Player Matchup

Camazotz
Camazotz
BimmyJames
Camazotz
Level 27
God Stats
0W - 3L
1,646 SR
Queue Stats
32W - 32L
1,518 Elo+
Party 1
Anubis
Anubis
LOLYOUDIED32
Anubis
Level 64
God Stats
6W - 5L
1,734 SR
Queue Stats
93W - 91L
1,495 Elo+
Party 1
Chernobog
Chernobog
LiteralDirt
Chernobog
Level 74
God Stats
0W - 1L
1,741 SR
Queue Stats
164W - 142L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
PickleChungus
Gilgamesh
Level 40
God Stats
0W - 4L
1,247 SR
Queue Stats
29W - 39L
1,359 Elo+
Party 1
Ares
Ares
millamike1324
Ares
Level 42
God Stats
5W - 6L
1,467 SR
Queue Stats
43W - 46L
1,474 Elo+
Party 1
Team Averages
Level 49
1,567 SR
1,478 Elo+

VS

Team Averages
Level 76
1,551 SR
1,510 Elo+
Sol
Sol
GrimNui
Sol
Level 29
God Stats
2W - 1L
1,634 SR
Queue Stats
58W - 45L
1,582 Elo+
Party 2
Horus
Horus
ItzNatyLites
Horus
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,541 Elo+
Party 2
Da Ji
Da Ji
Lil Spagoot
Da Ji
Level 119
God Stats
2W - 2L
1,724 SR
Queue Stats
69W - 68L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
SkyRaq7678
Sylvanus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The_IRONsamurai
Morgan Le Fay
Level 40
God Stats
5W - 9L
1,396 SR
Queue Stats
107W - 111L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BimmyJames
Camazotz
13
6 / 5 / 2
8,230
514
8,911
14,493
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
3 / 5 / 6
9,020
564
17,547
13,627
8,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
LiteralDirt
Chernobog
13
0 / 3 / 2
7,532
471
9,122
10,625
3,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
PickleChungus
Gilgamesh
11
0 / 4 / 1
6,582
411
6,652
13,031
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 5
7,523
470
6,496
18,689
19,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
3 / 1 / 11
9,566
598
19,210
14,289
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 8
7,785
487
4,661
15,051
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
12 / 2 / 1
9,737
609
8,536
10,275
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
SkyRaq7678
Sylvanus
15
4 / 1 / 2
9,289
581
12,842
15,217
11,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
The_IRONsamurai
Morgan Le Fay
13
2 / 5 / 8
7,954
497
8,253
13,755
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
22
22
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BimmyJames
Camazotz
6
5
2
1.4
W
Sol
3
1
11
8.5
W
1
2
8
2.5
L
Anubis
3
5
6
1.2
W
12
2
1
6.25
L
Chernobog
LiteralDirt
Chernobog
0
3
2
0.33
L
Gilgamesh
PickleChungus
Gilgamesh
0
4
1
0.13
W
Sylvanus
SkyRaq7678
Sylvanus
4
1
2
5
W
Morgan Le Fay
The_IRONsamurai
Morgan Le Fay
2
5
8
1.2
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,728
Damage
53,502
70,465
Taken
68,587
45,823
Mitigated
37,693
21,514
Healing
29,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BimmyJames
Camazotz
8,911
2,583
0
4,921
14,493
4,408
0
5,623
8,804
0
45,144
W
Sol
19,210
8,996
0
9,603
14,289
4,875
408
4,289
9,958
81,109
10,883
W
4,661
1,424
1,460
4,111
15,051
14,069
408
7,362
7,605
2,450
12,747
L
Anubis
17,547
339
0
4,759
13,627
8,660
0
7,598
5,745
66,756
0
W
8,536
2,041
0
3,595
10,275
3,654
23
2,160
8,079
0
48,002
L
Chernobog
LiteralDirt
Chernobog
9,122
5,532
0
3,876
10,625
3,124
0
6,381
4,158
0
62,791
L
Gilgamesh
PickleChungus
Gilgamesh
6,652
1,266
0
3,632
13,031
10,482
0
7,995
5,009
0
31,437
W
Sylvanus
SkyRaq7678
Sylvanus
12,842
3,262
738
6,673
15,217
11,700
931
2,596
12,060
49,985
11,306
W
Morgan Le Fay
The_IRONsamurai
Morgan Le Fay
8,253
1,171
329
2,675
13,755
3,395
766
7,636
6,077
43,144
0
L
6,496
647
294
4,032
18,689
19,149
0
9,091
9,480
20,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
44,331
389
Minions Killed
473
0
Camps Cleared
0
1,452,662
Distance Traveled
1,516,605
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,230
514
82
5
0
330,474
2
W
Sol
9,566
598
143
9
0
310,111
1
W
Horus
7,785
487
25
2
0
328,015
0
L
Anubis
9,020
564
114
7
0
260,405
3
W
Da Ji
9,737
609
100
6
0
340,937
3
L
Chernobog
7,532
471
105
7
0
304,024
0
L
Gilgamesh
6,582
411
69
4
0
236,767
0
W
Sylvanus
9,289
581
118
7
0
258,967
1
W
Morgan Le Fay
7,954
497
87
5
0
278,575
6
L
Ares
7,523
470
19
1
0
320,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role