Player Matchup

Heimdallr
Heimdallr
Dmoney4464
Heimdallr
Level 36
God Stats
9W - 14L
1,479 SR
Queue Stats
66W - 88L
1,381 Elo+
Solo
Nemesis
Nemesis
IcePhoenix794
Nemesis
Level 16
God Stats
1W - 2L
1,408 SR
Queue Stats
11W - 9L
1,512 Elo+
Party 1
Geb
Geb
Tobis Sacrifice
Geb
Level 84
God Stats
1W - 1L
1,633 SR
Queue Stats
234W - 189L
1,525 Elo+
Party 1
Team Averages
Level 45
1,507 SR
1,473 Elo+

VS

Team Averages
Level 85
1,261 SR
1,378 Elo+
Cthulhu
Cthulhu
ManLikeSatan
Cthulhu
Level 65
God Stats
1W - 1L
1,050 SR
Queue Stats
53W - 77L
1,305 Elo+
Party 2
Ra
Ra
Redrum259
Ra
Level 126
God Stats
15W - 20L
1,433 SR
Queue Stats
492W - 518L
1,513 Elo+
Solo
Loki
Loki
TheCJWGamer
Loki
Level 65
God Stats
4W - 5L
1,299 SR
Queue Stats
28W - 44L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dmoney4464
Heimdallr
13
2 / 10 / 3
8,893
635
10,694
14,950
4,707
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
11
2 / 2 / 4
8,688
621
6,067
9,025
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 4
9,048
646
10,902
14,355
14,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ManLikeSatan
Cthulhu
13
2 / 3 / 11
9,446
675
10,755
14,503
13,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
9 / 1 / 4
10,536
753
14,452
11,767
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 8
9,648
689
6,052
8,354
2,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
15
16
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dmoney4464
Heimdallr
2
10
3
0.35
L
Nemesis
2
2
4
2
W
Cthulhu
ManLikeSatan
Cthulhu
2
3
11
2.5
W
9
1
4
11
W
4
2
8
4
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,663
Damage
31,259
38,330
Taken
34,624
22,751
Mitigated
19,272
3,575
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dmoney4464
Heimdallr
10,694
4,063
0
876
14,950
4,707
143
9,400
5,054
0
37,969
L
Nemesis
6,067
1,807
0
1,318
9,025
3,415
0
6,132
2,857
0
13,353
W
Cthulhu
ManLikeSatan
Cthulhu
10,755
432
569
1,738
14,503
13,583
420
4,106
9,918
26,113
0
W
14,452
1,021
3,048
6,567
11,767
3,507
797
3,940
7,371
47,218
0
W
6,052
1,260
973
1,070
8,354
2,182
45
2,316
5,855
0
14,694
L
10,902
1,996
0
1,381
14,355
14,629
0
8,823
4,947
26,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
29,630
112
Minions Killed
148
4
Camps Cleared
6
729,715
Distance Traveled
808,453
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,893
635
65
5
2
210,234
1
L
Nemesis
8,688
621
26
2
2
265,268
3
W
Cthulhu
9,446
675
39
3
2
252,782
2
W
Ra
10,536
753
93
7
3
289,684
6
W
Loki
9,648
689
16
1
1
265,987
1
L
Geb
9,048
646
21
2
0
254,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role