Player Matchup

Da Ji
Da Ji
Dr Sloose
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,667 Elo+
Party 4
Yemoja
Yemoja
Eclxpseis
Yemoja
Level 15
God Stats
21W - 12L
1,590 SR
Queue Stats
32W - 22L
1,533 Elo+
Party 1
Ganesha
Ganesha
GeorgiaBoii
Ganesha
Level 125
God Stats
23W - 17L
1,566 SR
Queue Stats
128W - 129L
1,435 Elo+
Party 4
Tsukuyomi
Tsukuyomi
GodOfTheCattle
Tsukuyomi
Level 158
God Stats
1W - 1L
1,472 SR
Queue Stats
78W - 65L
1,569 Elo+
Party 1
Jing Wei
Jing Wei
Healioss
Jing Wei
Level 143
God Stats
8W - 3L
1,503 SR
Queue Stats
203W - 169L
1,578 Elo+
Party 1
Team Averages
Level 91
1,526 SR
1,557 Elo+

VS

Team Averages
Level 65
1,460 SR
1,510 Elo+
Odin
Odin
Batski
Odin
Level 48
God Stats
8W - 22L
1,318 SR
Queue Stats
110W - 136L
1,467 Elo+
Party 2
Cupid
Cupid
Black Wolf3496
Cupid
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 71L
1,539 Elo+
Solo
Skadi
Skadi
Gordios desmos
Skadi
Level 108
God Stats
13W - 14L
1,449 SR
Queue Stats
13W - 15L
1,475 Elo+
Party 3
Cthulhu
Cthulhu
Squanchy BP
Cthulhu
Level 35
God Stats
2W - 2L
1,547 SR
Queue Stats
2W - 3L
1,584 Elo+
Party 3
Mercury
Mercury
devour132
Mercury
Level 92
God Stats
182W - 184L
1,485 SR
Queue Stats
257W - 266L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dr Sloose
Da Ji
20
11 / 4 / 20
14,962
1,069
28,603
16,359
11,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Eclxpseis
Yemoja
20
1 / 1 / 25
13,929
995
1,501
9,398
9,641
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
GeorgiaBoii
Ganesha
20
0 / 1 / 32
15,306
1,093
11,787
14,416
26,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
GodOfTheCattle
Tsukuyomi
20
16 / 5 / 15
15,930
1,138
35,868
23,262
26,895
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Healioss
Jing Wei
20
15 / 5 / 17
16,828
1,202
36,825
22,311
12,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Batski
Odin
20
5 / 10 / 6
14,462
1,033
18,507
28,095
22,000
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 7 / 5
13,346
953
12,388
20,841
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 9 / 5
12,506
893
12,325
20,119
7,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Squanchy BP
Cthulhu
20
1 / 7 / 8
12,881
920
14,509
24,867
33,475
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
devour132
Mercury
20
6 / 10 / 6
15,062
1,076
21,880
27,353
10,715
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
46
43
Kills
16
16
Deaths
43
109
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
Batski
Odin
5
10
6
0.8
L
2
7
5
0.64
W
Da Ji
Dr Sloose
Da Ji
11
4
20
5.25
W
Yemoja
Eclxpseis
Yemoja
1
1
25
13.5
W
Ganesha
GeorgiaBoii
Ganesha
0
1
32
16
W
Tsukuyomi
GodOfTheCattle
Tsukuyomi
16
5
15
4.7
L
2
9
5
0.5
W
Jing Wei
Healioss
Jing Wei
15
5
17
4.7
L
Cthulhu
Squanchy BP
Cthulhu
1
7
8
0.71
L
Mercury
devour132
Mercury
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,584
Damage
79,609
85,746
Taken
121,275
86,365
Mitigated
82,217
22,018
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Batski
Odin
18,507
9,144
224
3,684
28,095
22,000
0
4,918
22,768
0
42,111
L
12,388
5,962
271
4,033
20,841
8,117
0
1,190
19,281
0
44,741
W
Da Ji
Dr Sloose
Da Ji
28,603
6,234
0
384
16,359
11,361
0
1,451
14,908
0
31,524
W
Yemoja
Eclxpseis
Yemoja
1,501
400
6,512
2,277
9,398
9,641
0
1,589
7,809
5,024
0
W
Ganesha
GeorgiaBoii
Ganesha
11,787
596
0
1,841
14,416
26,150
0
3,372
11,044
33,705
0
W
Tsukuyomi
GodOfTheCattle
Tsukuyomi
35,868
9,437
0
5,711
23,262
26,895
0
3,873
19,389
393
54,023
L
12,325
5,413
0
0
20,119
7,910
0
1,819
17,959
0
26,393
W
Jing Wei
Healioss
Jing Wei
36,825
22,427
0
5,293
22,311
12,318
0
4,224
18,087
0
86,825
L
Cthulhu
Squanchy BP
Cthulhu
14,509
697
1,554
1,654
24,867
33,475
0
2,031
21,917
35,171
0
L
Mercury
devour132
Mercury
21,880
13,548
208
2,172
27,353
10,715
0
3,723
23,183
0
48,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,955
Gold Earned
68,257
235
Minions Killed
270
5
Camps Cleared
14
1,343,239
Distance Traveled
1,320,874
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,462
1,033
71
5
0
247,290
0
L
Cupid
13,346
953
52
4
4
273,856
1
W
Da Ji
14,962
1,069
32
2
2
274,547
0
W
Yemoja
13,929
995
7
1
0
250,810
0
W
Ganesha
15,306
1,093
1
0
0
301,025
0
W
Tsukuyomi
15,930
1,138
60
4
1
277,063
0
L
Skadi
12,506
893
40
3
0
209,080
0
W
Jing Wei
16,828
1,202
135
10
2
239,794
1
L
Cthulhu
12,881
920
62
4
0
258,658
0
L
Mercury
15,062
1,076
45
3
10
331,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role