Player Matchup

Chronos
Chronos
Baferno
Chronos
Level 26
God Stats
25W - 22L
1,540 SR
Queue Stats
33W - 36L
1,378 Elo+
Party 2
Khepri
Khepri
EveryArt5662953
Khepri
Level 28
God Stats
13W - 12L
1,560 SR
Queue Stats
54W - 65L
1,372 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RemovedRain
Tsukuyomi
Level 80
God Stats
0W - 2L
1,394 SR
Queue Stats
295W - 321L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
SpicyKappi28
Jormungandr
Level 109
God Stats
4W - 7L
1,399 SR
Queue Stats
221W - 233L
1,415 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UpturnedGamer32
Ah Muzen Cab
Level 39
God Stats
16W - 13L
1,547 SR
Queue Stats
114W - 127L
1,387 Elo+
Party 2
Team Averages
Level 56
1,488 SR
1,397 Elo+

VS

Team Averages
Level 49
1,501 SR
1,383 Elo+
Fenrir
Fenrir
Coorner-
Fenrir
Level 25
God Stats
3W - 3L
1,566 SR
Queue Stats
51W - 60L
1,336 Elo+
Party 3
Medusa
Medusa
DarkLambent
Medusa
Level 29
God Stats
4W - 6L
1,496 SR
Queue Stats
47W - 58L
1,377 Elo+
Party 1
Odin
Odin
RoalexGaming_YT
Odin
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 212L
1,354 Elo+
Party 3
Vulcan
Vulcan
WiNdy_GoD197
Vulcan
Level 64
God Stats
22W - 23L
1,526 SR
Queue Stats
310W - 298L
1,389 Elo+
Party 1
Sobek
Sobek
lmg197
Sobek
Level 67
God Stats
9W - 5L
1,417 SR
Queue Stats
332W - 298L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Baferno
Chronos
11
0 / 8 / 5
6,892
405
10,459
17,475
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 6 / 6
6,800
400
2,756
17,470
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
RemovedRain
Tsukuyomi
13
2 / 9 / 8
8,176
481
11,327
14,719
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
SpicyKappi28
Jormungandr
15
6 / 5 / 2
9,350
550
13,049
17,247
14,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
UpturnedGamer32
Ah Muzen Cab
13
4 / 5 / 2
8,178
481
9,042
12,501
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coorner-
Fenrir
14
3 / 5 / 10
8,471
498
11,825
14,869
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
17
8 / 0 / 7
9,872
581
8,976
7,879
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 9
8,693
511
10,004
16,885
10,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
17
14 / 2 / 6
10,394
611
22,149
9,112
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
lmg197
Sobek
14
5 / 0 / 18
9,368
551
7,648
16,311
21,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
12
Kills
32
33
Deaths
12
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chronos
Baferno
Chronos
0
8
5
0.31
W
Fenrir
Coorner-
Fenrir
3
5
10
1.6
W
Medusa
8
0
7
11.5
L
0
6
6
0.5
L
Tsukuyomi
RemovedRain
Tsukuyomi
2
9
8
0.67
W
2
5
9
1.3
L
Jormungandr
SpicyKappi28
Jormungandr
6
5
2
1.4
L
Ah Muzen Cab
UpturnedGamer32
Ah Muzen Cab
4
5
2
1
W
Vulcan
14
2
6
8.5
W
Sobek
lmg197
Sobek
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,633
Damage
60,602
79,412
Taken
65,056
44,727
Mitigated
45,312
18,218
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Baferno
Chronos
10,459
3,497
0
5,091
17,475
5,348
485
8,629
8,510
42,843
0
W
Fenrir
Coorner-
Fenrir
11,825
3,488
0
3,948
14,869
5,956
114
5,535
9,334
0
50,054
W
Medusa
8,976
4,389
0
4,675
7,879
3,182
1,546
1,453
6,426
0
73,049
L
2,756
9
337
3,765
17,470
16,234
117
8,189
8,959
18,637
0
L
Tsukuyomi
RemovedRain
Tsukuyomi
11,327
2,265
0
2,438
14,719
4,714
633
4,615
9,952
0
42,833
W
10,004
3,039
137
3,719
16,885
10,807
0
8,542
8,343
4,581
40,435
L
Jormungandr
SpicyKappi28
Jormungandr
13,049
4,255
442
3,670
17,247
14,901
156
4,054
12,476
59,401
0
L
Ah Muzen Cab
UpturnedGamer32
Ah Muzen Cab
9,042
4,919
0
2,475
12,501
3,530
1,530
5,115
7,133
0
52,709
W
Vulcan
22,149
7,646
0
2,258
9,112
4,013
254
4,670
4,442
74,315
0
W
Sobek
lmg197
Sobek
7,648
855
801
6,384
16,311
21,354
0
6,064
10,247
22,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
46,798
425
Minions Killed
446
0
Camps Cleared
0
1,486,422
Distance Traveled
1,645,388
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,892
405
78
5
0
272,421
8
W
Fenrir
8,471
498
79
5
0
340,047
0
W
Medusa
9,872
581
128
8
0
311,155
3
L
Khepri
6,800
400
23
1
0
312,673
0
L
Tsukuyomi
8,176
481
75
4
0
323,601
0
W
Odin
8,693
511
88
5
0
309,094
6
L
Jormungandr
9,350
550
130
8
0
289,834
2
L
Ah Muzen Cab
8,178
481
119
7
0
287,893
1
W
Vulcan
10,394
611
120
7
0
335,210
2
W
Sobek
9,368
551
31
2
0
349,882
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role