Player Matchup

Nox
Nox
Bearded655
Nox
Level 29
God Stats
1W - 0L
1,205 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 2
Yemoja
Yemoja
Iamboredest
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Party 2
Ares
Ares
JBud3000
Ares
Level 41
God Stats
3W - 0L
1,720 SR
Queue Stats
173W - 182L
1,545 Elo+
Solo
Achilles
Achilles
Octane24
Achilles
Level 27
God Stats
2W - 0L
1,729 SR
Queue Stats
58W - 40L
1,601 Elo+
Solo
Tiamat
Tiamat
inomorethanu
Tiamat
Level 26
God Stats
7W - 2L
1,544 SR
Queue Stats
232W - 277L
1,451 Elo+
Solo
Team Averages
Level 29
1,540 SR
1,467 Elo+

VS

Team Averages
Level 41
1,564 SR
1,410 Elo+
Tiamat
Tiamat
DreamsGuides
Tiamat
Level 30
God Stats
2W - 2L
1,684 SR
Queue Stats
91W - 90L
1,415 Elo+
Party 3
Nike
Nike
PaQKronos
Nike
Level 17
God Stats
0W - 1L
1,103 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 3
Yemoja
Yemoja
Zahoe_
Yemoja
Level 24
God Stats
0W - 2L
1,810 SR
Queue Stats
37W - 32L
1,709 Elo+
Party 1
Chronos
Chronos
bot_trash-ai
Chronos
Level 120
God Stats
1W - 1L
1,721 SR
Queue Stats
232W - 213L
1,605 Elo+
Party 1
Agni
Agni
xIAbility
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
9,198
836
8,233
7,733
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
0 / 2 / 15
9,129
830
3,961
11,945
13,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ares
15
1 / 1 / 13
8,686
790
7,838
8,952
8,291
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Octane24
Achilles
19
18 / 3 / 4
12,296
1,118
23,049
20,933
12,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Tiamat
17
3 / 1 / 13
9,601
873
15,805
5,226
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 6 / 3
7,337
667
4,532
11,154
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
15
4 / 4 / 4
8,774
798
9,155
10,934
7,929
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Zahoe_
Yemoja
14
0 / 4 / 8
8,389
763
8,078
18,430
17,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
bot_trash-ai
Chronos
16
5 / 5 / 4
9,417
856
13,014
13,363
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
12
1 / 7 / 3
7,441
676
5,655
9,633
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
26
Kills
10
10
Deaths
26
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Tiamat
0
6
3
0.25
W
Yemoja
0
2
15
3.75
W
Ares
1
1
13
7.5
W
Achilles
Octane24
Achilles
18
3
4
6.67
L
Nike
4
4
4
1.5
L
Yemoja
Zahoe_
Yemoja
0
4
8
1
L
Chronos
bot_trash-ai
Chronos
5
5
4
1.4
W
Tiamat
3
1
13
9.5
L
Agni
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,886
Damage
40,434
54,789
Taken
63,514
41,799
Mitigated
38,497
26,050
Healing
17,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,233
747
182
1,177
7,733
3,805
2,589
6,102
1,295
15,578
0
L
Tiamat
4,532
347
632
1,654
11,154
4,665
0
6,080
5,074
12,665
0
W
Yemoja
3,961
475
1,501
2,552
11,945
13,715
982
6,765
4,916
9,389
0
W
Ares
7,838
167
1,385
2,260
8,952
8,291
563
4,779
4,069
10,910
0
W
Achilles
Octane24
Achilles
23,049
4,957
3,329
11,714
20,933
12,004
46
10,211
9,907
0
37,611
L
Nike
9,155
2,366
0
0
10,934
7,929
0
6,271
4,663
0
16,904
L
Yemoja
Zahoe_
Yemoja
8,078
1,220
4,230
4,961
18,430
17,496
240
12,798
5,632
15,120
0
L
Chronos
bot_trash-ai
Chronos
13,014
4,922
1,627
3,068
13,363
5,340
0
8,407
4,956
27,029
0
W
Tiamat
15,805
294
859
1,091
5,226
3,984
1,164
2,608
2,553
39,028
0
L
Agni
5,655
580
382
507
9,633
3,067
177
2,281
7,352
10,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,910
Gold Earned
41,358
119
Minions Killed
100
0
Camps Cleared
0
1,099,603
Distance Traveled
931,674
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,198
836
17
2
0
198,722
1
L
Tiamat
7,337
667
17
2
0
204,881
0
W
Yemoja
9,129
830
9
1
0
216,209
1
W
Ares
8,686
790
4
0
0
211,276
0
W
Achilles
12,296
1,118
26
2
0
243,006
1
L
Nike
8,774
798
11
1
0
210,282
4
L
Yemoja
8,389
763
18
2
0
182,192
4
L
Chronos
9,417
856
33
3
0
165,900
1
W
Tiamat
9,601
873
63
6
0
230,390
2
L
Agni
7,441
676
21
2
0
168,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role