Player Matchup

Merlin
Merlin
ApCappin
Merlin
Level 122
God Stats
4W - 8L
1,349 SR
Queue Stats
217W - 206L
1,488 Elo+
Party 2
Mulan
Mulan
king_mal03
Mulan
Level 37
God Stats
1W - 2L
1,880 SR
Queue Stats
44W - 69L
1,354 Elo+
Party 2
Skadi
Skadi
xNjckk-
Skadi
Level 106
God Stats
1W - 1L
1,460 SR
Queue Stats
122W - 131L
1,467 Elo+
Party 2
Team Averages
Level 88
1,563 SR
1,436 Elo+

VS

Team Averages
Level 80
1,535 SR
1,497 Elo+
Kuzenbo
Kuzenbo
ExplodedGibbon
Kuzenbo
Level 109
God Stats
1W - 1L
1,812 SR
Queue Stats
12W - 6L
1,719 Elo+
Party 1
Neith
Neith
MissAtari2600
Neith
Level 47
God Stats
22W - 32L
1,382 SR
Queue Stats
198W - 285L
1,286 Elo+
Solo
Cu Chulainn
Cu Chulainn
N8 Of American
Cu Chulainn
Level 85
God Stats
12W - 13L
1,411 SR
Queue Stats
43W - 47L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ApCappin
Merlin
15
2 / 3 / 3
11,392
570
19,296
11,525
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
3 / 5 / 1
10,914
546
6,123
13,602
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
xNjckk-
Skadi
12
0 / 6 / 4
10,291
515
9,860
12,519
4,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 13
12,822
641
9,767
20,896
30,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 2 / 9
11,596
580
8,683
9,099
3,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
N8 Of American
Cu Chulainn
17
11 / 1 / 2
13,406
670
15,185
19,150
21,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
ApCappin
Merlin
2
3
3
1.17
W
1
2
13
3.75
W
2
2
9
3.25
W
Cu Chulainn
N8 Of American
Cu Chulainn
11
1
2
12
L
Mulan
3
5
1
0.7
L
Skadi
xNjckk-
Skadi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,279
Damage
33,635
37,646
Taken
49,145
22,144
Mitigated
55,127
4,989
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ApCappin
Merlin
19,296
682
0
2,214
11,525
4,261
0
4,140
7,000
63,651
0
W
9,767
2,693
1,935
4,236
20,896
30,019
676
8,982
10,798
41,370
0
W
8,683
2,334
351
1,859
9,099
3,426
1,823
3,398
5,236
0
31,346
W
Cu Chulainn
N8 Of American
Cu Chulainn
15,185
1,337
961
3,293
19,150
21,682
272
7,318
10,913
12,342
41,390
L
Mulan
6,123
1,173
409
1,586
13,602
13,864
0
4,287
8,730
505
14,059
L
Skadi
xNjckk-
Skadi
9,860
2,870
0
780
12,519
4,019
0
4,853
7,400
0
39,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
37,824
205
Minions Killed
199
7
Camps Cleared
8
865,418
Distance Traveled
927,845
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,392
570
111
6
3
310,191
0
W
Kuzenbo
12,822
641
48
2
2
312,310
2
W
Neith
11,596
580
71
4
0
265,127
1
W
Cu Chulainn
13,406
670
80
4
6
350,408
3
L
Mulan
10,914
546
18
1
1
301,622
1
L
Skadi
10,291
515
76
4
3
253,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role