Player Matchup

Odin
Odin
AcidLxrd
Odin
Level 109
God Stats
6W - 8L
1,162 SR
Queue Stats
28W - 29L
1,373 Elo+
Party 2
Sol
Sol
Alloy SB
Sol
Level 105
God Stats
4W - 6L
1,624 SR
Queue Stats
36W - 72L
1,401 Elo+
Party 2
Mulan
Mulan
Goatrach
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
TaySuvy
Zeus
Level 81
God Stats
2W - 1L
1,739 SR
Queue Stats
63W - 57L
1,534 Elo+
Party 2
Ao Kuang
Ao Kuang
biscuitbiII
Ao Kuang
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 107L
1,489 Elo+
Party 2
Team Averages
Level 81
1,505 SR
1,459 Elo+

VS

Team Averages
Level 69
1,570 SR
1,479 Elo+
Izanami
Izanami
BilboBeBaggins
Izanami
Level 31
God Stats
24W - 19L
1,543 SR
Queue Stats
117W - 124L
1,429 Elo+
Party 3
Sun Wukong
Sun Wukong
Elewds
Sun Wukong
Level 66
God Stats
13W - 6L
1,664 SR
Queue Stats
264W - 264L
1,472 Elo+
Party 3
Tyr
Tyr
Heresbeter722
Tyr
Level 122
God Stats
2W - 1L
1,599 SR
Queue Stats
46W - 48L
1,588 Elo+
Party 1
Xing Tian
Xing Tian
SGG Bucket
Xing Tian
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,414 Elo+
Party 1
Cabrakan
Cabrakan
Xeis0
Cabrakan
Level 86
God Stats
7W - 7L
1,543 SR
Queue Stats
89W - 107L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
7 / 1 / 5
6,802
618
3,943
5,988
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 1 / 8
7,959
724
7,544
6,009
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Goatrach
Mulan
13
8 / 0 / 2
7,909
719
11,840
9,281
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
TaySuvy
Zeus
10
2 / 5 / 6
6,268
570
4,049
5,023
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
biscuitbiII
Ao Kuang
11
5 / 1 / 8
6,847
622
4,916
7,148
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,190
472
2,261
6,453
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Elewds
Sun Wukong
10
2 / 4 / 1
5,690
517
4,766
9,255
4,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 5 / 5
5,876
534
5,254
8,695
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
SGG Bucket
Xing Tian
6
0 / 7 / 3
4,425
402
2,113
8,383
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Xeis0
Cabrakan
9
3 / 5 / 3
5,665
515
4,278
8,604
5,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
26
Kills
8
8
Deaths
26
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
7
1
5
9.5
W
4
1
8
8
L
1
5
1
0.3
L
Sun Wukong
Elewds
Sun Wukong
2
4
1
0.63
W
Mulan
Goatrach
Mulan
8
0
2
9
L
2
5
5
0.9
L
Xing Tian
SGG Bucket
Xing Tian
0
7
3
0.21
W
Zeus
TaySuvy
Zeus
2
5
6
1
L
Cabrakan
Xeis0
Cabrakan
3
5
3
0.9
W
Ao Kuang
biscuitbiII
Ao Kuang
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
18,672
33,449
Taken
41,390
14,669
Mitigated
17,224
13,303
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,943
1,394
0
912
5,988
3,015
197
1,268
4,578
409
12,699
W
7,544
3,427
0
3,147
6,009
1,608
3,454
161
5,822
53,072
0
L
2,261
1,596
0
1,297
6,453
1,609
0
4,080
2,373
0
21,058
L
Sun Wukong
Elewds
Sun Wukong
4,766
1,249
0
2,230
9,255
4,061
0
1,050
7,673
0
28,891
W
Mulan
Goatrach
Mulan
11,840
2,115
0
4,698
9,281
6,391
0
1,060
8,163
2,408
46,730
L
5,254
1,376
0
2,575
8,695
2,794
0
4,499
3,866
0
18,661
L
Xing Tian
SGG Bucket
Xing Tian
2,113
342
0
174
8,383
3,619
0
3,778
4,556
8,298
0
W
Zeus
TaySuvy
Zeus
4,049
400
0
370
5,023
1,472
476
1,999
2,962
26,533
0
L
Cabrakan
Xeis0
Cabrakan
4,278
654
0
647
8,604
5,141
0
3,838
4,566
24,230
0
W
Ao Kuang
biscuitbiII
Ao Kuang
4,916
1,440
0
4,176
7,148
2,183
0
1,645
5,470
24,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,785
Gold Earned
26,846
324
Minions Killed
177
0
Camps Cleared
0
1,063,770
Distance Traveled
1,045,036
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,802
618
19
2
0
224,833
0
W
Sol
7,959
724
99
9
0
193,884
0
L
Izanami
5,190
472
35
3
0
202,037
0
L
Sun Wukong
5,690
517
45
4
0
221,448
4
W
Mulan
7,909
719
103
9
0
229,078
4
L
Tyr
5,876
534
39
4
0
229,178
4
L
Xing Tian
4,425
402
17
2
0
196,972
0
W
Zeus
6,268
570
52
5
0
190,407
0
L
Cabrakan
5,665
515
41
4
0
195,401
1
W
Ao Kuang
6,847
622
51
5
0
225,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role