Player Matchup

Danzaburou
Danzaburou
Shadow Van Hap
Danzaburou
Level 109
God Stats
1W - 4L
1,547 SR
Queue Stats
8W - 16L
1,337 Elo+
Party 1
Cerberus
Cerberus
flamingKorn
Cerberus
Level 123
God Stats
5W - 3L
1,512 SR
Queue Stats
381W - 357L
1,441 Elo+
Party 1
Hades
Hades
xPerfect10
Hades
Level 88
God Stats
2W - 3L
1,434 SR
Queue Stats
230W - 229L
1,489 Elo+
Party 1
Team Averages
Level 107
1,498 SR
1,422 Elo+

VS

Team Averages
Level 80
1,494 SR
1,439 Elo+
Ne Zha
Ne Zha
PlainClout
Ne Zha
Level 49
God Stats
11W - 16L
1,423 SR
Queue Stats
39W - 61L
1,302 Elo+
Party 2
Sol
Sol
ToeJam510
Sol
Level 87
God Stats
13W - 10L
1,466 SR
Queue Stats
38W - 59L
1,356 Elo+
Party 2
Hercules
Hercules
masterteroris
Hercules
Level 104
God Stats
16W - 14L
1,594 SR
Queue Stats
280W - 185L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shadow Van Hap
Danzaburou
14
2 / 11 / 6
11,709
585
16,052
20,747
9,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
flamingKorn
Cerberus
16
5 / 6 / 6
13,749
687
14,941
33,229
51,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
16
7 / 9 / 6
13,857
693
21,668
28,156
26,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PlainClout
Ne Zha
16
3 / 7 / 9
12,770
639
11,689
17,000
6,375
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 6 / 9
15,604
780
36,409
18,999
6,390
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
masterteroris
Hercules
18
9 / 1 / 14
14,245
712
22,756
29,873
38,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
14
Kills
26
26
Deaths
14
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
PlainClout
Ne Zha
3
7
9
1.07
L
Danzaburou
Shadow Van Hap
Danzaburou
2
11
6
0.45
W
14
6
9
3.08
L
Cerberus
flamingKorn
Cerberus
5
6
6
1.33
W
Hercules
masterteroris
Hercules
9
1
14
16
L
Hades
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,661
Damage
70,854
82,132
Taken
65,872
86,982
Mitigated
51,262
16,577
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
PlainClout
Ne Zha
11,689
5,631
0
575
17,000
6,375
0
10,285
6,367
0
38,861
L
Danzaburou
Shadow Van Hap
Danzaburou
16,052
5,536
0
1,967
20,747
9,027
621
7,757
12,990
0
44,911
W
36,409
18,026
328
9,012
18,999
6,390
2,777
10,182
8,534
102,239
0
L
Cerberus
flamingKorn
Cerberus
14,941
1,677
0
5,986
33,229
51,557
91
15,912
17,317
42,922
0
W
Hercules
masterteroris
Hercules
22,756
9,581
0
8,743
29,873
38,497
518
14,868
13,920
0
36,927
L
Hades
21,668
2,080
1,058
7,566
28,156
26,398
656
13,176
14,980
47,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
42,619
203
Minions Killed
224
4
Camps Cleared
11
931,913
Distance Traveled
1,089,658
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,770
639
52
3
4
356,441
0
L
Danzaburou
11,709
585
67
3
1
280,647
1
W
Sol
15,604
780
139
7
5
322,494
1
L
Cerberus
13,749
687
80
4
1
348,747
4
W
Hercules
14,245
712
33
2
2
410,723
2
L
Hades
13,857
693
56
3
2
302,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role