Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
CagePred
Rama
Level 160
God Stats
1W - 1L
1,677 SR
Queue Stats
95W - 86L
1,497 Elo+
Party 1
Vulcan
Vulcan
DHG nieshie
Vulcan
Level 145
God Stats
0W - 1L
1,430 SR
Queue Stats
262W - 267L
1,534 Elo+
Party 1
Atlas
Atlas
GEAR CHIEF18
Atlas
Level 149
God Stats
12W - 8L
1,728 SR
Queue Stats
359W - 315L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
chadholmes55
Kumbhakarna
Level 43
God Stats
4W - 7L
1,534 SR
Queue Stats
25W - 35L
1,479 Elo+
Party 1
Team Averages
Level 122
1,574 SR
1,513 Elo+

VS

Team Averages
Level 87
1,623 SR
1,595 Elo+
Medusa
Medusa
Againize
Medusa
Level 117
God Stats
18W - 22L
1,478 SR
Queue Stats
663W - 620L
1,529 Elo+
Party 2
Odin
Odin
Cerberus Nut
Odin
Level 18
God Stats
3W - 0L
1,820 SR
Queue Stats
37W - 18L
1,626 Elo+
Party 2
Guan Yu
Guan Yu
DHG Chimera2104
Guan Yu
Level 125
God Stats
1W - 0L
1,628 SR
Queue Stats
52W - 37L
1,648 Elo+
Party 3
Anubis
Anubis
Mesoloki_DHG
Anubis
Level 17
God Stats
4W - 1L
1,862 SR
Queue Stats
33W - 18L
1,662 Elo+
Party 3
Yemoja
Yemoja
Shivels15
Yemoja
Level 156
God Stats
5W - 9L
1,326 SR
Queue Stats
626W - 626L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 1
5,172
517
2,593
6,094
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
5
0 / 6 / 1
4,099
410
2,490
6,540
1,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
9
0 / 2 / 0
4,799
480
3,276
4,715
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 2
5,360
536
4,207
6,701
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
chadholmes55
Kumbhakarna
6
1 / 6 / 0
4,565
457
2,352
9,024
2,604
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Againize
Medusa
10
7 / 0 / 4
6,576
658
7,035
4,921
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 1 / 3
5,799
580
4,741
5,741
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,743
574
3,381
8,292
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
12
5 / 0 / 1
6,938
694
7,129
4,586
2,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Shivels15
Yemoja
9
3 / 1 / 8
6,316
632
1,960
8,645
4,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
19
19
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Medusa
Againize
Medusa
7
0
4
9
L
Rama
0
6
1
0.08
W
4
1
3
5.5
W
0
3
1
0.17
L
Vulcan
0
2
0
0
L
2
2
2
1.5
W
Anubis
5
0
1
5.5
W
Yemoja
Shivels15
Yemoja
3
1
8
7
L
Kumbhakarna
chadholmes55
Kumbhakarna
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,918
Damage
24,246
33,074
Taken
32,185
10,072
Mitigated
13,725
6,544
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,593
369
0
2,048
6,094
1,745
0
972
5,122
0
25,655
W
Medusa
Againize
Medusa
7,035
3,358
0
1,750
4,921
1,354
0
793
4,128
0
43,535
L
Rama
2,490
2,313
0
1,238
6,540
1,128
0
1,892
4,648
0
13,417
W
4,741
808
0
1,757
5,741
1,795
0
1,543
4,146
0
26,853
W
3,381
637
0
2,036
8,292
3,891
724
3,559
4,085
0
25,967
L
Vulcan
3,276
626
0
395
4,715
1,090
0
2,543
2,172
25,971
0
L
4,207
1,271
0
2,224
6,701
3,505
0
995
5,308
24,238
0
W
Anubis
7,129
672
0
3,757
4,586
2,137
118
2,017
2,355
42,660
0
W
Yemoja
Shivels15
Yemoja
1,960
207
2,112
2,205
8,645
4,548
0
1,009
7,636
8,138
0
L
Kumbhakarna
chadholmes55
Kumbhakarna
2,352
291
0
639
9,024
2,604
0
2,687
6,337
5,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
31,372
179
Minions Killed
279
0
Camps Cleared
0
921,177
Distance Traveled
907,485
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,172
517
59
6
0
196,816
0
W
Medusa
6,576
658
66
7
0
170,806
0
L
Rama
4,099
410
31
3
0
171,512
0
W
Odin
5,799
580
40
4
0
216,519
4
W
Guan Yu
5,743
574
53
5
0
180,545
1
L
Vulcan
4,799
480
49
5
0
192,779
1
L
Atlas
5,360
536
35
4
0
167,807
1
W
Anubis
6,938
694
107
11
0
193,794
1
W
Yemoja
6,316
632
13
1
0
145,821
2
L
Kumbhakarna
4,565
457
5
1
0
192,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role