Player Matchup

Ra
Ra
Gold I
AbsoluteZero402
Ra
Gold I
Level 102
God Stats
5W - 7L
1,619 SR
Queue Stats
93W - 92L
1,673 MMR
Party 1
Neith
Neith
Gold III
CreepierNewt52
Neith
Gold III
Level 127
God Stats
49W - 35L
1,650 SR
Queue Stats
206W - 210L
1,530 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
Torridest9
Sylvanus
Platinum I
Level 126
God Stats
27W - 38L
1,521 SR
Queue Stats
110W - 104L
1,895 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,596 SR
1,699 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,629 SR
1,654 MMR
Horus
Horus
Platinum II
OleCham
Horus
Platinum II
Level 125
God Stats
62W - 44L
1,579 SR
Queue Stats
680W - 693L
1,721 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
Sol Of LU BU
Ne Zha
Platinum III
Level 156
God Stats
8W - 6L
1,568 SR
Queue Stats
82W - 71L
1,815 MMR
Party 2
Hera
Hera
Gold I
abyssalwolf883
Hera
Gold I
Level 128
God Stats
5W - 2L
1,739 SR
Queue Stats
195W - 187L
1,426 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
13,026
651
13,783
15,207
4,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 10 / 2
13,269
663
10,858
21,269
6,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Torridest9
Sylvanus
14
0 / 4 / 5
12,018
601
10,596
24,810
36,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
PoseidonMulanCabrakanGebAchilles

VS

Bans
ChaacGilgameshBastetTyrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OleCham
Horus
16
3 / 3 / 12
12,389
619
12,110
21,667
17,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
17
9 / 5 / 6
14,368
718
18,713
17,255
6,695
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 11
13,434
672
20,024
10,097
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
17
17
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
7
10
2
0.8
W
Horus
OleCham
Horus
3
3
12
3
W
Ne Zha
9
5
6
2.4
L
Sylvanus
Torridest9
Sylvanus
0
4
5
0.63
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
50,847
61,286
Taken
49,019
47,549
Mitigated
28,036
21,460
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,783
1,576
3,039
5,553
15,207
4,324
485
3,888
11,035
59,489
0
L
10,858
3,077
0
1,251
21,269
6,410
2,019
5,897
15,026
0
61,405
W
Horus
OleCham
Horus
12,110
4,321
2,907
5,756
21,667
17,499
630
10,975
10,692
0
25,917
W
Ne Zha
18,713
4,647
0
3,342
17,255
6,695
838
10,711
6,544
0
69,506
L
Sylvanus
Torridest9
Sylvanus
10,596
849
2,724
8,893
24,810
36,815
184
9,206
14,998
19,670
0
W
20,024
4,187
1,160
1,078
10,097
3,842
1,936
3,761
6,336
65,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
40,191
179
Minions Killed
235
5
Camps Cleared
11
957,736
Distance Traveled
1,079,617
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,026
651
72
4
3
352,907
6
L
Neith
13,269
663
91
5
2
279,357
1
W
Horus
12,389
619
37
2
1
361,143
2
W
Ne Zha
14,368
718
88
4
9
364,796
3
L
Sylvanus
12,018
601
16
1
0
325,472
5
W
Hera
13,434
672
110
6
1
353,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role