Player Matchup

Baron Samedi
Baron Samedi
DarkNebula74
Baron Samedi
Level 34
God Stats
6W - 6L
1,591 SR
Queue Stats
27W - 59L
1,232 Elo+
Party 3
Medusa
Medusa
HakuTaku-Kirin
Medusa
Level 129
God Stats
0W - 2L
1,321 SR
Queue Stats
75W - 99L
1,444 Elo+
Party 3
Cabrakan
Cabrakan
Iceyy Cat
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 4
Sun Wukong
Sun Wukong
Jahummuslol
Sun Wukong
Level 83
God Stats
1W - 2L
1,592 SR
Queue Stats
34W - 59L
1,386 Elo+
Party 4
Bastet
Bastet
waffleballs23
Bastet
Level 109
God Stats
3W - 3L
1,755 SR
Queue Stats
145W - 184L
1,443 Elo+
Party 3
Team Averages
Level 77
1,552 SR
1,395 Elo+

VS

Team Averages
Level 99
1,595 SR
1,515 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ArchiveTOG
Bacchus
Level 120
God Stats
14W - 7L
1,541 SR
Queue Stats
281W - 310L
1,499 Elo+
Party 2
Medusa
Medusa
LucedDreamer
Medusa
Level 67
God Stats
15W - 16L
1,538 SR
Queue Stats
174W - 215L
1,439 Elo+
Party 2
Chaac
Chaac
MrChemicalBlue
Chaac
Level 17
God Stats
22W - 16L
1,896 SR
Queue Stats
24W - 24L
1,560 Elo+
Party 1
Ra
Ra
ObscureInsanity
Ra
Level 144
God Stats
5W - 3L
1,502 SR
Queue Stats
33W - 29L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkNebula74
Baron Samedi
12
0 / 3 / 2
6,220
622
4,099
5,863
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 5 / 3
7,573
757
6,873
9,954
4,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Iceyy Cat
Cabrakan
13
1 / 5 / 6
7,733
773
3,729
13,686
14,978
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Jahummuslol
Sun Wukong
14
4 / 2 / 6
8,439
844
9,809
12,555
11,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 3 / 3
9,286
929
11,182
8,264
3,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
9 / 1 / 7
10,552
1,055
12,728
15,895
11,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
ArchiveTOG
Bacchus
13
1 / 0 / 11
8,173
817
6,078
9,731
14,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
2 / 3 / 6
8,149
815
5,107
7,364
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 6
8,560
856
6,360
12,934
9,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 4 / 8
8,683
868
11,439
7,901
3,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
11
Kills
18
18
Deaths
11
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
7
12.5
W
Bacchus
ArchiveTOG
Bacchus
1
0
11
6.5
L
Baron Samedi
DarkNebula74
Baron Samedi
0
3
2
0.33
L
1
5
3
0.5
L
Cabrakan
Iceyy Cat
Cabrakan
1
5
6
0.8
L
Sun Wukong
Jahummuslol
Sun Wukong
4
2
6
3.5
W
Medusa
2
3
6
1.67
W
4
3
6
2.33
W
2
4
8
1.5
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,692
Damage
41,712
50,322
Taken
53,825
37,420
Mitigated
41,380
6,989
Healing
22,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,728
3,298
0
5,330
15,895
11,625
816
1,336
14,311
200
28,818
W
Bacchus
ArchiveTOG
Bacchus
6,078
801
1,183
3,478
9,731
14,153
394
1,001
8,438
14,871
0
L
Baron Samedi
DarkNebula74
Baron Samedi
4,099
97
0
795
5,863
3,079
0
421
5,230
11,516
0
L
6,873
2,010
0
298
9,954
4,109
0
2,182
7,516
0
31,129
L
Cabrakan
Iceyy Cat
Cabrakan
3,729
308
515
2,295
13,686
14,978
0
5,993
7,621
11,326
0
L
Sun Wukong
Jahummuslol
Sun Wukong
9,809
934
0
1,341
12,555
11,827
0
6,877
5,510
0
28,931
W
Medusa
5,107
2,826
0
1,415
7,364
2,835
2,482
1,447
5,579
0
30,586
W
6,360
1,933
0
4,545
12,934
9,552
192
2,221
10,358
1,038
18,994
W
11,439
632
3,933
2,340
7,901
3,215
525
1,531
6,271
39,926
0
L
11,182
2,933
0
1,745
8,264
3,427
0
3,170
4,961
0
30,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
44,117
197
Minions Killed
243
9
Camps Cleared
7
907,392
Distance Traveled
1,011,977
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,552
1,055
50
5
3
217,283
1
W
Bacchus
8,173
817
21
2
1
222,878
2
L
Baron Samedi
6,220
622
27
3
0
161,651
0
L
Medusa
7,573
757
62
6
0
172,107
2
L
Cabrakan
7,733
773
24
2
0
162,018
0
L
Sun Wukong
8,439
844
40
4
3
205,889
0
W
Medusa
8,149
815
55
6
2
164,513
0
W
Chaac
8,560
856
36
4
1
210,015
1
W
Ra
8,683
868
81
8
0
197,288
0
L
Bastet
9,286
929
44
4
6
205,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role