Player Matchup

Chang'e
Chang'e
BlackBillyJack
Chang'e
Level 68
God Stats
29W - 23L
1,514 SR
Queue Stats
61W - 54L
1,524 Elo+
Party 3
Bastet
Bastet
Dazing
Bastet
Level 82
God Stats
6W - 1L
1,569 SR
Queue Stats
38W - 34L
1,491 Elo+
Party 3
Atlas
Atlas
Falibur
Atlas
Level 129
God Stats
13W - 9L
1,695 SR
Queue Stats
93W - 66L
1,609 Elo+
Party 3
Olorun
Olorun
Pyro013
Olorun
Level 127
God Stats
5W - 0L
1,706 SR
Queue Stats
72W - 61L
1,563 Elo+
Party 3
Heimdallr
Heimdallr
ZxFatalityxZ
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,409 Elo+
Party 3
Team Averages
Level 85
1,597 SR
1,519 Elo+

VS

Team Averages
Level 77
1,676 SR
1,490 Elo+
Ares
Ares
Dragge1991
Ares
Level 28
God Stats
7W - 9L
1,598 SR
Queue Stats
30W - 34L
1,433 Elo+
Party 2
Hercules
Hercules
PrematureEvac
Hercules
Level 78
God Stats
5W - 3L
1,625 SR
Queue Stats
56W - 55L
1,561 Elo+
Party 1
Susano
Susano
Takayuuki
Susano
Level 123
God Stats
2W - 1L
1,860 SR
Queue Stats
52W - 49L
1,481 Elo+
Party 2
Skadi
Skadi
Wickedwarlock
Skadi
Level 126
God Stats
2W - 3L
1,693 SR
Queue Stats
46W - 44L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
hayaguy
Baron Samedi
Level 28
God Stats
3W - 4L
1,603 SR
Queue Stats
23W - 28L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 11
12,457
733
10,383
10,871
8,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Dazing
Bastet
17
3 / 5 / 8
11,997
706
19,810
25,513
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Falibur
Atlas
20
5 / 4 / 10
14,605
859
20,821
36,426
47,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Pyro013
Olorun
20
8 / 4 / 8
13,888
817
27,800
16,111
10,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ZxFatalityxZ
Heimdallr
17
1 / 5 / 10
11,153
656
13,510
14,465
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
11,624
684
8,909
23,808
34,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
PrematureEvac
Hercules
19
5 / 2 / 10
12,164
716
26,348
31,397
29,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
Takayuuki
Susano
16
4 / 4 / 10
11,117
654
12,168
15,899
6,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 7 / 12
10,846
638
18,582
18,212
7,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
hayaguy
Baron Samedi
18
6 / 4 / 7
12,577
740
15,824
15,182
7,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
65
20
Kills
18
18
Deaths
20
47
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Bastet
Dazing
Bastet
3
5
8
1.4
L
2
3
8
2
W
Atlas
Falibur
Atlas
5
4
10
2.5
L
Hercules
PrematureEvac
Hercules
5
2
10
5
W
Olorun
Pyro013
Olorun
8
4
8
3
L
Susano
Takayuuki
Susano
4
4
10
2.25
L
1
7
12
1
W
Heimdallr
ZxFatalityxZ
Heimdallr
1
5
10
1.2
L
Baron Samedi
hayaguy
Baron Samedi
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,324
Damage
81,831
103,386
Taken
104,498
86,672
Mitigated
85,332
52,132
Healing
24,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,383
935
9,956
7,973
10,871
8,105
925
3,749
6,938
36,087
0
W
Bastet
Dazing
Bastet
19,810
3,901
0
9,036
25,513
13,953
879
5,202
19,746
0
32,654
L
8,909
423
123
4,471
23,808
34,190
419
12,213
10,617
22,983
0
W
Atlas
Falibur
Atlas
20,821
7,792
775
13,773
36,426
47,145
410
9,200
26,564
39,949
0
L
Hercules
PrematureEvac
Hercules
26,348
5,718
0
9,294
31,397
29,183
471
17,037
12,585
3,762
52,121
W
Olorun
Pyro013
Olorun
27,800
13,588
1,505
6,612
16,111
10,125
3,178
6,081
9,898
71,357
5,973
L
Susano
Takayuuki
Susano
12,168
1,687
0
210
15,899
6,685
911
7,956
7,387
0
22,738
L
18,582
6,325
0
320
18,212
7,883
1,005
8,360
9,422
0
45,360
W
Heimdallr
ZxFatalityxZ
Heimdallr
13,510
4,841
0
2,502
14,465
7,344
1,597
4,149
10,143
0
37,409
L
Baron Samedi
hayaguy
Baron Samedi
15,824
187
5,257
4,900
15,182
7,391
484
9,368
5,378
42,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,100
Gold Earned
58,328
337
Minions Killed
278
8
Camps Cleared
7
1,663,569
Distance Traveled
1,577,792
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,457
733
85
5
4
375,694
3
W
Bastet
11,997
706
47
3
0
344,738
2
L
Ares
11,624
684
28
2
0
299,800
2
W
Atlas
14,605
859
32
2
0
348,458
4
L
Hercules
12,164
716
87
5
1
357,561
3
W
Olorun
13,888
817
120
7
4
305,351
0
L
Susano
11,117
654
37
2
2
325,583
0
L
Skadi
10,846
638
59
3
2
270,895
5
W
Heimdallr
11,153
656
53
3
0
289,328
0
L
Baron Samedi
12,577
740
67
4
2
323,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role