Player Matchup

Vulcan
Vulcan
Crank4077346
Vulcan
Level 123
God Stats
4W - 2L
1,728 SR
Queue Stats
102W - 87L
1,664 Elo+
Party 2
Cliodhna
Cliodhna
OriginalGWoz
Cliodhna
Level 8
God Stats
1W - 0L
1,278 SR
Queue Stats
7W - 2L
1,673 Elo+
Party 2
Ares
Ares
YungThugger17
Ares
Level 103
God Stats
2W - 1L
1,330 SR
Queue Stats
18W - 24L
1,452 Elo+
Party 2
Team Averages
Level 78
1,445 SR
1,596 Elo+

VS

Team Averages
Level 43
1,406 SR
1,324 Elo+
Sobek
Sobek
IsSquib
Sobek
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,306 Elo+
Party 1
Kukulkan
Kukulkan
Lv100ShinySnivy
Kukulkan
Level 13
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 1
King Arthur
King Arthur
Pancake120
King Arthur
Level 108
God Stats
2W - 4L
1,453 SR
Queue Stats
18W - 22L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
6 / 3 / 19
10,375
798
14,087
4,901
2,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
OriginalGWoz
Cliodhna
16
23 / 3 / 6
12,435
957
24,319
10,287
4,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 2 / 21
9,688
745
8,137
10,348
6,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IsSquib
Sobek
11
1 / 6 / 3
7,974
613
1,780
17,097
14,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
11
1 / 15 / 4
8,722
671
3,055
16,249
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Pancake120
King Arthur
12
5 / 11 / 2
9,680
745
7,516
20,423
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
32
Kills
7
8
Deaths
32
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
3
19
5.17
L
Sobek
IsSquib
Sobek
1
6
3
0.42
L
Kukulkan
1
15
4
0.2
W
Cliodhna
OriginalGWoz
Cliodhna
23
3
6
8.67
L
King Arthur
Pancake120
King Arthur
5
11
2
0.55
W
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,543
Damage
12,351
25,536
Taken
53,769
13,078
Mitigated
30,156
3,783
Healing
1,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,087
7,666
0
233
4,901
2,002
533
1,515
3,238
37,468
0
L
Sobek
IsSquib
Sobek
1,780
295
0
497
17,097
14,808
0
7,479
9,618
8,220
0
L
Kukulkan
3,055
604
156
193
16,249
4,659
0
7,020
9,229
15,348
0
W
Cliodhna
OriginalGWoz
Cliodhna
24,319
3,524
0
3,140
10,287
4,418
911
2,338
7,661
0
59,351
L
King Arthur
Pancake120
King Arthur
7,516
824
0
746
20,423
10,689
0
8,373
12,050
0
24,962
W
8,137
341
0
410
10,348
6,658
434
1,188
8,789
11,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
26,376
140
Minions Killed
76
8
Camps Cleared
2
742,381
Distance Traveled
547,799
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,375
798
52
4
2
243,514
1
L
Sobek
7,974
613
13
1
0
190,118
0
L
Kukulkan
8,722
671
31
2
1
160,176
0
W
Cliodhna
12,435
957
84
6
6
261,795
2
L
King Arthur
9,680
745
32
2
1
197,505
0
W
Ares
9,688
745
4
0
0
237,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role