Player Matchup

Chaac
Chaac
ChronoDexter
Chaac
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,092 Elo+
Party 1
Thor
Thor
CricketJoe
Thor
Level 86
God Stats
0W - 3L
1,249 SR
Queue Stats
0W - 6L
1,092 Elo+
Party 1
Cupid
Cupid
KryptoniteBoots
Cupid
Level 69
God Stats
0W - 3L
1,249 SR
Queue Stats
0W - 4L
1,092 Elo+
Party 1
Kukulkan
Kukulkan
WlcmThrillho
Kukulkan
Level 63
God Stats
0W - 4L
1,683 SR
Queue Stats
0W - 6L
1,092 Elo+
Party 1
Ymir
Ymir
dsouvannarath
Ymir
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,092 Elo+
Party 1
Team Averages
Level 58
1,436 SR
1,092 Elo+

VS

Team Averages
Level 69
1,528 SR
1,486 Elo+
Cernunnos
Cernunnos
Edgerdoorwood
Cernunnos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,653 Elo+
Party 2
Bacchus
Bacchus
Famouschimp
Bacchus
Level 69
God Stats
3W - 1L
1,594 SR
Queue Stats
210W - 206L
1,409 Elo+
Party 3
Sol
Sol
HappyStruggle
Sol
Level 64
God Stats
5W - 3L
1,562 SR
Queue Stats
153W - 172L
1,472 Elo+
Solo
Achilles
Achilles
i2S_Karen
Achilles
Level 105
God Stats
5W - 6L
1,499 SR
Queue Stats
214W - 197L
1,487 Elo+
Party 2
Mercury
Mercury
silentshadow12
Mercury
Level 103
God Stats
11W - 6L
1,487 SR
Queue Stats
245W - 244L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,277
428
1,168
6,777
3,169
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 5 / 0
4,547
455
1,647
7,345
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 4 / 1
4,367
437
3,337
5,444
996
Kukulkan
WlcmThrillho
Kukulkan
8
1 / 3 / 0
5,351
535
2,721
3,463
1,156
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 4 / 1
4,386
439
747
8,083
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Edgerdoorwood
Cernunnos
11
6 / 0 / 2
6,728
673
5,943
3,397
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Famouschimp
Bacchus
9
2 / 0 / 5
5,835
584
4,241
6,044
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 0 / 2
6,187
619
3,082
4,555
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
i2S_Karen
Achilles
10
4 / 1 / 1
6,272
627
5,573
7,392
4,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 1 / 3
6,430
643
4,068
6,556
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
19
19
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
0
0
W
Cernunnos
Edgerdoorwood
Cernunnos
6
0
2
7
W
Bacchus
Famouschimp
Bacchus
2
0
5
4.5
W
2
0
2
3
L
0
4
1
0.13
L
Kukulkan
WlcmThrillho
Kukulkan
1
3
0
0.33
L
0
4
1
0.13
W
Achilles
i2S_Karen
Achilles
4
1
1
4.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,620
Damage
22,907
31,112
Taken
27,944
9,993
Mitigated
13,012
5,909
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,168
744
0
1,733
6,777
3,169
0
0
6,777
0
14,412
L
1,647
854
0
1,692
7,345
2,101
0
354
6,991
0
15,206
W
Cernunnos
Edgerdoorwood
Cernunnos
5,943
3,123
0
399
3,397
1,307
0
411
2,986
0
38,676
W
Bacchus
Famouschimp
Bacchus
4,241
614
0
2,018
6,044
4,169
0
816
5,228
17,975
0
W
3,082
1,154
0
2,199
4,555
1,642
1,260
1,578
2,977
29,557
4,387
L
3,337
2,257
0
758
5,444
996
0
2,627
2,817
0
19,318
L
Kukulkan
WlcmThrillho
Kukulkan
2,721
85
0
250
3,463
1,156
0
2,401
1,062
20,696
0
L
747
434
0
1,476
8,083
2,571
0
1,782
6,301
6,079
0
W
Achilles
i2S_Karen
Achilles
5,573
1,979
0
2,464
7,392
4,009
0
0
7,392
0
31,704
W
4,068
1,811
0
3,690
6,556
1,885
0
663
5,893
0
35,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
31,452
169
Minions Killed
323
0
Camps Cleared
0
920,740
Distance Traveled
1,052,049
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,277
428
21
2
0
181,644
0
L
Thor
4,547
455
48
5
0
184,872
0
W
Cernunnos
6,728
673
83
8
0
195,755
2
W
Bacchus
5,835
584
23
2
0
212,077
1
W
Sol
6,187
619
82
8
0
194,104
4
L
Cupid
4,367
437
39
4
0
188,492
0
L
Kukulkan
5,351
535
50
5
0
186,075
2
L
Ymir
4,386
439
11
1
0
179,657
0
W
Achilles
6,272
627
56
6
0
193,308
4
W
Mercury
6,430
643
79
8
0
256,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role