Player Matchup

Tiamat
Tiamat
Nopefish5508
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 55L
1,534 Elo+
Party 1
Mulan
Mulan
Smoothdeath95
Mulan
Level 112
God Stats
0W - 1L
1,693 SR
Queue Stats
110W - 77L
1,574 Elo+
Party 1
Skadi
Skadi
doomsdaydietz
Skadi
Level 107
God Stats
13W - 7L
1,522 SR
Queue Stats
23W - 22L
1,457 Elo+
Party 1
Team Averages
Level 88
1,572 SR
1,522 Elo+

VS

Team Averages
Level 68
1,474 SR
1,361 Elo+
Ratatoskr
Ratatoskr
GibiGa
Ratatoskr
Level 92
God Stats
5W - 6L
1,483 SR
Queue Stats
400W - 530L
1,324 Elo+
Party 2
Scylla
Scylla
Skumgrunt
Scylla
Level 43
God Stats
1W - 1L
1,412 SR
Queue Stats
26W - 26L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
biggybear13131
Kumbhakarna
Level 68
God Stats
14W - 13L
1,528 SR
Queue Stats
305W - 391L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 7 / 2
11,064
582
9,918
20,572
11,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 10 / 3
11,555
608
15,773
31,342
27,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 7 / 0
11,081
583
16,322
17,085
5,666
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GibiGa
Ratatoskr
17
11 / 2 / 11
13,474
709
24,169
19,989
11,874
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Skumgrunt
Scylla
18
10 / 2 / 13
13,931
733
28,697
13,965
5,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
biggybear13131
Kumbhakarna
15
3 / 1 / 18
13,111
690
8,028
24,874
32,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
24
24
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
GibiGa
Ratatoskr
11
2
11
8.25
L
Tiamat
1
7
2
0.29
W
Scylla
Skumgrunt
Scylla
10
2
13
8.25
L
1
10
3
0.25
W
Kumbhakarna
biggybear13131
Kumbhakarna
3
1
18
12
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
60,894
68,999
Taken
58,828
44,646
Mitigated
50,466
16,739
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
GibiGa
Ratatoskr
24,169
6,601
0
3,712
19,989
11,874
926
4,102
15,887
0
47,872
L
Tiamat
9,918
1,966
437
3,665
20,572
11,830
0
13,213
7,359
30,543
0
W
Scylla
Skumgrunt
Scylla
28,697
4,813
634
3,879
13,965
5,647
1,234
2,480
11,485
94,346
0
L
15,773
3,117
608
8,623
31,342
27,150
0
15,002
16,340
0
26,330
W
Kumbhakarna
biggybear13131
Kumbhakarna
8,028
1,145
970
7,424
24,874
32,945
448
3,612
21,262
15,310
0
L
16,322
8,519
591
2,815
17,085
5,666
0
8,885
8,200
0
56,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
40,516
139
Minions Killed
179
8
Camps Cleared
7
880,526
Distance Traveled
1,105,146
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,474
709
41
2
1
369,483
6
L
Tiamat
11,064
582
39
2
1
293,628
0
W
Scylla
13,931
733
123
6
6
354,613
3
L
Mulan
11,555
608
17
1
1
290,403
1
W
Kumbhakarna
13,111
690
15
1
0
381,050
2
L
Skadi
11,081
583
83
4
6
296,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role