Player Matchup

Ah Puch
Ah Puch
Apyr roAy6R
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,445 Elo+
Party 3
Ganesha
Ganesha
HeadyPetty
Ganesha
Level 143
God Stats
11W - 2L
1,589 SR
Queue Stats
49W - 46L
1,491 Elo+
Party 3
Hercules
Hercules
PeterPistals
Hercules
Level 156
God Stats
2W - 3L
1,508 SR
Queue Stats
78W - 72L
1,559 Elo+
Party 3
Ravana
Ravana
QuickCalf978493
Ravana
Level 134
God Stats
0W - 2L
1,417 SR
Queue Stats
34W - 30L
1,575 Elo+
Party 3
Danzaburou
Danzaburou
Titan Frd
Danzaburou
Level 64
God Stats
3W - 7L
1,379 SR
Queue Stats
38W - 50L
1,465 Elo+
Party 3
Team Averages
Level 102
1,479 SR
1,507 Elo+

VS

Team Averages
Level 101
1,545 SR
1,496 Elo+
Baron Samedi
Baron Samedi
CapriSusan
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 83L
1,365 Elo+
Party 2
Yemoja
Yemoja
Eclxpseis
Yemoja
Level 14
God Stats
21W - 12L
1,554 SR
Queue Stats
32W - 22L
1,510 Elo+
Party 1
Bastet
Bastet
GodOfTheCattle
Bastet
Level 158
God Stats
6W - 0L
1,749 SR
Queue Stats
78W - 65L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
Healioss
Jing Wei
Level 143
God Stats
8W - 3L
1,472 SR
Queue Stats
203W - 169L
1,563 Elo+
Party 1
Artio
Artio
NARGH2
Artio
Level 160
God Stats
7W - 14L
1,448 SR
Queue Stats
111W - 116L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Apyr roAy6R
Ah Puch
19
0 / 6 / 8
11,457
881
8,151
18,496
9,038
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
HeadyPetty
Ganesha
20
0 / 5 / 12
11,976
921
12,496
25,015
26,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
PeterPistals
Hercules
18
6 / 7 / 6
13,330
1,025
21,517
27,580
21,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
4 / 7 / 6
12,363
951
16,490
22,800
15,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Titan Frd
Danzaburou
18
4 / 14 / 9
12,866
990
19,607
28,004
10,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapriSusan
Baron Samedi
20
6 / 8 / 21
13,636
1,049
16,644
18,721
8,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Eclxpseis
Yemoja
20
0 / 1 / 26
12,321
948
541
7,885
5,154
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
12 / 2 / 17
15,406
1,185
27,242
17,677
7,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Healioss
Jing Wei
20
8 / 1 / 19
14,331
1,102
36,858
19,158
6,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
NARGH2
Artio
20
13 / 2 / 18
14,860
1,143
33,717
22,312
18,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
140
14
Kills
39
39
Deaths
14
41
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Apyr roAy6R
Ah Puch
0
6
8
0.67
W
Baron Samedi
CapriSusan
Baron Samedi
6
8
21
2.06
W
Yemoja
Eclxpseis
Yemoja
0
1
26
13
W
12
2
17
10.25
L
Ganesha
HeadyPetty
Ganesha
0
5
12
1.2
W
Jing Wei
Healioss
Jing Wei
8
1
19
17.5
W
Artio
NARGH2
Artio
13
2
18
11
L
Hercules
PeterPistals
Hercules
6
7
6
1.29
L
4
7
6
1
L
Danzaburou
Titan Frd
Danzaburou
4
14
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,261
Damage
115,002
121,895
Taken
85,753
82,950
Mitigated
46,628
16,278
Healing
37,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Apyr roAy6R
Ah Puch
8,151
1,419
0
911
18,496
9,038
0
8,591
9,905
19,851
0
W
Baron Samedi
CapriSusan
Baron Samedi
16,644
2,658
1,121
2,264
18,721
8,761
0
3,764
14,554
35,697
0
W
Yemoja
Eclxpseis
Yemoja
541
212
5,508
1,707
7,885
5,154
0
1,569
6,130
2,879
0
W
27,242
5,353
0
9,288
17,677
7,589
0
5,395
11,726
0
53,049
L
Ganesha
HeadyPetty
Ganesha
12,496
1,274
0
3,484
25,015
26,301
0
11,099
13,916
55,616
0
W
Jing Wei
Healioss
Jing Wei
36,858
34,757
0
5,827
19,158
6,456
0
3,539
15,311
0
80,685
W
Artio
NARGH2
Artio
33,717
2,947
3,298
8,708
22,312
18,668
0
6,380
15,126
57,724
0
L
Hercules
PeterPistals
Hercules
21,517
3,867
0
6,111
27,580
21,713
0
6,634
20,946
0
36,847
L
16,490
5,132
0
3,093
22,800
15,317
0
11,077
11,723
0
38,632
L
Danzaburou
Titan Frd
Danzaburou
19,607
8,227
0
2,679
28,004
10,581
0
13,501
14,503
0
43,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,992
Gold Earned
70,554
264
Minions Killed
310
8
Camps Cleared
10
1,217,543
Distance Traveled
1,257,525
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,457
881
51
4
0
234,256
0
W
Baron Samedi
13,636
1,049
63
5
1
200,638
0
W
Yemoja
12,321
948
4
0
1
233,632
0
W
Bastet
15,406
1,185
72
6
3
294,994
1
L
Ganesha
11,976
921
4
0
0
247,891
0
W
Jing Wei
14,331
1,102
126
10
3
254,188
0
W
Artio
14,860
1,143
45
3
2
274,073
0
L
Hercules
13,330
1,025
62
5
2
254,955
0
L
Ravana
12,363
951
92
7
3
268,168
0
L
Danzaburou
12,866
990
55
4
3
212,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role