Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold III
 
Odin
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold IV
Arch_Angel_Amon
Fenrir
Gold IV
Level 89
God Stats
2W - 1L
1,188 SR
Queue Stats
16W - 10L
1,733 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,396 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,662 SR
1,470 MMR
Ah Puch
Ah Puch
Bronze III
Prozog
Ah Puch
Bronze III
Level 128
God Stats
2W - 5L
1,622 SR
Queue Stats
2W - 5L
1,526 MMR
Solo
Xing Tian
Xing Tian
Gold II
mma42732
Xing Tian
Gold II
Level 147
God Stats
14W - 15L
1,691 SR
Queue Stats
97W - 100L
1,488 MMR
Solo
Medusa
Medusa
Masters
xLionheart95
Medusa
Masters
Level 126
God Stats
5W - 10L
1,672 SR
Queue Stats
270W - 296L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 0 / 7
7,332
733
8,781
2,352
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
 
Odin
11
0 / 1 / 8
6,500
650
3,311
5,340
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
7 / 1 / 3
7,672
767
4,209
5,462
3,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Bans
ThothChaacMulanAwilixCthulhu

VS

Bans
SusanoCupidAresAh Muzen CabBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Prozog
Ah Puch
10
0 / 3 / 2
6,014
601
3,373
4,855
1,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
mma42732
Xing Tian
11
2 / 1 / 0
6,356
636
3,078
8,377
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
6
0 / 8 / 1
5,441
544
0
6,240
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
7
8.5
W
Odin
 
Odin
0
1
8
4
W
7
1
3
8.5
L
Ah Puch
Prozog
Ah Puch
0
3
2
0.33
L
Xing Tian
mma42732
Xing Tian
2
1
0
2
L
Medusa
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,301
Damage
6,451
13,154
Taken
19,472
7,350
Mitigated
9,969
3,396
Healing
3,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,781
2,300
0
750
2,352
737
793
868
1,451
35,674
0
W
Odin
 
Odin
3,311
756
640
1,506
5,340
3,282
40
2,856
2,407
0
15,952
W
4,209
548
0
500
5,462
3,331
39
3,105
2,142
0
12,533
L
Ah Puch
Prozog
Ah Puch
3,373
0
0
350
4,855
1,882
0
1,287
3,282
20,947
0
L
Xing Tian
mma42732
Xing Tian
3,078
402
116
2,537
8,377
5,506
0
4,071
3,717
10,733
0
L
Medusa
0
0
0
0
6,240
2,581
0
2,958
2,851
0
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,504
Gold Earned
17,811
139
Minions Killed
56
7
Camps Cleared
2
537,897
Distance Traveled
381,551
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,332
733
82
8
4
160,405
2
W
Odin
6,500
650
31
3
1
192,018
3
W
Fenrir
7,672
767
26
3
2
185,474
5
L
Ah Puch
6,014
601
44
4
2
146,835
4
L
Xing Tian
6,356
636
12
1
0
157,556
0
L
Medusa
5,441
544
0
0
0
77,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role