Player Matchup

Loki
Loki
Glads
Loki
Level 157
God Stats
5W - 5L
1,707 SR
Queue Stats
436W - 258L
1,638 Elo+
Party 1
Raijin
Raijin
PROLAPSEDJANUS
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 13L
1,822 Elo+
Party 1
Kali
Kali
Skizzler
Kali
Level 152
God Stats
9W - 4L
1,822 SR
Queue Stats
444W - 243L
1,691 Elo+
Party 1
Osiris
Osiris
Zombies
Osiris
Level 158
God Stats
4W - 3L
1,627 SR
Queue Stats
171W - 88L
1,711 Elo+
Party 1
Skadi
Skadi
evnn
Skadi
Level 45
God Stats
8W - 5L
1,709 SR
Queue Stats
60W - 19L
1,787 Elo+
Party 1
Team Averages
Level 107
1,673 SR
1,730 Elo+

VS

Team Averages
Level 77
1,660 SR
1,557 Elo+
Odin
Odin
DirtyyDish
Odin
Level 127
God Stats
4W - 0L
1,533 SR
Queue Stats
217W - 174L
1,587 Elo+
Party 2
Ganesha
Ganesha
GirthWorm19
Ganesha
Level 45
God Stats
2W - 0L
1,824 SR
Queue Stats
125W - 83L
1,592 Elo+
Party 2
Izanami
Izanami
GrandmasterGirth
Izanami
Level 45
God Stats
53W - 22L
1,659 SR
Queue Stats
141W - 111L
1,551 Elo+
Party 2
Camazotz
Camazotz
PistolRose
Camazotz
Level 66
God Stats
2W - 0L
1,750 SR
Queue Stats
247W - 263L
1,540 Elo+
Party 3
Merlin
Merlin
wulfaye
Merlin
Level 102
God Stats
5W - 6L
1,532 SR
Queue Stats
333W - 335L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Glads
Loki
9
0 / 4 / 4
5,524
460
3,978
7,735
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 1
6,458
538
3,726
7,146
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
14
4 / 2 / 1
8,621
718
5,740
9,082
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Zombies
Osiris
11
1 / 5 / 1
6,326
527
5,121
9,427
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
evnn
Skadi
6
0 / 1 / 0
4,939
412
1,207
2,460
676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
7,820
652
3,927
8,221
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
GirthWorm19
Ganesha
11
0 / 1 / 9
6,536
545
3,389
7,591
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 2 / 1
7,444
620
2,938
5,761
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
PistolRose
Camazotz
13
8 / 1 / 5
7,731
644
4,439
7,798
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
wulfaye
Merlin
11
1 / 2 / 5
6,444
537
5,402
5,232
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
15
15
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Ganesha
GirthWorm19
Ganesha
0
1
9
4.5
L
Loki
Glads
Loki
0
4
4
0.5
W
2
2
1
1.25
L
1
3
1
0.5
W
Camazotz
PistolRose
Camazotz
8
1
5
10.5
L
Kali
4
2
1
2.25
L
Osiris
Zombies
Osiris
1
5
1
0.3
L
Skadi
evnn
Skadi
0
1
0
0
W
Merlin
wulfaye
Merlin
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
20,095
35,850
Taken
34,603
15,435
Mitigated
14,810
10,868
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,927
471
0
3,385
8,221
3,926
0
0
8,077
1,790
33,991
W
Ganesha
GirthWorm19
Ganesha
3,389
583
0
2,441
7,591
6,119
0
1,343
6,110
21,503
0
L
Loki
Glads
Loki
3,978
1,290
0
1,131
7,735
2,935
0
2,475
5,260
0
22,783
W
2,938
1,983
0
2,134
5,761
1,203
340
454
5,263
0
53,532
L
3,726
430
0
2,473
7,146
2,204
0
3,705
3,396
42,534
0
W
Camazotz
PistolRose
Camazotz
4,439
489
0
6,032
7,798
2,238
0
661
7,058
0
32,917
L
Kali
5,740
2,979
0
4,311
9,082
4,150
0
1,540
7,497
0
65,647
L
Osiris
Zombies
Osiris
5,121
1,773
0
2,277
9,427
5,470
0
1,387
7,824
0
43,190
L
Skadi
evnn
Skadi
1,207
430
0
676
2,460
676
0
28
2,235
0
15,708
W
Merlin
wulfaye
Merlin
5,402
326
0
1,502
5,232
1,324
542
974
4,166
39,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
35,975
393
Minions Killed
390
0
Camps Cleared
0
1,059,055
Distance Traveled
1,255,001
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,820
652
87
7
0
252,544
1
W
Ganesha
6,536
545
8
1
0
248,956
6
L
Loki
5,524
460
40
3
0
250,693
5
W
Izanami
7,444
620
132
11
0
217,332
3
L
Raijin
6,458
538
102
9
0
225,330
1
W
Camazotz
7,731
644
67
6
0
290,730
5
L
Kali
8,621
718
137
11
0
246,660
0
L
Osiris
6,326
527
84
7
0
240,612
3
L
Skadi
4,939
412
30
3
0
95,760
0
W
Merlin
6,444
537
96
8
0
245,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role