Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DOK BuyAble
Ah Muzen Cab
Level 157
God Stats
41W - 16L
1,660 SR
Queue Stats
90W - 88L
1,458 Elo+
Party 2
Chaac
Chaac
EldritchHorror64
Chaac
Level 106
God Stats
5W - 2L
1,741 SR
Queue Stats
30W - 29L
1,497 Elo+
Solo
Discordia
Discordia
Sailor69Neptune
Discordia
Level 142
God Stats
16W - 10L
1,637 SR
Queue Stats
77W - 81L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SquiddlyDiddly9
Morgan Le Fay
Level 141
God Stats
75W - 80L
1,476 SR
Queue Stats
198W - 193L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
SwordBlast
Kumbhakarna
Level 153
God Stats
1W - 0L
1,629 SR
Queue Stats
40W - 55L
1,458 Elo+
Solo
Team Averages
Level 140
1,628 SR
1,478 Elo+

VS

Team Averages
Level 92
1,442 SR
1,515 Elo+
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bilmuri
Tsukuyomi
Level 108
God Stats
0W - 2L
1,506 SR
Queue Stats
68W - 66L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
GodOfDergs
Gilgamesh
Level 69
God Stats
1W - 2L
1,613 SR
Queue Stats
169W - 155L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
TheNemesisAlex
Nu Wa
Level 109
God Stats
2W - 7L
1,132 SR
Queue Stats
170W - 155L
1,534 Elo+
Party 1
Chernobog
Chernobog
elcavron
Chernobog
Level 29
God Stats
1W - 2L
1,460 SR
Queue Stats
4W - 8L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DOK BuyAble
Ah Muzen Cab
18
4 / 0 / 8
10,359
797
16,491
11,037
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 3
9,603
739
8,027
9,722
7,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Sailor69Neptune
Discordia
16
3 / 1 / 7
9,881
760
8,745
8,053
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SquiddlyDiddly9
Morgan Le Fay
13
2 / 3 / 4
8,926
687
10,766
7,955
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SwordBlast
Kumbhakarna
15
0 / 1 / 10
9,442
726
5,481
15,248
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 0 / 4
8,000
615
7,667
9,964
6,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Bilmuri
Tsukuyomi
14
2 / 3 / 2
8,316
640
5,541
9,708
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
GodOfDergs
Gilgamesh
13
0 / 4 / 4
7,801
600
7,969
13,349
8,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 3
8,495
653
10,876
10,813
3,990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
elcavron
Chernobog
14
3 / 4 / 0
8,614
663
4,617
13,282
5,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
13
Kills
7
7
Deaths
13
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
4
2
L
Tsukuyomi
Bilmuri
Tsukuyomi
2
3
2
1
W
Ah Muzen Cab
DOK BuyAble
Ah Muzen Cab
4
0
8
8
W
4
2
3
2.75
L
Gilgamesh
GodOfDergs
Gilgamesh
0
4
4
0.5
W
Discordia
Sailor69Neptune
Discordia
3
1
7
6.5
W
Morgan Le Fay
SquiddlyDiddly9
Morgan Le Fay
2
3
4
1.33
W
Kumbhakarna
SwordBlast
Kumbhakarna
0
1
10
5
L
2
2
3
1.75
L
Chernobog
elcavron
Chernobog
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,510
Damage
36,670
52,015
Taken
57,116
33,872
Mitigated
28,341
17,131
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,667
48
0
64
9,964
6,598
0
4,618
4,729
35,149
0
L
Tsukuyomi
Bilmuri
Tsukuyomi
5,541
356
0
2,671
9,708
3,683
0
3,230
6,055
0
26,698
W
Ah Muzen Cab
DOK BuyAble
Ah Muzen Cab
16,491
7,171
0
7,964
11,037
6,024
4,269
3,285
7,752
0
65,716
W
8,027
413
0
4,632
9,722
7,412
1,790
3,758
5,964
0
28,726
L
Gilgamesh
GodOfDergs
Gilgamesh
7,969
1,729
1,119
1,299
13,349
8,651
0
4,216
8,504
0
14,993
W
Discordia
Sailor69Neptune
Discordia
8,745
422
81
2,092
8,053
2,789
1,790
3,894
4,159
44,331
0
W
Morgan Le Fay
SquiddlyDiddly9
Morgan Le Fay
10,766
339
0
463
7,955
2,901
218
4,410
3,545
22,686
0
W
Kumbhakarna
SwordBlast
Kumbhakarna
5,481
290
0
1,899
15,248
14,746
221
3,914
11,334
15,901
0
L
10,876
3,062
0
1,149
10,813
3,990
1
6,117
4,158
37,393
0
L
Chernobog
elcavron
Chernobog
4,617
3,267
362
1,773
13,282
5,419
88
5,095
7,731
0
24,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
41,226
319
Minions Killed
266
9
Camps Cleared
7
1,211,429
Distance Traveled
1,176,005
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,000
615
36
3
1
237,352
2
L
Tsukuyomi
8,316
640
60
5
3
238,759
1
W
Ah Muzen Cab
10,359
797
113
9
2
246,290
3
W
Chaac
9,603
739
59
5
0
256,052
1
L
Gilgamesh
7,801
600
22
2
0
259,164
4
W
Discordia
9,881
760
94
7
4
244,279
2
W
Morgan Le Fay
8,926
687
29
2
1
205,057
4
W
Kumbhakarna
9,442
726
24
2
2
259,751
5
L
Nu Wa
8,495
653
92
7
0
226,732
1
L
Chernobog
8,614
663
56
4
3
213,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role