Player Matchup

Merlin
Merlin
CoachBlackout
Merlin
Level 78
God Stats
9W - 9L
1,511 SR
Queue Stats
29W - 18L
1,566 Elo+
Party 1
Mulan
Mulan
Desomic
Mulan
Level 16
God Stats
3W - 6L
1,309 SR
Queue Stats
19W - 24L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
MakesurMomMoist
Sylvanus
Level 17
God Stats
6W - 3L
1,402 SR
Queue Stats
42W - 47L
1,461 Elo+
Party 1
Anhur
Anhur
Tøkie
Anhur
Level 69
God Stats
5W - 4L
1,815 SR
Queue Stats
240W - 226L
1,532 Elo+
Party 2
Chaac
Chaac
Warr57
Chaac
Level 103
God Stats
4W - 4L
1,663 SR
Queue Stats
36W - 41L
1,478 Elo+
Party 1
Team Averages
Level 57
1,540 SR
1,491 Elo+

VS

Team Averages
Level 30
1,373 SR
1,359 Elo+
Kukulkan
Kukulkan
Bitttamen
Kukulkan
Level 20
God Stats
4W - 7L
1,317 SR
Queue Stats
40W - 52L
1,357 Elo+
Party 3
Geb
Geb
DaLions50
Geb
Level 6
God Stats
3W - 6L
1,306 SR
Queue Stats
7W - 11L
1,381 Elo+
Party 3
Arachne
Arachne
LGPxLogic
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 97L
1,376 Elo+
Party 3
Chernobog
Chernobog
UsefullHades
Chernobog
Level 62
God Stats
12W - 16L
1,424 SR
Queue Stats
118W - 154L
1,401 Elo+
Solo
Achilles
Achilles
xRaiseTheFallenx
Achilles
Level 11
God Stats
5W - 14L
1,320 SR
Queue Stats
8W - 24L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 19
11,474
1,147
20,060
10,933
6,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Desomic
Mulan
18
4 / 3 / 16
10,385
1,039
10,214
10,667
6,726
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
18
0 / 2 / 33
11,623
1,162
6,157
13,345
20,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Tøkie
Anhur
20
18 / 0 / 16
13,916
1,392
36,501
10,495
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Warr57
Chaac
18
12 / 0 / 16
11,645
1,165
16,228
9,720
8,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bitttamen
Kukulkan
15
0 / 5 / 4
9,206
921
11,264
12,870
3,753
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 5 / 4
9,884
988
7,225
18,430
19,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
LGPxLogic
Arachne
15
4 / 10 / 1
10,027
1,003
7,653
21,868
7,047
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
UsefullHades
Chernobog
15
0 / 8 / 4
9,114
911
12,161
18,336
4,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 12 / 1
9,010
901
9,838
24,020
22,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
19
40
Kills
5
5
Deaths
40
100
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bitttamen
Kukulkan
0
5
4
0.4
W
6
0
19
15.5
L
0
5
4
0.4
W
Mulan
Desomic
Mulan
4
3
16
4
L
Arachne
LGPxLogic
Arachne
4
10
1
0.45
W
Sylvanus
0
2
33
8.25
W
Anhur
Tøkie
Anhur
18
0
16
26
L
Chernobog
UsefullHades
Chernobog
0
8
4
0.25
W
Chaac
Warr57
Chaac
12
0
16
20
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,160
Damage
48,141
55,160
Taken
95,524
47,030
Mitigated
58,460
24,561
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bitttamen
Kukulkan
11,264
1,984
0
0
12,870
3,753
0
6,450
6,420
39,048
0
W
20,060
1,152
0
3,847
10,933
6,128
0
3,835
6,968
61,736
0
L
7,225
371
0
1,233
18,430
19,758
0
4,630
13,800
17,796
0
W
Mulan
Desomic
Mulan
10,214
2,108
0
1,798
10,667
6,726
0
2,837
7,711
0
15,283
L
Arachne
LGPxLogic
Arachne
7,653
3,845
0
4,449
21,868
7,047
0
6,539
15,329
0
19,655
W
Sylvanus
6,157
1,693
3,871
4,705
13,345
20,179
0
4,713
8,112
9,854
0
W
Anhur
Tøkie
Anhur
36,501
28,390
0
6,342
10,495
5,831
0
4,220
6,104
0
65,812
L
Chernobog
UsefullHades
Chernobog
12,161
4,942
0
0
18,336
4,924
0
4,127
14,209
0
34,699
W
Chaac
Warr57
Chaac
16,228
1,018
0
3,998
9,720
8,166
0
3,158
5,441
239
32,000
L
9,838
1,288
0
961
24,020
22,978
0
4,710
19,310
274
17,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,043
Gold Earned
47,241
238
Minions Killed
194
10
Camps Cleared
4
1,006,358
Distance Traveled
917,662
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,206
921
69
7
0
180,354
0
W
Merlin
11,474
1,147
108
11
2
200,480
0
L
Geb
9,884
988
22
2
0
214,591
0
W
Mulan
10,385
1,039
17
2
0
166,632
0
L
Arachne
10,027
1,003
25
3
2
206,535
0
W
Sylvanus
11,623
1,162
8
1
1
194,111
1
W
Anhur
13,916
1,392
63
6
6
189,490
0
L
Chernobog
9,114
911
53
5
1
163,423
0
W
Chaac
11,645
1,165
42
4
1
255,645
2
L
Achilles
9,010
901
25
3
1
152,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role