Player Matchup

Achilles
Achilles
Air1nCloud
Achilles
Level 14
God Stats
7W - 0L
1,869 SR
Queue Stats
12W - 2L
1,716 Elo+
Party 1
Pele
Pele
GrandMasterChoda
Pele
Level 124
God Stats
6W - 5L
1,658 SR
Queue Stats
318W - 292L
1,683 Elo+
Party 1
Zeus
Zeus
TheRealDDC
Zeus
Level 83
God Stats
30W - 26L
1,646 SR
Queue Stats
177W - 176L
1,535 Elo+
Party 1
Loki
Loki
Zexlm
Loki
Level 144
God Stats
4W - 1L
1,823 SR
Queue Stats
183W - 125L
1,666 Elo+
Party 1
Ymir
Ymir
bigbuggs907
Ymir
Level 29
God Stats
4W - 1L
1,695 SR
Queue Stats
17W - 10L
1,530 Elo+
Party 1
Team Averages
Level 79
1,738 SR
1,626 Elo+

VS

Team Averages
Level 57
1,453 SR
1,579 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Doofus Migee
Ne Zha
Level 54
God Stats
1W - 1L
1,341 SR
Queue Stats
127W - 52L
1,702 Elo+
Party 2
Fenrir
Fenrir
TheReedBaron
Fenrir
Level 23
God Stats
1W - 2L
1,515 SR
Queue Stats
65W - 49L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
WithYaGranny
Baron Samedi
Level 35
God Stats
7W - 7L
1,565 SR
Queue Stats
140W - 176L
1,522 Elo+
Solo
Rama
Rama
torn meniscus25
Rama
Level 15
God Stats
0W - 2L
1,345 SR
Queue Stats
14W - 8L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Air1nCloud
Achilles
12
2 / 3 / 2
7,924
528
6,715
10,951
6,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 0 / 2
10,273
685
11,074
13,267
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 3
8,740
583
8,058
8,166
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Zexlm
Loki
15
4 / 3 / 3
9,015
601
11,562
9,891
2,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 3
7,492
499
3,283
6,755
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 3 / 4
7,369
491
4,191
15,096
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
12
0 / 5 / 3
7,535
502
5,851
10,793
6,152
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
12
3 / 3 / 3
7,450
497
5,530
9,419
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
WithYaGranny
Baron Samedi
14
3 / 4 / 0
8,088
539
5,615
10,027
4,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 6 / 2
8,116
541
6,393
13,821
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
21
Kills
11
11
Deaths
21
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
4
1.33
W
Achilles
Air1nCloud
Achilles
2
3
2
1
L
Ne Zha
0
5
3
0.3
W
10
0
2
11
W
3
2
3
2.25
L
Fenrir
3
3
3
1.5
L
Baron Samedi
WithYaGranny
Baron Samedi
3
4
0
0.75
W
Loki
Zexlm
Loki
4
3
3
1.83
W
2
3
3
1.17
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,692
Damage
27,580
49,030
Taken
59,156
20,649
Mitigated
31,323
12,378
Healing
20,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,191
2,128
2,505
5,938
15,096
14,119
0
3,793
11,303
299
14,086
W
Achilles
Air1nCloud
Achilles
6,715
2,583
0
1,184
10,951
6,927
0
0
10,951
3,948
32,438
L
Ne Zha
5,851
1,683
0
1,813
10,793
6,152
0
1,503
9,290
0
38,015
W
11,074
2,918
0
6,393
13,267
4,811
0
846
12,421
0
77,718
W
8,058
996
0
2,797
8,166
2,514
622
3,809
4,357
69,065
0
L
Fenrir
5,530
1,136
0
3,501
9,419
3,226
0
440
8,979
0
37,204
L
Baron Samedi
WithYaGranny
Baron Samedi
5,615
104
60
3,399
10,027
4,819
0
5,305
4,722
61,411
0
W
Loki
Zexlm
Loki
11,562
3,864
0
1,286
9,891
2,906
0
0
9,891
0
65,649
W
3,283
658
0
718
6,755
3,491
0
1,427
5,328
11,670
0
L
6,393
5,468
0
3,644
13,821
3,007
773
1,113
12,708
0
55,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,444
Gold Earned
38,558
427
Minions Killed
390
0
Camps Cleared
0
1,571,010
Distance Traveled
1,363,006
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,369
491
18
1
0
253,876
1
W
Achilles
7,924
528
73
5
0
295,093
0
L
Ne Zha
7,535
502
96
6
0
272,553
1
W
Pele
10,273
685
119
8
0
337,821
4
W
Zeus
8,740
583
112
7
0
291,752
5
L
Fenrir
7,450
497
60
4
0
325,266
2
L
Baron Samedi
8,088
539
112
7
0
257,521
3
W
Loki
9,015
601
107
7
0
331,003
2
W
Ymir
7,492
499
16
1
0
315,341
3
L
Rama
8,116
541
104
7
0
253,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role