Player Matchup

Gilgamesh
Gilgamesh
Artcrias
Gilgamesh
Level 124
God Stats
10W - 6L
1,585 SR
Queue Stats
161W - 149L
1,484 Elo+
Party 1
Khepri
Khepri
Awkina
Khepri
Level 29
God Stats
2W - 1L
1,203 SR
Queue Stats
50W - 50L
1,477 Elo+
Party 1
Freya
Freya
DarkLambent
Freya
Level 29
God Stats
3W - 7L
1,269 SR
Queue Stats
47W - 58L
1,359 Elo+
Party 2
Neith
Neith
Kraiex
Neith
Level 63
God Stats
7W - 8L
1,500 SR
Queue Stats
71W - 90L
1,427 Elo+
Party 1
Thanatos
Thanatos
lmg197
Thanatos
Level 67
God Stats
5W - 8L
1,488 SR
Queue Stats
332W - 298L
1,447 Elo+
Party 2
Team Averages
Level 62
1,409 SR
1,439 Elo+

VS

Team Averages
Level 70
1,569 SR
1,509 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Dizzy-Rain9
Rama
Level 100
God Stats
2W - 3L
1,504 SR
Queue Stats
124W - 121L
1,479 Elo+
Party 3
Nemesis
Nemesis
Ghost_the_IV
Nemesis
Level 102
God Stats
2W - 1L
1,832 SR
Queue Stats
117W - 130L
1,431 Elo+
Party 3
Poseidon
Poseidon
NaaaaBroooo
Poseidon
Level 36
God Stats
3W - 5L
1,342 SR
Queue Stats
62W - 91L
1,453 Elo+
Solo
Ra
Ra
Redhead_Kayy02
Ra
Level 6
God Stats
2W - 2L
1,669 SR
Queue Stats
2W - 2L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artcrias
Gilgamesh
14
0 / 0 / 3
7,742
553
6,087
11,635
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Awkina
Khepri
12
3 / 0 / 5
7,495
535
3,229
6,751
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 0 / 3
7,523
537
6,104
5,203
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Kraiex
Neith
15
2 / 2 / 3
8,816
630
3,172
5,787
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
lmg197
Thanatos
15
7 / 0 / 0
8,518
608
5,737
9,763
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 0
6,893
492
9,888
13,211
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 0
6,741
482
3,000
6,220
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Ghost_the_IV
Nemesis
12
1 / 2 / 1
7,134
510
3,895
9,196
2,926
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
NaaaaBroooo
Poseidon
11
1 / 2 / 0
6,973
498
3,439
2,926
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 7 / 0
5,447
389
2,423
6,488
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Gilgamesh
Artcrias
Gilgamesh
0
0
3
1.5
W
Khepri
Awkina
Khepri
3
0
5
5.5
W
5
0
3
6.5
L
0
2
0
0
L
Nemesis
Ghost_the_IV
Nemesis
1
2
1
0.75
W
Neith
Kraiex
Neith
2
2
3
1.75
L
Poseidon
NaaaaBroooo
Poseidon
1
2
0
0.5
L
0
7
0
0
W
Thanatos
lmg197
Thanatos
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
22,645
39,139
Taken
38,041
20,833
Mitigated
14,176
21,861
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,888
1,647
0
4,426
13,211
6,811
210
1,023
12,188
0
39,662
W
Gilgamesh
Artcrias
Gilgamesh
6,087
1,739
0
2,398
11,635
6,221
0
0
11,001
3,338
45,299
W
Khepri
Awkina
Khepri
3,229
497
0
2,183
6,751
5,904
0
1,859
4,639
20,384
0
W
6,104
2,446
0
3,557
5,203
2,528
0
646
4,527
35,439
7,782
L
3,000
1,703
0
1,676
6,220
2,186
22
2,969
3,251
0
47,113
L
Nemesis
Ghost_the_IV
Nemesis
3,895
1,778
0
2,567
9,196
2,926
0
807
8,389
0
43,049
W
Neith
Kraiex
Neith
3,172
616
0
2,080
5,787
2,655
1,088
2,280
3,507
0
60,940
L
Poseidon
NaaaaBroooo
Poseidon
3,439
315
0
325
2,926
654
0
0
2,926
40,364
0
L
2,423
452
206
506
6,488
1,599
0
4,247
2,241
14,196
0
W
Thanatos
lmg197
Thanatos
5,737
2,086
0
11,643
9,763
3,525
0
812
8,744
0
50,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
33,188
435
Minions Killed
381
0
Camps Cleared
0
1,409,164
Distance Traveled
1,298,425
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,893
492
78
6
0
270,447
1
W
Gilgamesh
7,742
553
90
6
0
298,059
4
W
Khepri
7,495
535
30
2
0
281,854
1
W
Freya
7,523
537
75
5
0
247,822
2
L
Rama
6,741
482
99
7
0
247,778
2
L
Nemesis
7,134
510
85
6
0
329,871
2
W
Neith
8,816
630
135
10
0
254,984
3
L
Poseidon
6,973
498
92
7
0
256,860
0
L
Ra
5,447
389
27
2
0
193,469
0
W
Thanatos
8,518
608
105
8
0
326,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role