Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
HealthGawth
Sol
Level 68
God Stats
3W - 5L
1,378 SR
Queue Stats
269W - 337L
1,375 Elo+
Party 1
Neith
Neith
KaceyJaceyXD
Neith
Level 46
God Stats
40W - 69L
1,391 SR
Queue Stats
57W - 98L
1,279 Elo+
Party 1
Ymir
Ymir
Pure_Krune
Ymir
Level 63
God Stats
2W - 2L
1,245 SR
Queue Stats
90W - 113L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
SephirothB13
Gilgamesh
Level 63
God Stats
15W - 13L
1,370 SR
Queue Stats
126W - 191L
1,310 Elo+
Party 1
Team Averages
Level 53
1,377 SR
1,355 Elo+

VS

Team Averages
Level 29
1,445 SR
1,406 Elo+
Achilles
Achilles
Avi3leaves
Achilles
Level 47
God Stats
1W - 4L
1,383 SR
Queue Stats
148W - 155L
1,540 Elo+
Solo
Merlin
Merlin
JetSki72
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,397 Elo+
Party 3
Bakasura
Bakasura
SNIPERMONKEY030
Bakasura
Level 24
God Stats
3W - 5L
1,395 SR
Queue Stats
22W - 36L
1,306 Elo+
Party 3
Kuzenbo
Kuzenbo
Vega1232
Kuzenbo
Level 14
God Stats
2W - 3L
1,565 SR
Queue Stats
8W - 10L
1,406 Elo+
Party 3
Medusa
Medusa
unbasix
Medusa
Level 37
God Stats
36W - 53L
1,381 SR
Queue Stats
108W - 126L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 1 / 3
6,995
500
3,260
6,876
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
18 / 0 / 1
10,551
754
14,695
6,870
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
6 / 2 / 2
7,524
537
8,336
8,066
2,637
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 2 / 7
7,080
506
2,696
8,905
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SephirothB13
Gilgamesh
11
3 / 3 / 0
6,980
499
6,235
12,248
6,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avi3leaves
Achilles
14
5 / 2 / 0
7,673
548
9,788
11,840
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
JetSki72
Merlin
10
0 / 10 / 0
5,923
423
3,295
9,355
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
8
0 / 9 / 1
5,533
395
2,164
9,420
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Vega1232
Kuzenbo
8
0 / 4 / 3
5,803
415
1,895
10,103
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
unbasix
Medusa
12
3 / 6 / 0
7,166
512
5,745
10,195
3,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
30
Kills
8
8
Deaths
31
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
3
2.5
L
Achilles
Avi3leaves
Achilles
5
2
0
2.5
W
18
0
1
18.5
L
Merlin
JetSki72
Merlin
0
10
0
0
W
6
2
2
3.5
W
2
2
7
2.75
L
Bakasura
0
9
1
0.06
W
Gilgamesh
SephirothB13
Gilgamesh
3
3
0
1
L
Kuzenbo
Vega1232
Kuzenbo
0
4
3
0.38
L
Medusa
unbasix
Medusa
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,222
Damage
22,887
42,965
Taken
50,913
19,851
Mitigated
27,421
17,649
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,260
1,178
0
3,464
6,876
2,166
0
0
6,690
0
35,660
L
Achilles
Avi3leaves
Achilles
9,788
1,995
54
4,618
11,840
7,440
0
1,416
10,424
4,615
39,940
W
14,695
6,309
0
4,796
6,870
2,416
3,004
2,836
3,561
73,448
0
L
Merlin
JetSki72
Merlin
3,295
613
0
252
9,355
3,218
288
6,850
2,505
23,333
0
W
8,336
4,642
0
2,761
8,066
2,637
782
1,059
7,007
0
41,077
W
2,696
543
0
1,832
8,905
6,460
81
1,163
7,358
19,650
0
L
Bakasura
2,164
1,379
0
812
9,420
3,443
0
4,242
5,178
0
18,848
W
Gilgamesh
SephirothB13
Gilgamesh
6,235
2,101
428
4,368
12,248
6,172
0
533
11,125
0
35,795
L
Kuzenbo
Vega1232
Kuzenbo
1,895
911
0
665
10,103
9,985
0
2,682
7,421
6,831
0
L
Medusa
unbasix
Medusa
5,745
2,281
247
2,060
10,195
3,335
0
2,201
7,994
0
44,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
32,098
394
Minions Killed
287
0
Camps Cleared
0
1,259,698
Distance Traveled
1,242,032
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,995
500
70
5
0
274,510
2
L
Achilles
7,673
548
89
6
0
274,634
6
W
Sol
10,551
754
152
11
0
267,191
0
L
Merlin
5,923
423
48
3
0
198,990
0
W
Neith
7,524
537
73
5
0
226,654
1
W
Ymir
7,080
506
23
2
0
254,054
3
L
Bakasura
5,533
395
47
3
0
283,146
1
W
Gilgamesh
6,980
499
76
5
0
237,289
2
L
Kuzenbo
5,803
415
7
1
0
256,073
0
L
Medusa
7,166
512
96
7
0
229,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role