
12,976
1,081
24,062
12,843
4,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 12
11,717
976
16,911
14,141
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
countytwo8617
Jormungandr
19
1 / 0 / 17
11,446
954
15,235
12,249
14,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
10,891
908
14,674
19,931
8,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
MiniPokos
Hou Yi
18
0 / 7 / 6
10,955
913
17,390
18,428
7,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zhong Kui
Ninshu x DRAGO
Zhong Kui
17
1 / 10 / 4
10,366
864
15,010
25,690
15,947
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Ninshu x SABO
Hercules
17
2 / 1 / 3
11,036
920
7,931
15,925
14,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
ZooiBoB
Da Ji
17
5 / 4 / 3
11,985
999
8,231
17,415
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
23
Kills
9
9
Deaths
23
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
17
11.5
W
5
2
7
4.25
W
10
3
10
5
L
1
1
5
3.5
L
Hou Yi
MiniPokos
Hou Yi
0
7
6
0.43
W
4
4
12
2.5
L
Zhong Kui
Ninshu x DRAGO
Zhong Kui
1
10
4
0.3
L
Hercules
Ninshu x SABO
Hercules
2
1
3
3.5
L
Da Ji
ZooiBoB
Da Ji
5
4
3
1.63
W
Jormungandr
countytwo8617
Jormungandr
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,070
Damage
63,236
67,764
Taken
97,389
47,257
Mitigated
54,212
12,376
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,359
1,190
549
8,564
15,630
16,133
0
8,117
7,513
0
34,410
W
20,503
16,049
0
1,355
12,901
4,627
0
6,382
6,519
0
44,586
W
24,062
4,068
0
1,908
12,843
4,815
0
5,307
7,536
0
28,697
L
14,674
2,850
0
1,364
19,931
8,757
0
6,209
13,722
44,728
0
L
Hou Yi
MiniPokos
Hou Yi
17,390
5,916
0
0
18,428
7,406
0
6,484
11,944
0
47,409
W
16,911
2,468
0
0
14,141
7,233
0
4,561
9,580
40,841
0
L
Zhong Kui
Ninshu x DRAGO
Zhong Kui
15,010
809
0
885
25,690
15,947
0
8,968
16,722
31,315
0
L
Hercules
Ninshu x SABO
Hercules
7,931
3,451
0
3,384
15,925
14,319
0
5,955
9,970
0
13,208
L
Da Ji
ZooiBoB
Da Ji
8,231
1,984
0
1,553
17,415
7,783
0
4,530
12,885
0
18,407
W
Jormungandr
countytwo8617
Jormungandr
15,235
2,081
0
0
12,249
14,449
0
5,317
6,932
34,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,253
Gold Earned
55,233
238
Minions Killed
212
8
Camps Cleared
4
1,231,291
Distance Traveled
1,111,809
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,363
1,030
55
5
0
254,414
1
W
Izanami
11,751
979
64
5
3
223,572
2
W
Bastet
12,976
1,081
16
1
2
286,895
0
L
Atlas
10,891
908
71
6
1
258,723
1
L
Hou Yi
10,955
913
65
5
1
211,900
1
W
Poseidon
11,717
976
60
5
3
231,392
2
L
Zhong Kui
10,366
864
43
4
0
201,135
5
L
Hercules
11,036
920
7
1
0
218,047
0
L
Da Ji
11,985
999
26
2
2
222,004
0
W
Jormungandr
11,446
954
43
4
0
235,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role