Player Matchup

Tyr
Tyr
Gold III
LILDEATHDEALER0
Tyr
Gold III
Level 84
God Stats
8W - 10L
1,525 SR
Queue Stats
133W - 140L
1,592 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
flower room
Danzaburou
Gold IV
Level 97
God Stats
10W - 16L
1,458 SR
Queue Stats
147W - 152L
1,556 MMR
Party 1
Ah Puch
Ah Puch
Silver II
shadow rend64
Ah Puch
Silver II
Level 102
God Stats
3W - 1L
1,662 SR
Queue Stats
34W - 37L
1,103 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,548 SR
1,417 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,489 SR
1,318 MMR
Janus
Janus
Bronze III
Colquitto
Janus
Bronze III
Level 66
God Stats
0W - 2L
1,459 SR
Queue Stats
2W - 12L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Silver III
FMJimmY
Hou Yi
Silver III
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 80L
954 MMR
Solo
Hercules
Hercules
Bronze III
Playboii MMXX
Hercules
Bronze III
Level 64
God Stats
0W - 1L
1,509 SR
Queue Stats
5W - 19L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
10,282
643
7,613
16,092
15,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
flower room
Danzaburou
16
6 / 2 / 3
11,860
741
10,464
12,104
5,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
14
2 / 1 / 4
10,204
638
16,860
9,092
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusIzanamiGilgameshAnubisMedusa

VS

Bans
Morgan Le FayCupidHadesNeithMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Colquitto
Janus
13
1 / 2 / 2
9,052
566
7,872
10,347
3,398
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
FMJimmY
Hou Yi
12
1 / 4 / 1
8,931
558
6,403
12,175
4,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Playboii MMXX
Hercules
13
1 / 4 / 2
9,046
565
6,401
17,707
12,091
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
3
3
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Colquitto
Janus
1
2
2
1
L
Hou Yi
FMJimmY
Hou Yi
1
4
1
0.38
W
2
0
6
5
L
Hercules
Playboii MMXX
Hercules
1
4
2
0.5
W
Danzaburou
flower room
Danzaburou
6
2
3
3.75
W
Ah Puch
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,937
Damage
20,676
37,288
Taken
40,229
24,821
Mitigated
19,648
16,185
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Colquitto
Janus
7,872
261
472
1,317
10,347
3,398
0
5,821
4,164
32,101
0
L
Hou Yi
FMJimmY
Hou Yi
6,403
1,453
0
2,062
12,175
4,159
0
3,452
8,311
0
31,074
W
7,613
710
0
6,529
16,092
15,364
643
4,219
11,873
0
20,831
L
Hercules
Playboii MMXX
Hercules
6,401
1,360
228
2,131
17,707
12,091
0
6,650
10,599
2,478
11,977
W
Danzaburou
flower room
Danzaburou
10,464
5,176
85
6,299
12,104
5,524
1,435
2,417
9,687
0
72,631
W
Ah Puch
16,860
203
98
3,174
9,092
3,933
31
3,144
5,948
42,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
27,029
204
Minions Killed
175
11
Camps Cleared
3
946,170
Distance Traveled
847,379
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,052
566
80
5
1
274,844
0
L
Hou Yi
8,931
558
68
4
2
272,403
3
W
Tyr
10,282
643
23
1
1
317,553
1
L
Hercules
9,046
565
27
2
0
300,132
4
W
Danzaburou
11,860
741
113
7
6
298,658
5
W
Ah Puch
10,204
638
68
4
4
329,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role