Player Matchup

Hun Batz
Hun Batz
Brrtman
Hun Batz
Level 77
God Stats
14W - 14L
1,439 SR
Queue Stats
164W - 225L
1,322 Elo+
Party 2
Bellona
Bellona
SpottyLamb89
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 2
Medusa
Medusa
Triggered75
Medusa
Level 27
God Stats
0W - 4L
1,057 SR
Queue Stats
29W - 81L
1,173 Elo+
Party 2
Poseidon
Poseidon
ZombieSlayer349
Poseidon
Level 12
God Stats
4W - 15L
1,352 SR
Queue Stats
6W - 23L
1,168 Elo+
Party 2
Yemoja
Yemoja
candyy canee22
Yemoja
Level 58
God Stats
2W - 8L
1,301 SR
Queue Stats
104W - 181L
1,251 Elo+
Party 2
Team Averages
Level 36
1,330 SR
1,228 Elo+

VS

Team Averages
Level 103
1,427 SR
1,306 Elo+
Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
The_Kintaro
Kuzenbo
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 19L
1,178 Elo+
Party 1
Kukulkan
Kukulkan
XxCodeManxX0714
Kukulkan
Level 32
God Stats
8W - 5L
1,385 SR
Queue Stats
21W - 20L
1,073 Elo+
Party 1
Chaac
Chaac
ark8ng6l
Chaac
Level 128
God Stats
10W - 5L
1,546 SR
Queue Stats
340W - 372L
1,469 Elo+
Solo
Chiron
Chiron
zenox523
Chiron
Level 124
God Stats
1W - 1L
1,204 SR
Queue Stats
20W - 23L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brrtman
Hun Batz
9
2 / 3 / 1
5,653
565
4,167
7,064
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SpottyLamb89
Bellona
6
0 / 4 / 0
4,162
416
879
5,364
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
6
0 / 6 / 0
4,114
411
3,974
7,860
1,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
7
0 / 6 / 1
4,799
480
2,633
4,947
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 6 / 0
4,960
496
2,599
6,680
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
7 / 0 / 2
6,414
641
4,215
5,683
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
The_Kintaro
Kuzenbo
9
3 / 0 / 11
6,461
646
4,107
7,039
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
10
2 / 1 / 3
5,919
592
3,067
5,250
1,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ark8ng6l
Chaac
10
2 / 1 / 2
5,816
582
3,506
6,622
4,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
zenox523
Chiron
10
10 / 1 / 3
6,611
661
5,800
4,581
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
24
25
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
2
8
L
Hun Batz
Brrtman
Hun Batz
2
3
1
0.83
L
Bellona
SpottyLamb89
Bellona
0
4
0
0
W
Kuzenbo
The_Kintaro
Kuzenbo
3
0
11
8.5
L
Medusa
0
6
0
0
W
Kukulkan
2
1
3
3.5
L
Poseidon
0
6
1
0.08
W
Chaac
ark8ng6l
Chaac
2
1
2
3
L
1
6
0
0.17
W
Chiron
zenox523
Chiron
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,252
Damage
20,695
31,915
Taken
29,175
12,235
Mitigated
14,455
1,764
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,215
1,764
0
3,606
5,683
1,554
0
589
5,094
0
37,715
L
Hun Batz
Brrtman
Hun Batz
4,167
1,107
0
0
7,064
2,169
0
1,830
5,234
0
30,997
L
Bellona
SpottyLamb89
Bellona
879
309
0
440
5,364
2,852
0
0
5,364
0
11,617
W
Kuzenbo
The_Kintaro
Kuzenbo
4,107
1,899
372
1,855
7,039
6,060
519
1,668
5,371
14,039
0
L
Medusa
3,974
2,405
35
785
7,860
1,866
0
2,306
5,554
0
19,025
W
Kukulkan
3,067
311
0
1,832
5,250
1,422
0
2,104
3,146
22,439
0
L
Poseidon
2,633
693
0
0
4,947
994
0
1,322
3,625
19,537
0
W
Chaac
ark8ng6l
Chaac
3,506
896
0
2,962
6,622
4,108
766
0
6,622
0
26,887
L
2,599
684
239
265
6,680
4,354
156
1,716
4,964
11,634
0
W
Chiron
zenox523
Chiron
5,800
3,654
1,004
2,652
4,581
1,311
1,510
931
3,650
0
32,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,688
Gold Earned
31,221
189
Minions Killed
232
0
Camps Cleared
0
809,247
Distance Traveled
933,059
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,414
641
61
6
0
236,218
5
L
Hun Batz
5,653
565
61
6
0
210,293
1
L
Bellona
4,162
416
30
3
0
129,016
0
W
Kuzenbo
6,461
646
16
2
0
195,227
3
L
Medusa
4,114
411
33
3
0
161,723
1
W
Kukulkan
5,919
592
57
6
0
171,214
0
L
Poseidon
4,799
480
44
4
0
167,553
0
W
Chaac
5,816
582
51
5
0
165,016
0
L
Yemoja
4,960
496
21
2
0
140,662
0
W
Chiron
6,611
661
47
5
0
165,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role