Player Matchup

Olorun
Olorun
Coorner-
Olorun
Level 25
God Stats
1W - 5L
1,520 SR
Queue Stats
51W - 60L
1,349 Elo+
Party 3
Medusa
Medusa
DarkLambent
Medusa
Level 29
God Stats
4W - 6L
1,612 SR
Queue Stats
47W - 58L
1,393 Elo+
Party 1
Thanatos
Thanatos
RoalexGaming_YT
Thanatos
Level 58
God Stats
0W - 9L
991 SR
Queue Stats
200W - 212L
1,366 Elo+
Party 3
Sun Wukong
Sun Wukong
WiNdy_GoD197
Sun Wukong
Level 64
God Stats
21W - 17L
1,596 SR
Queue Stats
310W - 298L
1,400 Elo+
Party 1
Sobek
Sobek
lmg197
Sobek
Level 67
God Stats
9W - 5L
1,476 SR
Queue Stats
332W - 298L
1,467 Elo+
Party 1
Team Averages
Level 49
1,439 SR
1,395 Elo+

VS

Team Averages
Level 77
1,567 SR
1,455 Elo+
Olorun
Olorun
DoinURcoolMoo
Olorun
Level 14
God Stats
7W - 4L
1,522 SR
Queue Stats
8W - 8L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
Jaykayzack
Cthulhu
Level 128
God Stats
2W - 0L
1,729 SR
Queue Stats
588W - 729L
1,338 Elo+
Party 2
Susano
Susano
Mizu8776
Susano
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
67W - 35L
1,505 Elo+
Party 4
Hou Yi
Hou Yi
Sosalovah
Hou Yi
Level 103
God Stats
28W - 26L
1,581 SR
Queue Stats
214W - 211L
1,514 Elo+
Party 4
Achilles
Achilles
brada boy
Achilles
Level 123
God Stats
20W - 13L
1,503 SR
Queue Stats
586W - 506L
1,588 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Coorner-
Olorun
15
5 / 12 / 6
11,060
442
17,536
25,522
20,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
5 / 1 / 4
11,503
460
10,983
16,515
8,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
20
11 / 12 / 7
13,199
528
16,706
25,816
9,771
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
WiNdy_GoD197
Sun Wukong
19
4 / 10 / 8
13,058
522
17,171
27,343
15,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
lmg197
Sobek
16
2 / 3 / 12
10,993
440
9,368
27,206
36,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 10
12,980
519
16,274
20,963
9,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Jaykayzack
Cthulhu
17
0 / 5 / 17
11,766
471
20,344
24,889
16,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Mizu8776
Susano
20
16 / 6 / 9
14,932
597
22,702
21,134
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Sosalovah
Hou Yi
18
6 / 2 / 4
12,533
501
15,535
15,686
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
brada boy
Achilles
17
10 / 4 / 7
13,205
528
21,567
22,334
26,547
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
85
27
Kills
38
38
Deaths
28
37
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
Coorner-
Olorun
5
12
6
0.67
L
Medusa
5
1
4
7
W
6
11
10
1
W
Cthulhu
Jaykayzack
Cthulhu
0
5
17
1.7
W
Susano
Mizu8776
Susano
16
6
9
3.42
L
Thanatos
11
12
7
1.21
W
Hou Yi
Sosalovah
Hou Yi
6
2
4
4
L
Sun Wukong
WiNdy_GoD197
Sun Wukong
4
10
8
0.8
W
Achilles
brada boy
Achilles
10
4
7
3.38
L
Sobek
lmg197
Sobek
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,764
Damage
96,422
122,402
Taken
105,006
90,984
Mitigated
65,912
45,975
Healing
23,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Coorner-
Olorun
17,536
11,750
0
5,775
25,522
20,275
0
12,336
12,786
59,919
0
L
Medusa
10,983
4,626
0
5,668
16,515
8,430
0
2,241
14,170
0
84,681
W
16,274
7,402
818
4,829
20,963
9,379
519
6,851
14,112
67,203
6,053
W
Cthulhu
Jaykayzack
Cthulhu
20,344
1,173
417
4,683
24,889
16,691
135
13,095
11,794
59,585
0
W
Susano
Mizu8776
Susano
22,702
6,623
0
5,054
21,134
7,671
134
3,816
17,318
0
96,157
L
Thanatos
16,706
3,946
0
17,132
25,816
9,771
0
6,158
19,508
0
81,252
W
Hou Yi
Sosalovah
Hou Yi
15,535
7,147
0
4,060
15,686
5,624
58
3,445
12,241
0
88,089
L
Sun Wukong
WiNdy_GoD197
Sun Wukong
17,171
3,798
0
8,023
27,343
15,762
598
4,435
22,750
0
76,314
W
Achilles
brada boy
Achilles
21,567
6,784
0
3,474
22,334
26,547
1,870
4,928
17,406
1,462
75,805
L
Sobek
lmg197
Sobek
9,368
1,087
1,703
7,674
27,206
36,746
0
9,408
17,178
32,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,813
Gold Earned
65,416
489
Minions Killed
513
0
Camps Cleared
0
2,363,982
Distance Traveled
2,342,574
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,060
442
94
4
0
401,848
0
L
Medusa
11,503
460
123
5
0
491,433
5
W
Olorun
12,980
519
83
3
0
420,644
9
W
Cthulhu
11,766
471
91
4
0
492,640
5
W
Susano
14,932
597
125
5
0
505,628
6
L
Thanatos
13,199
528
103
4
0
466,638
2
W
Hou Yi
12,533
501
106
4
0
492,264
4
L
Sun Wukong
13,058
522
123
5
0
480,190
1
W
Achilles
13,205
528
108
4
0
431,398
0
L
Sobek
10,993
440
46
2
0
523,873
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role