Player Matchup

Cerberus
Cerberus
INCUSORA
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,261 Elo+
Party 2
Ra
Ra
LightsPollution
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,294 Elo+
Party 2
Skadi
Skadi
MagicalSWP
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,255 Elo+
Party 2
Set
Set
fireax2
Set
Level 82
God Stats
0W - 3L
1,235 SR
Queue Stats
137W - 148L
1,386 Elo+
Solo
King Arthur
King Arthur
sempreSenz
King Arthur
Level 103
God Stats
1W - 1L
1,459 SR
Queue Stats
27W - 46L
1,306 Elo+
Party 2
Team Averages
Level 47
1,439 SR
1,300 Elo+

VS

Team Averages
Level 81
1,590 SR
1,336 Elo+
Yemoja
Yemoja
DBear2715
Yemoja
Level 106
God Stats
114W - 113L
1,511 SR
Queue Stats
467W - 509L
1,412 Elo+
Solo
Anhur
Anhur
Lentillion
Anhur
Level 48
God Stats
9W - 4L
1,601 SR
Queue Stats
57W - 52L
1,319 Elo+
Solo
Mulan
Mulan
SaintVan_
Mulan
Level 82
God Stats
10W - 4L
1,625 SR
Queue Stats
229W - 282L
1,312 Elo+
Party 1
Aphrodite
Aphrodite
taiydatruth
Aphrodite
Level 89
God Stats
1W - 0L
1,726 SR
Queue Stats
250W - 290L
1,325 Elo+
Party 1
Pele
Pele
xking5223x
Pele
Level 81
God Stats
12W - 5L
1,486 SR
Queue Stats
218W - 276L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
INCUSORA
Cerberus
10
0 / 6 / 1
6,806
400
4,040
17,533
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 8 / 0
7,284
428
8,068
11,075
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
10
0 / 6 / 0
6,139
361
5,676
8,924
1,150
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
11
3 / 6 / 2
7,560
445
8,099
16,563
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
sempreSenz
King Arthur
11
2 / 4 / 2
7,239
426
6,271
12,097
9,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DBear2715
Yemoja
14
2 / 1 / 13
9,331
549
3,921
13,526
13,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
16
12 / 0 / 4
9,922
584
19,741
8,794
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
SaintVan_
Mulan
14
2 / 3 / 2
8,728
513
4,086
8,385
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
taiydatruth
Aphrodite
17
9 / 0 / 8
10,653
627
12,345
11,424
8,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 3 / 4
8,847
520
8,666
9,637
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
30
30
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DBear2715
Yemoja
2
1
13
8.5
L
Cerberus
INCUSORA
Cerberus
0
6
1
0.08
W
Anhur
12
0
4
14
L
1
8
0
0.13
L
Skadi
0
6
0
0
W
Mulan
SaintVan_
Mulan
2
3
2
1
L
Set
3
6
2
0.67
L
King Arthur
sempreSenz
King Arthur
2
4
2
0.75
W
Aphrodite
taiydatruth
Aphrodite
9
0
8
13
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
48,759
66,192
Taken
51,766
28,900
Mitigated
35,283
14,032
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DBear2715
Yemoja
3,921
921
2,892
4,373
13,526
13,368
535
4,393
9,133
26,176
0
L
Cerberus
INCUSORA
Cerberus
4,040
358
190
4,258
17,533
8,894
0
3,652
13,881
22,374
0
W
Anhur
19,741
9,866
0
3,325
8,794
3,140
4,009
1,230
7,564
0
66,919
L
8,068
1,534
482
2,748
11,075
4,600
0
4,962
6,071
43,369
0
L
Skadi
5,676
2,215
0
1,083
8,924
1,150
0
1,607
7,317
0
30,980
W
Mulan
SaintVan_
Mulan
4,086
1,007
0
686
8,385
6,810
1,347
0
8,385
0
37,099
L
Set
8,099
4,578
0
4,598
16,563
4,367
0
2,661
13,797
0
43,731
L
King Arthur
sempreSenz
King Arthur
6,271
398
0
673
12,097
9,889
0
3,384
8,417
0
29,894
W
Aphrodite
taiydatruth
Aphrodite
12,345
1,495
1,805
7,318
11,424
8,537
1,766
5,926
5,498
72,058
0
W
8,666
2,502
0
2,623
9,637
3,428
0
559
9,078
0
51,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
47,481
325
Minions Killed
447
0
Camps Cleared
0
1,491,734
Distance Traveled
1,607,539
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,331
549
37
2
0
279,646
4
L
Cerberus
6,806
400
54
3
0
282,966
1
W
Anhur
9,922
584
115
7
0
315,433
3
L
Ra
7,284
428
81
5
0
281,084
0
L
Skadi
6,139
361
55
3
0
287,113
0
W
Mulan
8,728
513
86
5
0
325,523
5
L
Set
7,560
445
74
4
0
314,647
2
L
King Arthur
7,239
426
61
4
0
325,924
3
W
Aphrodite
10,653
627
123
7
0
303,313
3
W
Pele
8,847
520
86
5
0
383,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role