Player Matchup

Anhur
Anhur
Gold IV
Belmont8718
Anhur
Gold IV
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,711 MMR
Party 1
Fenrir
Fenrir
Gold V
Chiefs_1_Fanboy
Fenrir
Gold V
Level 53
God Stats
3W - 4L
1,598 SR
Queue Stats
22W - 32L
1,437 MMR
Solo
Sol
Sol
Bronze III
NBN Toxic
Sol
Bronze III
Level 83
God Stats
0W - 3L
1,240 SR
Queue Stats
12W - 17L
1,459 MMR
Solo
Achilles
Achilles
Silver I
Ponyboi4779
Achilles
Silver I
Level 105
God Stats
6W - 9L
1,516 SR
Queue Stats
38W - 48L
1,269 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
chaos2306
Cthulhu
Gold IV
Level 116
God Stats
4W - 4L
1,643 SR
Queue Stats
33W - 34L
1,479 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,499 SR
1,471 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,451 SR
1,474 MMR
Cliodhna
Cliodhna
Gold III
I-Sana-I
Cliodhna
Gold III
Level 102
God Stats
2W - 0L
1,632 SR
Queue Stats
56W - 45L
1,499 MMR
Solo
Cerberus
Cerberus
Gold II
TMCHIPP2
Cerberus
Gold II
Level 89
God Stats
5W - 8L
1,525 SR
Queue Stats
279W - 286L
1,522 MMR
Solo
Zeus
Zeus
Platinum V
Thacker14697
Zeus
Platinum V
Level 143
God Stats
1W - 4L
1,460 SR
Queue Stats
132W - 129L
1,601 MMR
Party 2
King Arthur
King Arthur
Gold IV
XxBrazhoffxX
King Arthur
Gold IV
Level 124
God Stats
2W - 4L
1,346 SR
Queue Stats
160W - 175L
1,312 MMR
Party 2
Izanami
Izanami
Gold II
xHypeStar
Izanami
Gold II
Level 145
God Stats
3W - 1L
1,295 SR
Queue Stats
73W - 74L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 1
11,032
480
6,842
20,461
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 4 / 4
10,779
469
7,694
22,100
13,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 10 / 4
9,605
418
11,375
23,507
14,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Ponyboi4779
Achilles
16
4 / 6 / 2
10,723
466
16,364
30,980
26,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
chaos2306
Cthulhu
15
1 / 8 / 7
10,342
450
11,252
25,186
23,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Guan YuThe MorriganBastetPele

VS

Bans
NikeAthenaLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
I-Sana-I
Cliodhna
20
14 / 2 / 10
14,082
612
24,975
16,672
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TMCHIPP2
Cerberus
18
7 / 3 / 20
13,270
577
21,501
25,887
24,550
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 5 / 10
12,641
550
19,932
11,491
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
XxBrazhoffxX
King Arthur
18
2 / 2 / 4
11,992
521
14,364
18,204
22,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
xHypeStar
Izanami
20
5 / 3 / 8
14,777
642
16,172
18,114
7,440
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
15
Kills
34
34
Deaths
15
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
4
4
4
1.5
W
Cliodhna
I-Sana-I
Cliodhna
14
2
10
9.5
L
1
10
4
0.3
L
Achilles
Ponyboi4779
Achilles
4
6
2
0.83
W
Cerberus
TMCHIPP2
Cerberus
7
3
20
5.67
W
6
5
10
2.2
W
King Arthur
XxBrazhoffxX
King Arthur
2
2
4
2
L
Cthulhu
chaos2306
Cthulhu
1
8
7
0.56
W
Izanami
xHypeStar
Izanami
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,527
Damage
96,944
122,234
Taken
90,368
83,042
Mitigated
65,408
23,800
Healing
34,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,842
3,486
0
5,141
20,461
4,934
2,969
6,729
13,617
0
74,984
L
7,694
2,482
0
5,699
22,100
13,487
557
7,997
13,463
0
55,758
W
Cliodhna
I-Sana-I
Cliodhna
24,975
2,157
0
6,520
16,672
7,121
878
4,761
11,911
0
93,912
L
11,375
2,878
0
5,170
23,507
14,334
0
8,865
14,098
57,173
0
L
Achilles
Ponyboi4779
Achilles
16,364
5,336
197
5,289
30,980
26,694
0
10,151
19,674
4,946
54,021
W
Cerberus
TMCHIPP2
Cerberus
21,501
1,360
373
10,250
25,887
24,550
234
8,448
17,439
66,136
0
W
19,932
2,892
0
1,919
11,491
4,141
2,694
5,001
6,490
71,995
0
W
King Arthur
XxBrazhoffxX
King Arthur
14,364
1,786
0
6,504
18,204
22,156
60
2,912
15,292
6,577
62,210
L
Cthulhu
chaos2306
Cthulhu
11,252
544
1,009
1,295
25,186
23,593
0
8,024
16,706
38,752
0
W
Izanami
xHypeStar
Izanami
16,172
12,321
0
8,587
18,114
7,440
4,750
4,736
13,378
0
175,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,481
Gold Earned
66,762
463
Minions Killed
717
0
Camps Cleared
0
2,059,983
Distance Traveled
2,223,244
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,032
480
124
5
0
409,833
0
L
Fenrir
10,779
469
83
4
0
450,549
4
W
Cliodhna
14,082
612
150
7
0
497,757
2
L
Sol
9,605
418
102
4
0
409,657
6
L
Achilles
10,723
466
100
4
0
395,758
0
W
Cerberus
13,270
577
93
4
0
452,482
1
W
Zeus
12,641
550
114
5
0
421,052
3
W
King Arthur
11,992
521
119
5
0
449,765
7
L
Cthulhu
10,342
450
54
2
0
394,186
9
W
Izanami
14,777
642
241
10
0
402,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role