Player Matchup

Hera
Hera
 
Hera
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
AudioBox
Ao Kuang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,549 Elo+
Party 2
Bellona
Bellona
Denchot
Bellona
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,588 Elo+
Party 2
Arachne
Arachne
EDDIE_STACKZ_15
Arachne
Level 124
God Stats
1W - 2L
1,411 SR
Queue Stats
15W - 26L
1,317 Elo+
Party 3
Izanami
Izanami
Epicmochi
Izanami
Level 67
God Stats
1W - 8L
1,286 SR
Queue Stats
15W - 26L
1,313 Elo+
Party 3
Team Averages
Level 80
1,440 SR
1,453 Elo+

VS

Team Averages
Level 126
1,543 SR
1,417 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BuyWardsFfs
Guan Yu
Level 113
God Stats
18W - 21L
1,528 SR
Queue Stats
1,221W - 1,316L
1,361 Elo+
Solo
Hera
Hera
Imamerican_fool
Hera
Level 122
God Stats
2W - 0L
1,448 SR
Queue Stats
5W - 8L
1,357 Elo+
Party 4
Izanami
Izanami
JLite0811
Izanami
Level 109
God Stats
3W - 3L
1,565 SR
Queue Stats
11W - 10L
1,478 Elo+
Party 4
Cthulhu
Cthulhu
uidntez30
Cthulhu
Level 137
God Stats
13W - 5L
1,674 SR
Queue Stats
53W - 62L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 7 / 4
6,902
690
4,790
7,960
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
AudioBox
Ao Kuang
14
5 / 4 / 3
8,254
825
6,904
12,555
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Denchot
Bellona
14
4 / 6 / 5
8,855
886
11,744
14,740
9,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 5
7,915
792
4,708
11,143
4,297
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Epicmochi
Izanami
14
0 / 3 / 6
7,371
737
4,750
11,104
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 1 / 3
7,530
753
4,528
5,280
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
BuyWardsFfs
Guan Yu
17
6 / 1 / 15
11,153
1,115
12,436
13,863
12,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

13
3 / 8 / 6
8,210
821
10,876
9,210
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JLite0811
Izanami
17
9 / 1 / 7
10,461
1,046
11,806
6,414
2,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
uidntez30
Cthulhu
15
4 / 2 / 6
8,802
880
9,774
8,583
7,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
13
Kills
24
24
Deaths
13
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
4
0.43
W
Artemis
 
Artemis
2
1
3
3.5
L
Ao Kuang
AudioBox
Ao Kuang
5
4
3
1.63
W
Guan Yu
BuyWardsFfs
Guan Yu
6
1
15
13.5
L
Bellona
Denchot
Bellona
4
6
5
1.08
L
3
4
5
1.38
L
Izanami
Epicmochi
Izanami
0
3
6
1
W
3
8
6
0.75
W
Izanami
JLite0811
Izanami
9
1
7
12.5
W
Cthulhu
uidntez30
Cthulhu
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,896
Damage
49,420
57,502
Taken
43,350
24,112
Mitigated
26,795
9,006
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,790
1,850
0
52
7,960
1,782
0
2,758
5,202
16,939
0
W
Artemis
 
Artemis
4,528
1,831
0
438
5,280
1,885
1,027
1,798
3,482
0
16,649
L
Ao Kuang
AudioBox
Ao Kuang
6,904
1,868
0
4,289
12,555
4,910
0
4,526
8,029
19,666
1,661
W
Guan Yu
BuyWardsFfs
Guan Yu
12,436
1,570
2,189
5,199
13,863
12,468
602
3,526
10,337
0
34,310
L
Bellona
Denchot
Bellona
11,744
3,463
224
1,428
14,740
9,434
0
6,036
8,704
0
20,835
L
4,708
3,466
0
1,187
11,143
4,297
0
4,235
6,908
0
13,728
L
Izanami
Epicmochi
Izanami
4,750
3,012
0
1,826
11,104
3,689
120
3,412
7,692
0
30,948
W
10,876
2,032
182
688
9,210
2,771
421
2,080
7,130
26,092
0
W
Izanami
JLite0811
Izanami
11,806
8,679
374
1,947
6,414
2,284
1,372
355
6,059
0
43,859
W
Cthulhu
uidntez30
Cthulhu
9,774
267
308
449
8,583
7,387
60
3,451
5,132
23,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
46,156
176
Minions Killed
270
4
Camps Cleared
9
975,606
Distance Traveled
1,015,600
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,902
690
29
3
0
173,566
0
W
Artemis
7,530
753
37
4
2
196,610
1
L
Ao Kuang
8,254
825
36
4
1
210,291
1
W
Guan Yu
11,153
1,115
57
6
3
252,763
2
L
Bellona
8,855
886
13
1
0
215,137
0
L
Arachne
7,915
792
31
3
1
204,448
1
L
Izanami
7,371
737
67
7
2
172,164
0
W
Hera
8,210
821
41
4
1
167,088
0
W
Izanami
10,461
1,046
100
10
3
198,176
0
W
Cthulhu
8,802
880
35
4
0
200,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role