Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
JoeCally
Guan Yu
Level 127
God Stats
3W - 8L
1,240 SR
Queue Stats
215W - 227L
1,441 Elo+
Party 2
Erlang Shen
Erlang Shen
Miderick
Erlang Shen
Level 117
God Stats
6W - 2L
1,682 SR
Queue Stats
288W - 267L
1,445 Elo+
Party 2
Awilix
Awilix
shrilltangent2
Awilix
Level 123
God Stats
1W - 1L
1,241 SR
Queue Stats
418W - 389L
1,439 Elo+
Party 2
Anubis
Anubis
underarmclericc
Anubis
Level 79
God Stats
9W - 2L
1,854 SR
Queue Stats
319W - 320L
1,404 Elo+
Party 2
Team Averages
Level 114
1,503 SR
1,446 Elo+

VS

Team Averages
Level 127
1,435 SR
1,481 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CBNJ Mafia
Horus
Level 100
God Stats
0W - 2L
1,341 SR
Queue Stats
56W - 59L
1,504 Elo+
Party 1
Arachne
Arachne
TwoOnTopOfTwo
Arachne
Level 126
God Stats
3W - 2L
1,481 SR
Queue Stats
150W - 145L
1,507 Elo+
Solo
Osiris
Osiris
pabloxju22
Osiris
Level 129
God Stats
2W - 4L
1,662 SR
Queue Stats
285W - 292L
1,464 Elo+
Solo
Susano
Susano
xXPBMXx Salty
Susano
Level 120
God Stats
0W - 3L
1,190 SR
Queue Stats
39W - 43L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 3 / 16
9,498
731
17,313
23,984
19,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
JoeCally
Guan Yu
18
6 / 1 / 17
10,658
820
9,345
16,777
22,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Miderick
Erlang Shen
17
3 / 1 / 17
10,239
788
8,041
11,984
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 3 / 11
9,947
765
7,260
9,499
3,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 14
9,911
762
8,615
10,664
4,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
3 / 5 / 3
9,527
733
16,812
6,862
2,804
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
14
0 / 5 / 5
8,054
620
4,545
15,140
15,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
14
0 / 4 / 9
8,349
642
7,100
11,869
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
pabloxju22
Osiris
15
2 / 6 / 4
8,548
658
11,098
13,744
10,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 5 / 3
9,713
747
13,964
9,080
3,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
25
Kills
9
11
Deaths
25
75
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
16
4
L
The Morrigan
 
The Morrigan
3
5
3
0.9
L
Horus
0
5
5
0.5
W
Guan Yu
JoeCally
Guan Yu
6
1
17
14.5
W
Erlang Shen
Miderick
Erlang Shen
3
1
17
11.5
L
Arachne
0
4
9
1.13
L
Osiris
pabloxju22
Osiris
2
6
4
0.67
W
6
3
11
3.83
W
6
3
14
4.33
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
53,519
72,908
Taken
56,695
63,292
Mitigated
36,754
43,625
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,313
2,088
1,080
9,356
23,984
19,468
728
4,058
19,443
0
38,606
L
The Morrigan
 
The Morrigan
16,812
2,366
144
519
6,862
2,804
156
993
5,666
37,710
3,977
L
Horus
4,545
1,919
3,312
4,641
15,140
15,136
0
2,993
12,147
0
12,030
W
Guan Yu
JoeCally
Guan Yu
9,345
596
11,309
8,972
16,777
22,321
476
2,757
13,702
12,355
21,413
W
Erlang Shen
Miderick
Erlang Shen
8,041
2,214
2,710
4,553
11,984
13,158
761
2,810
8,603
3,779
25,887
L
Arachne
7,100
5,437
628
3,319
11,869
4,347
0
2,141
9,728
0
12,418
L
Osiris
pabloxju22
Osiris
11,098
1,092
1,201
1,411
13,744
10,733
0
4,332
9,412
0
19,010
W
7,260
1,564
1,767
925
9,499
3,865
2,704
1,735
7,630
0
13,658
W
8,615
707
939
2,014
10,664
4,480
1,157
2,846
7,714
21,688
0
L
13,964
2,547
906
715
9,080
3,734
0
1,268
7,812
0
21,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,253
Gold Earned
44,191
163
Minions Killed
114
0
Camps Cleared
0
1,237,833
Distance Traveled
1,125,327
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,498
731
40
3
0
221,519
3
L
The Morrigan
9,527
733
65
5
0
191,741
0
L
Horus
8,054
620
12
1
0
214,856
1
W
Guan Yu
10,658
820
41
3
0
286,282
3
W
Erlang Shen
10,239
788
44
3
0
271,038
1
L
Arachne
8,349
642
13
1
0
280,619
1
L
Osiris
8,548
658
7
1
0
222,147
0
W
Awilix
9,947
765
17
1
0
224,940
5
W
Anubis
9,911
762
21
2
0
234,054
7
L
Susano
9,713
747
17
1
0
215,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role